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Physicists can't analytically solve a problem with more than two (2!!!) bodies. Why should I be able to? In REAL TIME? ^^
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there's a bug. When you click instruction and then start in the middle of the game, the game advance to the next level. Repeat this several times and you get the achievements with zero effort.
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So after getting to level 150 it doesn't show up on the high scores board? Little disappointing, just saying. Game really needs a save feature because I really just had to die on purpose to end it.
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Guys I think I'm on to something here. If I'm not mistaken, these balls are meant to work in quantum mechanical ways .. when the bouncing ball gets crushed by the filler ball (that we are supposed to make), it quantum tunnels through it creating a wormhole from bottom to the top of the closed rectangular system. As you dwelve deeper into the game you can spot irregularities (consistent with Heisenberg's uncertainty principle) - where the two bouncing balls fuse together and spin at the speed of light simulating two neutron stars merging to form a black hole. At times like this you just have to applaud SimianLogic for well.. his ingenious game logic design intricacies...
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This is just a rip-off of Jazz, a game that came with Windows 3.1x . Just replace the rapidly expanding balls with lines that could section the balls and/or eat up space to get above 80%
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this game is fun i've plyed it while i was stuck in the library doing my project with the class lol teacher didn't see me at all
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*create giant ball* *try to stuck ball into gap*
1. *ball pop to other place*
2. *ball bounce as hard as it can to get out*
3. *ball touches you when you almost release your left click*
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My patience ran out on level 11. You're trying to tell me that each level just has more balls, more lives and more time to clear? Such variety...
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Shouldn't they give badges to games that are, like, good? So much wrong with this game and even if those were fixed it would still be 3/5 tops.
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I love this game and how it forces you to think about what size and placement you want your balls. Furthermore, one of my favorite things to do is to try to make a tower just to the side of the re-spawn point and crush the bouncers. For those of you complaining about that, think about it, the developers told you where they reappear at IN THE INSTRUCTIONS use it to your advantage, people!
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Level 10 completed – Your game must end before this badge is awarded. 10/11 WHHHHHHHHHHHAAAAAAAAAAAAAAAAAATTTTTTTTTTTTTT?????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????
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What is the deal with the bonuses? At first I assumed the bonus was added to my score at the end of each level. But then I was watching my score, and it doesn't seem like anything is being added.
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At least in JezzBall, once you trap a ball, its trapped. "I trapped a ball, yes" next ball, "crap, now its released again"
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I appreciate your trying to make me relaxed with the music, but this pop noise just makes me wanna destroy humanity...-.-
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Seriously this hard badge feels too hard. It looks like each level nets around 2000 points and at level 15 I was only at 28,519. With the ever increasing difficulty and the not very increase in rewards it seems like level 20 is where you'll get 40k. I just don't have the patience to play this for that many levels. All who read here know that the hard badge is gonna be long and repetitive. Also possibly very boring.