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schodge7

Dec. 29, 2014

Under rating threshold (show)

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(-6)

jzFish

Nov. 13, 2014

Under rating threshold (show)

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(-18)

wuiyang

Nov. 03, 2014

Under rating threshold (show) *create giant ball* *try to stuck ball into gap* 1. *ball pop to other place* 2. *ball bounce as hard as it can to get out* 3. *ball touches you when you almost release your left click*

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(9)

Erero

Oct. 28, 2014

Under rating threshold (show) My patience ran out on level 11. You're trying to tell me that each level just has more balls, more lives and more time to clear? Such variety...

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(6)

Dragonlheart

Oct. 16, 2014

Under rating threshold (show) Shouldn't they give badges to games that are, like, good? So much wrong with this game and even if those were fixed it would still be 3/5 tops.

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(0)

Az_091

Sep. 13, 2014

Under rating threshold (show) good game)

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(-2)

tinyitsybitsy

Aug. 28, 2014

Under rating threshold (show) They should make filler balls and bouncy balls different colors.

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(9)

Cyantist

Jul. 19, 2014

Under rating threshold (show) Favourite part of the game had to be where you died after creating balls that were perfectly valid.

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(14)

schurke

Jul. 16, 2014

Under rating threshold (show) why do i keep losing lives when i don't touch a bouncy ball?

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(6)

Spikeabc

Jul. 04, 2014

Under rating threshold (show) Nothing like the achievement of filling a room of bouncy balls with other balls.

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(11)

ChaotixWarrior

Jun. 29, 2014

Under rating threshold (show) I love this game and how it forces you to think about what size and placement you want your balls. Furthermore, one of my favorite things to do is to try to make a tower just to the side of the re-spawn point and crush the bouncers. For those of you complaining about that, think about it, the developers told you where they reappear at IN THE INSTRUCTIONS use it to your advantage, people!

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(2)

ILIKEPIE151

Jun. 08, 2014

Under rating threshold (show) Did anyone else find themselves holding down the mouse button really hard when making a risky move?

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(14)

MutedMan

May. 10, 2014

Under rating threshold (show)

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(-8)

bossycarl

Apr. 16, 2014

Under rating threshold (show) It will not load for me.

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(1)

Kaylew

Apr. 13, 2014

Under rating threshold (show) As much as I hate this game, I love it so much.

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(5)

krejziakBH

Apr. 13, 2014

Under rating threshold (show)

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(-7)

Game_Sniper

Apr. 11, 2014

Under rating threshold (show) I found an insanely exploitable bug. Got to level 30 in 2 minutes and the score is insane you get up there.

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(1)

vntz89

Apr. 11, 2014

Under rating threshold (show) one of the most frustrating games on kong

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(0)

SteliosS10

Apr. 04, 2014

Under rating threshold (show) walkthrough here: https://www.youtube.com/watch?v=IYeX8ChCFp8

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(2)

pigalarm

Mar. 23, 2014

Under rating threshold (show) What is the deal with the bonuses? At first I assumed the bonus was added to my score at the end of each level. But then I was watching my score, and it doesn't seem like anything is being added.

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(1)

saintchas

Mar. 14, 2014

Under rating threshold (show) Maaaaaaaaan 33000 and then dead... bahhhh! Oh well try again (again, again...)

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(1)

Black60Dragon

Mar. 12, 2014

Under rating threshold (show) Yes! I finally beat level 10. But man those score totally arent hacked.

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(2)

Roki123

Feb. 26, 2014

Under rating threshold (show) oww too close...

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(3)

Jinotad

Jan. 18, 2014

Under rating threshold (show) At least in JezzBall, once you trap a ball, its trapped. "I trapped a ball, yes" next ball, "crap, now its released again"

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(8)

geezero

Dec. 31, 2013

Under rating threshold (show) I suck at this.

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(11)

JoyLord

Dec. 19, 2013

Under rating threshold (show)

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(-3)

Redzs

Dec. 12, 2013

Under rating threshold (show) I appreciate your trying to make me relaxed with the music, but this pop noise just makes me wanna destroy humanity...-.-

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(6)

tinyitsybitsy

Dec. 03, 2013

Under rating threshold (show) So I accidently start a filler part way on another filler, twice, on level one, I F*** THIS, LOST!

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(-1)

Rania1234

Nov. 27, 2013

Under rating threshold (show) whats the point?

