Comments for DuckLife 4

avatar for Randomwaffle23
Randomwaffle23

Feb. 22, 2012

Under rating threshold (show) I hate how, after every time you unlock a new training type, the races immediately expect you to have it at as high a level as everything else, which leads to playing the same three minigames eighty-three thousand times in a row.

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(5543)

avatar for Noisebot
Noisebot

Feb. 23, 2012

Under rating threshold (show) I love Ducklife. I do. But this is just tedious. The games are static with no change in difficulty or speed, experience is slow to garner, and many of the minigames are boring to play. The running games come to mind, of which I can only stand to play the 1st of the three. And yet I have to upgrade that one stat over and over for each new realm. It's a grindfest. Grindygrindgrindgrind.

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(4466)

avatar for dutchlee
dutchlee

Feb. 23, 2012

Under rating threshold (show) The minigames are way to slow at the beginning especially after having completed the minigames several times already. You should make it so that the minigames start off faster and harder as your stats go higher. This will make it more challenging and it won't feel as repetitive :)

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(4819)

avatar for DrSaubermacher
DrSaubermacher

Mar. 12, 2014

Under rating threshold (show) this must be the most unrewarding grind ever. if only the stats would increase the perfomance in both, races and training, so we would be able to get more points the higher our stat is.

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(715)

avatar for 0ii0
0ii0

Mar. 3, 2012

Under rating threshold (show) i agree that you should gain stats from racing. maybe based on performance. also, if you do that, there should always be a way to get exhibition races. the hats and haircuts should improve stats. and the different eggs should start with some advantages. like blue could start with some swimming... and what about some kind of integration in the races to make it more interactive. like maybe if you have a lot of extra stamina, you can use a boost. Just a few suggestions if you want to use them =)

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(2822)

avatar for Plasmadraco
Plasmadraco

Mar. 13, 2014

Under rating threshold (show) Ok, this game has waaaaaayy too much grinding. I liked the other ducklife games more. Not only do I have to grind tons just to get one duck up to par, but i have to do it for three. I like the idea added into this one, but I really hate grinding.

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(517)

avatar for Ralfo
Ralfo

Feb. 24, 2012

Under rating threshold (show) A fair warning for all starters: it took me 9 minutes for 13 points gain in the last skill "jumping". that means around 1 hour 40 minutes to finish it. that only for jumping. overall i would estimate up 6 hours for the whole game of grindy minigames. no way to speed it up. most of the time just watching falling block in the first jumping lessen. consider this after the first running lessen.

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(25)

avatar for Superduperguy123
Superduperguy123

Mar. 9, 2014

Under rating threshold (show) If the duck can go so fast in training, why cant they fly as fast in races?

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(539)

avatar for UnknownGambler
UnknownGambler

Mar. 3, 2012

Under rating threshold (show) I found the game to be boring. The problem for me wasn't the game, it was how many times I had to do it over and over again. What I liked in the previous games were how much improvement I could get out of just doing something once. Instead of having to do the same game twenty, thirty times, if you made it more like five times. Just give us more levels for the same amount of effort and people would complain less.

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(2333)

avatar for Ownage443
Ownage443

Feb. 22, 2012

Under rating threshold (show) the minigames should have a speed difficulty setting, such as im pretty good at the swimming games but it takes WAYYYY to long to get up to speed wheras a hard setting would set me of the mark right away :) plus if you agree

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(4914)

avatar for Dagorsul
Dagorsul

Mar. 5, 2012

Under rating threshold (show) Overly repetitive. The mini games are not balanced correctly, for example it's far quicker to level climbing by ignoring the first mini game, concentrating on the second mini game and ignoring the third, than to do your best on all three.

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(23)

avatar for Balbanes
Balbanes

Mar. 14, 2014

Under rating threshold (show) "There's no flying in my race. I just don't like people with more skills than me". Oh, OK, I see; so, after over an hour I now have to blow another hour raising another duck 2/3 of the max because you're a pussy.

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(13)

avatar for NotSoScotia
NotSoScotia

Mar. 13, 2014

Under rating threshold (show) it feels about as fun as an idle game, except I can't idle

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(13)

avatar for Cybershotz
Cybershotz

Mar. 3, 2012

Under rating threshold (show) There should be a $30 seed in each store that increases a specific attribute by 5. That would significantly reduce the amount of time it takes to grind each skillset.

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(57)

avatar for xXSAndrewXx
xXSAndrewXx

Mar. 14, 2014

Under rating threshold (show) This game is just too "grindy". At first I was like "Oh yeah I can move on after the first race." But of course it can't be that easy. So they make you do it even more or get 2 new ducks. 1/5 Too grindy.

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(12)

avatar for TheLastZer0
TheLastZer0

Mar. 9, 2012

Under rating threshold (show) Who else thought the saucepan hat looked like a butcher knife?

