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More emphasis on action/reflex than puzzle, but well made. Bonus points for adding separate mute effects and mute music buttons.
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My big complaint here is that too many levels are solved by doing a lap around the outside, then doing a lap around the inside.
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This is a great game. How do you check what 'flowers' you have yet to obtain? I don't see how to access that area of the game.
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This soundtrack reminds me so much of the one for Beehive Bedlam, the game which you used to be able to play on Sky TV's Interactive TV section. Is it the same one?
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@JaceDraccus The levels you sited don't have any cells with an odd number of connections, ergo ezzellse is still correct. It is mathematically impossible to end on an even cell when there are cell(s) present with an odd number of connections.
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@ezzellse That really depends on the design of the puzzle itself. For instance, level 7, I start and end on the same cell, fill in all the tunnels along the way, and that cell has four tunnels attached to it.
But level 7 is too easy, right? I can do the same thing on level 34.
Granted, some puzzles it IS impossible to start or end on an even-numbered cell. level 35 would be one of those, I think... but it's not a rule that holds true for ALL puzzles of this type.
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@karadan yes, actually it is. If you take a discrete math class you would learn that, it is impossible to begin or end in a cell with an even number of tunnels and fill in all the tunnels on these types of puzzles
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you can cheat with right clic. you might wana fix that if you ever plan on adding badges. maybe make right clic an instant death
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Can't seem to find a way to actually view the flowers without getting one. Posting this so I find a way right after I post this.
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if i was a bee i would die or bee extremely useless and queen bee would kill me so i would die 1 way or the other but great game 4862/1
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35 levels complete. 175 achievements complete. 59/60 flowers because my score is 1208750. Man, I have tried and I can't get beat my scores on my levels :(
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Got really annoyed with the graphics, not that they were badly designed, just that the bee was kind of off... as soon as I started to look at my pointer instead, things got a lot easier!