Comments for Farm of Souls

avatar for Killstead
Killstead

Jan. 23, 2011

Under rating threshold (show) Why do plants and dog houses sprout up but the main building doesn't really get anymore build...Looking forwards to alot of updates when possible. This looks like it has alot of potential.

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(1)

avatar for peterliao123
peterliao123

Jan. 23, 2011

Under rating threshold (show) This game accidentally but accurately captures a socioeconomic phenomenon (law of diminishing marginal productivity/returns): as you have more workers, the efficiency of gathering resources initially increases but eventually decreases. With too many workers and houses (civilization & technology), gathering resources become harder and are left for a certain group of people (poor working class). Others stay home, play on Kongregate, or get rich with ads on Kongregate. xD

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(12)

avatar for peterliao123
peterliao123

Jan. 23, 2011

Under rating threshold (show) This game accidentally but accurately captures a socioeconomic phenomenon (law of diminishing marginal productivity/returns): as you have more workers, the efficiency of gathering resources initially increases but eventually decreases. Good job. xD

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(1)

avatar for xray11
xray11

Jan. 23, 2011

Under rating threshold (show) Fun game

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(0)

avatar for Lorann
Lorann

Jan. 23, 2011

Under rating threshold (show) reallly need hotkeys for upgrades and souls if u agree +

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(5)

avatar for Ansys
Ansys

Jan. 23, 2011

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(-7)

avatar for Killstead
Killstead

Jan. 23, 2011

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(-13)

avatar for epsilonbob
epsilonbob

Jan. 23, 2011

Under rating threshold (show) will the finished product have any sort of 'fail condition' or end point? I'm having fun as is but without a real 'goal' to work towards the fun won't last... I'm giving this 3/5 but from the sound of things the finished version will be 5/5 for sure

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(5)

avatar for Ashani
Ashani

Jan. 23, 2011

Under rating threshold (show) ...For a really long time, I thought those logs were sprouting potatoes...

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(5)

avatar for norsedragoon
norsedragoon

Jan. 23, 2011

Under rating threshold (show) perhaps as speed is upgraded the people begin building vehicles, as life is upgraded the buildings improve to reflect the better quality of life, so on and so forth. good concept and with a bit more work it could be a great game. looking forward to seeing the complete game

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(5)

avatar for jib117
jib117

Jan. 23, 2011

Under rating threshold (show) yeeeeeeeeeeeeeeees build my b%$#% build gimme ur souls :{P

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(2)

avatar for TheRealBlinkin
TheRealBlinkin

Jan. 23, 2011

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(-12)

avatar for Jaxous
Jaxous

Jan. 23, 2011

Under rating threshold (show) Awesome sauce game.

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(1)

avatar for Altiarshadow
Altiarshadow

Jan. 23, 2011

Under rating threshold (show) I LOVE it! Very addicting! Can't wait until it's finished! :D Got all upgrades to level 50 lol. Now i'm spamming souls and my farm is freaking huge. Found another bug: Whenever your farm gets big and there isn't that much land the resources start spawning on one another and sort of flash. >_> Maybe you can make the code check to see if there's a resource there already... thanks for teh free game though! :D

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(3)

avatar for ponedorene
ponedorene

Jan. 23, 2011

Under rating threshold (show) I like the idea. Looking forward to seeing it complete. Nice work.

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(2)

avatar for Selva
Selva

Jan. 23, 2011

Under rating threshold (show) People are starting to solve the multiple entries trick by voting 1 star for anything that isn't the final product. So please don't be dissuaded by my 1 star rating. I think you have a clever beginning here and look forward to the finished game, which I expect to rate rather highly.

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(0)

avatar for johnnysavage21
johnnysavage21

Jan. 23, 2011

Under rating threshold (show) Simple and fun. When you make your updates I would add things like a resource guide and building guide. So it can tell you what the resources are and what they are used for and the same for the buildings.

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(2)

avatar for Josh_1
Josh_1

Jan. 23, 2011

Under rating threshold (show) keys to scroll maybe?

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(0)

avatar for jacensolo500
jacensolo500

Jan. 23, 2011

Under rating threshold (show) Well, for a game done in so short a time, it shows great potential. I look forward to seeing the finished product.

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(4)

avatar for greenking13
greenking13

Jan. 23, 2011

Under rating threshold (show) This game is good, but could become a great game. THough one thing that could help is when you scroll through the land, it's pretty slow. WHen the GiTD is over try and make the scroll speed faster. Oh and more buildings

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(4)

avatar for jigajihadjet
jigajihadjet

Jan. 23, 2011

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(-12)

avatar for crazy_awesome
crazy_awesome

Jan. 23, 2011

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(-5)

avatar for Siveran
Siveran

Jan. 23, 2011

Under rating threshold (show) If people are wandering in the middle, give them more sight. If the game is going slow for you, upgrade speed. And yes, life up is not really a good thing right now, will change later. The odd flowers and trees make resources spawn MUCH faster, and are automatically built when your guys build up enough resources. It'll make more sense when the other buildings are put in--they'll make a small town but won't venture out and become happy until you upgrade their sight. Sight does not suck for an upgrade, don't be fooled. A help system (more like a tooltip system, it'll use up all that unsightly blank space and will get rid of the ugly instructions screen I threw together) will tell you all of this once I can put it in. TO SUMMARIZE: Hold on, guys, this game isn't complete. I used eight days to get it to this point so I could submit it for the GiTD contest, it'll take a month to actually bring to a finished state probably. I didn't really expect people to like this.

