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not even a skip button for credits to go back and get the easy badge...so obnoxious. Definitely needs a start game muted button and some skip buttons.
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Not that I didn't enjoy the game, but it seems like a very old cliche, and isn't philosophical, so you shouldn't put it under philosophical. I kind of got excited by the idea of a game that went deeply into the story of a man drifting from his family... and instead of explaining, you went "But it woz 2 L8, he ded"
That's not philosophy, that's basic cinematography that wouldn't even fly today. We're more educated and have a higher standard. Please don't disappoint in the future. This was genuinely a pleasant waste of time.
- Sensei's words of wisdom
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Pretty sure I have more than 15 hearts. I'm on level 10 and have gotten 3 hearts on more than half of the levels. I've gotten at least one or two on all of them. I can't seem to get Tobi's bonus level to unlock though.
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I wish those effing chains were easier to get off! I was about to try for the 75 hearts badge but it can screw right off because several levels are insanely hard and that badge is ONLY a medium.
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(Part 2 of 2) I'm guessing the levels were supposed to be the family members working together, but all it is nothing more than solving a puzzle. Does this shape them in any way? Is the father actually reconnecting with them? I have no idea. Oh, I guess not because he's dead. Oh well! This game told me nothing and taught me nothing. It's not touching like other games like One and One story or The Company of Myself because those games tell the story throughout the game. The patience level was pretty cool from a gameplay perspective. Second, in a game like this, especially one that requires precision, don't mock me for needing a few retries unless you're setting up that silly tone from the start. NEVER give me stupid advice like "You know you can skip levels, right?" and even worse, putting an overlay on the screen telling me to go to level select. When I see that, my response is "screw you." In closing, make a whole game of levels like "Dinner" and you'll have something good.
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I enjoyed the gameplay. The puzzles weren't complicated but I always like games that have characters with different abilities. The wife doing the opposite but the husband doing whatever she did was funny. The music was great. The art was cute, as were the sound effects. The mechanics were fine other than the swinging. However there are several problems. First is the long and pretentious intro. As I listened, I got the point but it was attempting to be way deeper than it is. It's just too long. The fact that you have to give an achievement just for not skipping it should tell you something. Then despite the intro telling me the game was supposed to be a story, there wasn't one. The "dinner" level was what you should have been doing the whole game. Go play "Thomas was Alone" on Steam for insight. The narrator there gives character to colored rectangles. (End part 1 of 2)
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Very touching and true, the into and gameplay had a lot of thought put into them. The music fits in with the mood, however sad it is. Interesting storyline as well 5/5
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This is the most touching game I've ever played, far ahead of Company of Me or whatever it's called that I played a good few years ago. Kudos to you.
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Sydney does the opposite of whatever Walter does when you control him but Walter does whatever Sydney does when you control her: That's a real thing.
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i found the ending part a bit sad but the game was overall good and interesting. I hope you make games like these in the future aswell :)
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Wow. Just wow. I'm speechless. I don't know if this was intentional, but notice how Billy (not Walter) did most of the work in the last level.
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I refuse to believe that this is not a real story.
Even if it is, I'm extremely touched, it's super rare that I cry after playing a game, and I've played (or at least watched) some tragic stuff!
This was an amazing game. No, an experience.
I thank you from the bottom of my heart for letting me experience this.
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Heart number 3 in level 22 is timed... DO NOT TARRY! Which I guess is a message the game means to impart anyway; do not wait to tell your loved ones how you feel about them - do it now, and as often as you can.
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The seeker missiles are crazy unpredictable. Other than that very entertaining game, challenging without causing too much frustration (apart from that damn level with all the seekers on top of you).
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You must collect 15 hearts to unlock Toby's Dream, then collect ANOTHER 15 hearts in the dream. The badge description misled you because you need 2 quantities of the same thing that serve different purposes.