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"Hey, don't you think it's odd how we pop into this "town" and we were very slow first but now there's just thousands of us zipping around a screen?"
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"What do you mean "screan"?"
*Both pixelated figures slowly turn towards the screen and stare at you*
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Much more enjoyable than your typical run of the mill idle clicker which seems to be the all the rage now-a-days. I definately feel it needs a hard badge. I got the medium one quick enough, but the game feels much longer in potential.
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For those of you who are wondering, the developer has stated that he is not going to update this game anymore, but he is working on a sequel. He is getting close to completion of it and yes, he is working on it his last update was in February and he has been working on the dungeon aspects, drop-platforms, and other aspects of the game.
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Make it so that higher levels live longer and nearby people get a slight XP boost (eg 1 percent per level, but only kicks in if over lvl 5) and they can become elders
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The moment when you do the math and realize that your villagers will live for 36000 seconds, aka 10 hours.... should have done that math before I spam upgraded
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One of the best Idle games I've ever seen on Kongregate!
However, it could do with a little TLC, maybe a little more interaction and (I know it has already been said) a tutorial can be needed!
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Wish there was more control of the game, like viewing what actual resources are stored, and selecting buildings to upgrade/build. Either way, 4/5 for a nice idle game which you can watch it go instead of numbers going higher.
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So, Im curious. what are your numbers in game (I am on SPEED-1410 LIFE-2480 SIGHT-2400 LAND-640) and this is the point where i feel i want to play something else. What is everyone else on?
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I feel like it reaches a point where you have no urge to keep going because you have too much stuff... people, resources... stuff. There needs to be a way to reduce the population. I'm thinking a war element. war is the best way to reduce the population and it would encourage that upgrade of life span as health instead. I say keep the game just as it is with people dying in the same manner but have another chain that goes into war that comes up after you unlock all classes so it's like a second game that gets activated when you have the luxury of destroying your population. and hey this is where wizards come in handy.
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"Ah, need to get this homework done. Guess I'll play an idle game in the background. Hmm, Farm of Souls, guess this one will do..."
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wow, I upgrade life stat so much that make the people can live 21minute long and people spawn from houses can fill up the population capacity
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This game's music is shockingly catchy. It is stuck in my head periodically and my boss thought I was legit listening to music at work while playing.