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(21)

avatar for Hex21189
Hex21189

Mar. 3, 2012

Under rating threshold (show) This is the most tedious game I have played so far. Maybe it was silly of my to try and beat the game with one duck (only got to 3rd stage) but there is no way in hell I am going to repeat this grindfest for 3 ducks. Also why can't I spend my money on making my duck better? Why do I only get to buy it hats? Can't I just pay for some automated training or something? I've got over $1000 and there is no incentive to buy anything.

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(21)

avatar for infomage27
infomage27

Mar. 3, 2012

Under rating threshold (show) there are several major problems with the minigames: 1) they start out too slow. 2) the rewards are linear - so you spend 3x the time, you get 3x the rewards, and sometimes not even that, 3) the rewards are abysmally small (I've averaged something like 2 minutes per point at times!), 4) some of the puzzles are ridiculous (e.g. the jumping endurance test - why does this test height instead of time? more so since it takes about a minute for enough blocks to fall down for me to actually reach the top of the screen... suggestions: 1) make everything MUCH faster. 2) instead of those random distance counters, display actual points earned out to the third decimal place or something, and the longer you last the faster you get points. 3) make sure that if i actually last 5 minutes into a test, i am actually getting like a point per second, not a point every 2 minutes. 4) add stats to duck eggs and purchaseable items

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(54)

avatar for bibishop
bibishop

Mar. 7, 2012

Under rating threshold (show) Yep, this game is boring and money is useless: you only get to train one duck and the hats are just useful for bug exploit, they extend your hitbox for some games. For example, on the climbing game with the avalanches, i got hit even when in a cave if i wear the pan because of the handle. On the climbing game with the ladders, you can skip a floor if you have the construction cone because the top of the cone can grab the ladder from the upper level. Also, the score is meaningless, i would rather have an indication of how many level i'm actually making while i do the minigame. The requirement for the final boss is just stupid, you should be able to choose a skill you want to upgrade based on which minigame you prefer and still be able to win most of the races whith this skill making up for the others. I can see there was a lot of good ideas but the game just look like you gave up and just released it with bugs and half implemented features. The concept is good, don't give up.

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(20)

avatar for ihrisoft
ihrisoft

Mar. 12, 2014

Under rating threshold (show) Nice concept but very annoying, that you only need to re-play the same 3 mini-games without noticable changes (boring), can't buy anithing useful for your money beside food or new eggs until you have 3 "ducks" - so only 2/5 stars... could be better!

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(403)

avatar for Gatewalker
Gatewalker

Mar. 11, 2014

Under rating threshold (show) The sheer amount of grinding required to get your ducks able to compete in the latest races is absurd. I want to like this game, but it got so tedious that I just can't continue playing. 1/5, making the game so boring and repetitive that I cannot bring myself to get past the third area is telling.

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(9)

avatar for Shadendemon
Shadendemon

Mar. 13, 2014

Under rating threshold (show) Never thought the creator of a game would set himself up for failure, within the first 30 seconds i saw the words "And thats about it." couldn't be more spot on....

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(310)

avatar for Kiradawea
Kiradawea

Mar. 3, 2012

Under rating threshold (show) This game is nothing but a grind.

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(19)

avatar for Silver_Leaf
Silver_Leaf

Mar. 1, 2012

Under rating threshold (show) To repetitive! Asking us to do those over and over again for diff ducks starting from SCRATCH is just a bit much dontcha think?

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(19)

avatar for hell445
hell445

Mar. 3, 2012

Under rating threshold (show) training is so boring

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(49)

avatar for TheLoneSnipah
TheLoneSnipah

Feb. 26, 2012

Under rating threshold (show) Travel 9987m in Running, gain only 4 levels. What is this.

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(49)

avatar for Raven1417
Raven1417

Mar. 4, 2012

Under rating threshold (show) At first I was happy there was a DuckLife 4 and then I played it. Worst of the series by a long shot.

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(47)

avatar for Ysayell1
Ysayell1

Mar. 3, 2012

Under rating threshold (show) This series started out entertaining, but... stretching it out and making you play through the godawful laborious training things for more and more hours is not a way to make a good game. In my opinion this is a barely playable mash of glitches and shaved down lousy minigames. It isnt fun. Make stat gain faster, or through different methods. Racing should improve stats, even marginally. Maybe make coins be able to buy snacks that improve stats so that if you hate one type of training you can avoid it largely. Training up multiple ducks through the hundreds of trainings is just... terrible. Uncool man, uncool. 2/5.

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(18)

avatar for Bananananananana
Bananananananana

Feb. 22, 2012

Under rating threshold (show) Each starting egg corresponds to the colour of your duck. There are no stat differences! Hope this helps. + to keep it alive!

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(3543)

avatar for russ1656
russ1656

Mar. 3, 2012

Under rating threshold (show) I wonder if the developer played this game completely through and said, "I think this is a good game"

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(43)

avatar for DragonArcherZ
DragonArcherZ

Mar. 3, 2012

Under rating threshold (show) Really grindy...btw, don't need to get 3 ducks. Just use 1 duck and max it.

