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All that matters is family, and that working together they can overcome any obstacles. That's the moral of the story in this game.
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The intro and outro are peculiar, even though they're well-written, because those themes don't carry throughout the game.
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this game is fun, addicting in it's own way!!
just play this and finished all the level - nice story there
everyone have their own way to move and it's logical -
dad - follow what mom do
mom - do the opposite of dad
kid - still energetic so able to double jump
baby - can dash like crazy (still full of power)
old man - he can FLY!! (well that old man has angels behind him :D)
thanks for the game !!
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No breaking the rules: Rules: Don't cheat on games or hack to win. Please do not use foul words, They will hurt others feelings. Do not give out your personal information, That could let someone steal your account. Others will use up all your kreds, Unfriend your friends, And they could change your account settings!! Please follow these rules to respect KONGREGATE, thanks for the support!
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@green200 you have to get 15 hearts in the unlocked level. You don't get it by getting 15 hearts in the normal levels.
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I felt intellectually insulted by the actual story. It used some flowery metaphores, but ignore the flowery metaphores, and well there is no story. You have some vague ill definedness, but ultimately nothing that actually makes sense or is at all philosophical or storylike. Its literally nothing more then a bunch of emotional buzzwords strung together.
The fact only the old man and the eldest son seemed to actually have any useful abilities is a deeper philosophical quandary then the story.
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I really like this game a lot but levels 22 and up are too hard and get pretty annoying. Tighter controls would make the game a lot better. Other than those levels the game is great and I enjoyed playing c:
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not even a skip button for credits to go back and get the easy badge...so obnoxious. Definitely needs a start game muted button and some skip buttons.
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Not that I didn't enjoy the game, but it seems like a very old cliche, and isn't philosophical, so you shouldn't put it under philosophical. I kind of got excited by the idea of a game that went deeply into the story of a man drifting from his family... and instead of explaining, you went "But it woz 2 L8, he ded"
That's not philosophy, that's basic cinematography that wouldn't even fly today. We're more educated and have a higher standard. Please don't disappoint in the future. This was genuinely a pleasant waste of time.
- Sensei's words of wisdom
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Pretty sure I have more than 15 hearts. I'm on level 10 and have gotten 3 hearts on more than half of the levels. I've gotten at least one or two on all of them. I can't seem to get Tobi's bonus level to unlock though.
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I wish those effing chains were easier to get off! I was about to try for the 75 hearts badge but it can screw right off because several levels are insanely hard and that badge is ONLY a medium.
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(Part 2 of 2) I'm guessing the levels were supposed to be the family members working together, but all it is nothing more than solving a puzzle. Does this shape them in any way? Is the father actually reconnecting with them? I have no idea. Oh, I guess not because he's dead. Oh well! This game told me nothing and taught me nothing. It's not touching like other games like One and One story or The Company of Myself because those games tell the story throughout the game. The patience level was pretty cool from a gameplay perspective. Second, in a game like this, especially one that requires precision, don't mock me for needing a few retries unless you're setting up that silly tone from the start. NEVER give me stupid advice like "You know you can skip levels, right?" and even worse, putting an overlay on the screen telling me to go to level select. When I see that, my response is "screw you." In closing, make a whole game of levels like "Dinner" and you'll have something good.