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(1)

hyperunderdriver

Oct. 10, 2013

Under rating threshold (show) Seriously this hard badge feels too hard. It looks like each level nets around 2000 points and at level 15 I was only at 28,519. With the ever increasing difficulty and the not very increase in rewards it seems like level 20 is where you'll get 40k. I just don't have the patience to play this for that many levels. All who read here know that the hard badge is gonna be long and repetitive. Also possibly very boring.

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(31)

Liquidsnow

Sep. 29, 2013

Under rating threshold (show) Fails to load

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(-2)

CADAVeRKage

Aug. 28, 2013

Under rating threshold (show) playing same levels overe and over again ... this is for really bored or stupid people

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(4)

CarnationBloom

Aug. 25, 2013

Under rating threshold (show) The menu button doesn't work that naturally I think. I think people tend to click and new game without a confirm or a different location, one you wouldn't click trying to click the menu button would help, because I for one just reset going there to mute.

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(-1)

CarnationBloom

Aug. 24, 2013

Under rating threshold (show) Are we sure these balls are acting on physics? Or maybe just a spiteful will to frak with us? I mean how many times can you prep and execute a ball only to have it killed right away by some odd ball flying in or worse yet... "How the hell did you make it through that gap into the area I am working on?"

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(-1)

spacewolfone

Aug. 24, 2013

Under rating threshold (show) No really, I've kept coming back to this game cause the concept is great, but it's totally bogus how the balls keep teleporting when you trap them.

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(2)

cheesemeister18

Jul. 24, 2013

Under rating threshold (show) I can see why the dev wants teleport for balls crushed by a randomly lucky filler ball dropping perfectly onto a bouncy that wouldn't be trapped, but I don't think this should apply to balls which are already trapped that then get crushed. One good strategy is to block of the corner teleports appear in, then crush everything...

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(6)

cheesemeister18

Jul. 24, 2013

Under rating threshold (show) less than 10% of plays result in an easy badge, maybe fair enough considering people going for the hard badge might replay many times, half of people who get the easy badge can't get the medium

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(-1)

VilaRestal

Jul. 07, 2013

Under rating threshold (show) I'd say the main reason to make our balls in the corners is because you've got fewer directions to watch for incoming balls. I like how on the higher levels it behaves like statistical mechanics - like a cloud of atoms. The main tactic, it seems to me, is to create balls in the vacuums left by falling balls. You can get quite good runs going that way. I do agree with tavissd1: trapped balls should stay trapped unless the balls move to free them.

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(8)

djrose234

Jul. 03, 2013

Under rating threshold (show) this game is pretty cool

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(1)

inyourface45

Jun. 25, 2013

Under rating threshold (show)

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(-6)

Nippapanca

Jun. 22, 2013

Under rating threshold (show) It's more fun when you haven't figured out how to win yet. (Hint: the circles stop expanding when they touch another circle, but not when they touch the outer border---so it pays to stay in the upper corners most of the time. I hope I didn't just spoil the fun.)

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(9)

iPunk

Jun. 21, 2013

Under rating threshold (show) Don't be sad if you can't get hard badge, just look at the gameplays.

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(2)

wastemy

Jun. 19, 2013

Under rating threshold (show) I had to bring this back up (cracked me up when i heard it last year) (thanks KIERANWAIAU!!!) .. here it is for those that missed it .... KIERANWAIAU Jan. 27, 2012 has anyone seen two bouncing balls fuse together and spin around real fast? but then one of balls fathers came and broke them up lol

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(2)

ellexmarie

Jun. 09, 2013

Under rating threshold (show) If the developer would change the game so that you restart at the level where you lost, the rating would be much higher.

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(9)

BakedBafoon

Jun. 01, 2013

Under rating threshold (show) Having to restart from level 1 when you lose is the DUMBEST thing. Totally killed the games "fun" part. Just stressful. 1/5

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(7)

WildZoneLabs

May. 31, 2013

Under rating threshold (show) big balls bigger balls. what 2 hours passed already ? i should stop badging

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(9)

IndianGamer

May. 31, 2013

Under rating threshold (show) D: I died at level 10

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(1)

IndianGamer

May. 31, 2013

Under rating threshold (show) I don`t understand at why 67% you complete the level?

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(0)

Flat_Thunder

May. 26, 2013

Under rating threshold (show) I cried so hard when I died at level 10.

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(10)

PiranTekes

May. 26, 2013

Under rating threshold (show) The game does not load. only a cyan screen..

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(-1)

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