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This game put me into minus credits after about lvl 110... -.- and it does not seem to have any kind of ending...that ruined it for me.
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maybe if u were up against the spikes i think u should take double damage, maybe some more upgrades and a save button. rate up if u agree
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On a normal day I would have stopped at round 50, but after getting to 105, I noticed that I amassed so much credit that it went negative. -1 877 5795, to be exact... Which is the phone number for Waterloo Counseling. MADNESS!
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this game needs the ability to knock your opponent into the spikes that are the edge of the ring, for an instant kill!
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Well wave 55, always one hit them with charge and I have all equipment.. Guess this is how it ends. I recommend 3 agility and 2 speed per level. Works like charm.