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(2479)

avatar for catoman4000
catoman4000

Jan. 23, 2011

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(-3)

avatar for 86camaro
86camaro

Jan. 23, 2011

Under rating threshold (show) the way i see it is the harder they work they more successful they become and everyonelikes to be successful

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(1)

avatar for msutennis
msutennis

Jan. 23, 2011

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(-6)

avatar for sheepman
sheepman

Jan. 23, 2011

Under rating threshold (show) Seems to me that there's a bunch of useless people with levels 4-6 in the middle, doing nothing, walking back and forth.... I need a zapper tool to make them do something!

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(3)

avatar for bloodyboredom
bloodyboredom

Jan. 23, 2011

Under rating threshold (show)

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(-9)

avatar for bloodyboredom
bloodyboredom

Jan. 23, 2011

Under rating threshold (show) can you make it so we can buy items for little dudes to use wiv the resources

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(-1)

avatar for DragonRiderDude
DragonRiderDude

Jan. 23, 2011

Under rating threshold (show) Absolutely love the concept. Keep going! you have my support.

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(1873)

avatar for Redd500
Redd500

Jan. 23, 2011

Under rating threshold (show) I think something that should be changed when you can is have limited amount of buildings so that the buildings don't cover half of a giant map and make it harder for workers to find materials and be happy. Maybe make it so that the buildings get upgraded when there are enough materials and you can choose what to upgrade, and the upgraded buildings could provide bonuses like increasing the starting level of workers and such.

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(637)

avatar for bloodyboredom
bloodyboredom

Jan. 23, 2011

Under rating threshold (show) itb be nice if the building did something now there just a waste of space

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(3)

avatar for baileyspy3
baileyspy3

Jan. 23, 2011

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(-20)

avatar for PixelHead777
PixelHead777

Jan. 23, 2011

Under rating threshold (show) Very enjoyable game. 5/5 for an amazing game that I hope to see improved upon. <3

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(3)

avatar for Redd500
Redd500

Jan. 23, 2011

Under rating threshold (show) Personally, I thought back-breaking labor makes them happy because they are being productive.

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(2)

avatar for coolman9
coolman9

Jan. 23, 2011

Under rating threshold (show) the reason the buttons dont work and there no menu or end point is cause the game isent fully made yet so stop posting these comments

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(7)

avatar for Siveran
Siveran

Jan. 23, 2011

Under rating threshold (show) To answer everything: Yes, the interface is stretched and ugly, I'll be fixing that once the Game in Ten Days voting is over. I can't touch it for now, and had to upload it as-is. Yes, continuous backbreaking labor for their short 30 second lives and carrying poop around (it's dirt actually) makes them happier, don't question their judgment and get back to making them happy. And there are no saves yet, sorry, that will be implemented as soon as voting is over as well as music (so the mute button has some effect) and pausing. The quality button is the only right-hand button that works for now, though lowering the quality of a pixel game isn't really noticeable. Thanks for the feedback, everyone! Updates will come as soon as I can actually update it.

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(872)

avatar for rodrigob
rodrigob

Jan. 23, 2011

Under rating threshold (show) what's the objective, please?

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(0)

avatar for dumbo010
dumbo010

Jan. 23, 2011

Under rating threshold (show)

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(-21)

avatar for Ziarn
Ziarn

Jan. 23, 2011

Under rating threshold (show) Awesome game, IMO. One thing though, how does backbreaking labor make them happy? I would've liked to see a but more developement than the same building over and over again. Other than that, an endpoint I'm trying to reach would be nice too.

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(7)

avatar for deathkknight
deathkknight

Jan. 23, 2011

Under rating threshold (show) Doesn't save, but good interesting concept.

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(3)

avatar for imadinosoras
imadinosoras

Jan. 23, 2011

Under rating threshold (show) not much to the game thow

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(2)

avatar for MikesHood
MikesHood

Jan. 23, 2011

Under rating threshold (show) At first, I thought those weird brown piles were poop, because I saw one appear right behind one of the souls, but then that same soul picked it up and became happier...this farm is creeping me out.

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(18)

avatar for bobintoga
bobintoga

Jan. 23, 2011

Under rating threshold (show) There should be a fast foward button.

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(8)

avatar for Jokie155
Jokie155

Jan. 23, 2011

Under rating threshold (show) maybe a smoother look and a menu, oh and there's a bug with selecting souls to produce, sometimes they stick to your mouse and prevent clicking.

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(90)

avatar for aasoccer3
aasoccer3

Jan. 23, 2011

Under rating threshold (show) Good concept of a game. The buttons in the right-hand column did not work for me though. Looking forward to updates!

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(5)

avatar for blanvo
blanvo

Jan. 23, 2011

Under rating threshold (show) Is a good game. Think it could use a little help though.

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(1)

avatar for Jokie155
Jokie155

Jan. 23, 2011

Under rating threshold (show) I love the idea, but it needs a better interface.

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(21)

avatar for VoidParticle
VoidParticle

Jan. 23, 2011

Under rating threshold (show) good game, could be improved

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(7)

avatar for VoidParticle
VoidParticle

Jan. 23, 2011

Under rating threshold (show)

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(-58)

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