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(43)

avatar for elfdemon
elfdemon

Mar. 14, 2014

Under rating threshold (show) For all who are struggling leveling up, if there is a particular level you are better at than another take for example the 1st mini game in swimming (which is just about the only one I was *really* good at) you don't have to play the others. By pushing menu after you finish the mini game you still have your levels up and can play the level again.

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(8)

avatar for poidude7
poidude7

Feb. 25, 2012

Under rating threshold (show) In the third flying chalenge, if you land right on the edge of the platform it says +_. Its kind of funny :=).

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(16)

avatar for Daikaju
Daikaju

Feb. 24, 2012

Under rating threshold (show) The minigames aren't up to par in this one. Having 3 different games seems nice until you realize that one of them gives more reward than the rest, and none of them give even returns on your time. The 3rd swimming game is the quickest of the set, so after a while I started to intentionally fail the 1st 2 games because there was little point in trying them since it was simply better to skip to the diving. I really don't like the ones that require no skill like the 'fall-down' running game and the avalanche climbing game.

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(16)

avatar for Midgitgiant
Midgitgiant

Jul. 2, 2013

Under rating threshold (show) The training The training shall be the death of me without the achievements this would not be worth playing. As much as I love the ducklife series this is just hard ducklife 3 was better much better

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(7)

avatar for PirateO
PirateO

Mar. 10, 2014

Under rating threshold (show) Right click on the game. Three buttons. High Quality, Low Quality and Give away all your money :D

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(8)

avatar for dalewj
dalewj

Mar. 10, 2014

Under rating threshold (show) The game is just so dang tedious takes what have it is and slowly drains it from ya.

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(8)

avatar for brockman147
brockman147

Feb. 22, 2012

Under rating threshold (show) =3 where does the money go when you "give away all your money"? do you give it to charity? a homeless person? a dog or cat or grasshopper? or do you just throw it into the sewer?

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(2021)

Developer response from sims5000

you give it to me! I'm swimming about in all your ducklife money

avatar for querty11
querty11

Mar. 8, 2012

Under rating threshold (show) I find it interesting how each time i try to grind a bit more on this game the rating goes down even more...

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(15)

avatar for Markonan
Markonan

Mar. 3, 2012

Under rating threshold (show) Avoid the Viking helmet, it causes you to fall during an avalanche (even when inside a cave).

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(15)

avatar for blakedatch
blakedatch

Mar. 7, 2012

Under rating threshold (show) Yes! Finally beat the game, and I get a nice unlockable! An arcade cabinet, you say? Awesome, I can't wait to see what games are on it. Oh... I'm now able to play any of the training games now...the games I just spent my time grinding on for the past five hours...gee, I feel lucky...

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(13)

avatar for braunwolfe
braunwolfe

Mar. 6, 2012

Under rating threshold (show) Really? REALLY?! You make grind for countless on GODAWFUL Boring minigames, some which were just recolored from the other duck lifes, just to get all my stats to 150 and in the end none of that really matters because I have control over the duck? REALLY?! and don't even get me started on that bastard duck that requires 0 flying. I now hate ducks because of this game.

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(13)

avatar for texasrocket135
texasrocket135

Mar. 5, 2012

Under rating threshold (show) I will finish this game, even if it means dieing of boredom and playing from the dead

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(13)

avatar for Muhlakai
Muhlakai

Mar. 4, 2012

Under rating threshold (show) It's excruciating to have to play all of the minigames, instead of just the ones I either like or (at a minimum) can actually figure out. Some of the minigames (like diving in the swamp) are so short and unforgiving that I not only don't have fun, but I feel like it's a waste of time.

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(13)

avatar for Khepera
Khepera

Mar. 3, 2012

Under rating threshold (show) Bad enough when you give flops like this badges, but a challenge, seriously?

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(13)

avatar for cheesewheel
cheesewheel

Feb. 26, 2012

Under rating threshold (show) I was following the duck in the flying training and he flew through a rock! That's cheating!

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(126)

avatar for Anubis
Anubis

Mar. 3, 2012

Under rating threshold (show) For the amount of time you need to put in repeating each training the last badge should be a hard one.

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(33)

avatar for Frazzledragon
Frazzledragon

Feb. 23, 2012

Under rating threshold (show) I'd really like if you stopped forcing the player to use the mouse, then keyboard. Why can't I use "spacebar" to click "continue" and why do I -have to- use spacebar to start a game?

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(33)

avatar for Mosannam9696
Mosannam9696

Mar. 14, 2014

Under rating threshold (show) Painful grind. Wow.

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(6)

avatar for DaemonCaedo
DaemonCaedo

Mar. 14, 2014

Under rating threshold (show) Mute only after the tutorial? No... that's not ok, don't do that.

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(6)

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