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REally frustrating because hitboxes are just bugged for some mission, especially the 11 : indeed, the second bikers is as much harder to kill than the first.
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Mission Nine is bugged. The spotters tell you to shoot the "gunner under the north building" but shooting him causes the alarm to trigger. You're supposed to shoot the gunner on the roof of the south building, and when the spotter says "shoot the gunner under him" (which you shot before already) you're supposed to shoot the north gunner. Very confusing.
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What I find bad about this game is in realistic mode your guys controls the gun like someone without any previous experience due to the fact that whenever his cross hairs pass a target it is almost as if some other person is standing behind me jerking my gun out of my hand. On top of that I don't like your idea of realistic since there is not really any bullet drop or bullet velocity, but rather a straight line that travels from one stop to another instantaneously. Sure it is realistic not not keep the cursor completely still but this is taking it a bit too far, and work on the bullet trajectory as well because that is still out of place if you plan on making another game.
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ok, realistic mode is NOT realistic. Anyone here I'm pretty sure could not go out into the world and find a trained sniper that jiggles that much
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why does failing a mission take away money?!, it's an eh concept shoe horned in and makes it so you get punished for not being perfect and then can't further retry after because no money is given anyway
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Theres a glitch on mission nine I CANNOT avoid, its were i shoot the enemy below the north building and the siren goes off and the acp isn't even there because i waited till it left.
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* Hits guy in tower * * Hits guy on Log * * Shoots at guy near Tent * * Should've hit * " Nope.avi" * Mission Failed me: .-.
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correction...church actually managed to HIT SOMETHING HE WAS AIMING AT...i understand if theres shake...but ANY sniper trains to get that shake under control so if the crosshairs stop moving after i wait i assume its not gonna move at the last second...nope every single time
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Mission 11 makes no sense... We've been tracking this guy for a while now. We know what he looks like, but put him on a bike and we are COMPLETELY BLIND....
Also, since when does "mission fail" result in you losing money and the target deciding, "I'm gonna go back & forget I was ever being sniped"? About as realistic as Angry birds...
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It gets a bit hard when you need to shoot certain things but you cant figure out what then you waste all your ammo guessing...
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If you're having trouble on 10, the second box is not the one next to the guy, it's the grey one with the pipes coming out of it
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I have loved all the games so far, unfortunately this one gets a 2/5 as a result of the "non-hardcore lockout" with the sniping rifles
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I wish that they had target drop and wind accounted for in the game. the only flash game that I've played with drop and wind was clear vision 5 (Maybe, it's been a while since I played). and the other game is sniper elite 2. I need some realism to the shots, you can't just put the crosshairs on the head of some guy and kill him. also I wish that that there were items to buy in the store, after I finish the game I spend about $7500 on the pills because I have the two best guns. other than that it is great game. Four stars.
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ummm... im not deaf but i think that the mission with the spotter is impossible for deaf/ people with hard hearing because you have to listen to the spotter, is it possible to have subtitles?
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On mission 9 I shot the guy under the tree first and then quickly the guy by the pool. those were the last two guys. I got a "Mission Failed" but the next mission got unlocked anyway, seeing as how I managed to neutralize them all.
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Here's a tip, on hardcore (realistic, whatever you want to call it) It is really worth investing all your funds into both the mods and at least the second scope. I used exclusively bolt action, because they are cheaper but have a higher accuracy. Still, if you prefer a different strategy, use that, but this is what worked for me.
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@navysealltblue The game was meant to be played on hardcore mode. Not casual. And if you think just because you fired a gun before means you have super steady no-recoil hands, Sorry to say, you're wrong. The accuracy was never wrong. It's perfect. The middle of the dot is the bullet, no timing for it. It's a shoot then a kill over where the dot is. Think of it this way: Have you programmed a game before? You don't know how hard he worked on this. Could have been easy, or hard. I also see a lot of comments with walkthroughs on them. Who couldn't beat this game? It's simple. Shoot, win.