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shouldn't classes be auto-on instead of auto-off? I just discovered them and my efficiency skyrocketed after activation.
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shouldn't classes be auto-on instead of auto-off? I just discovered them and my efficiency skyrocketed after activation.
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Awesome game. Sequel please. Needs: (1) inventory of population, (2) building tweaks (% chance to build), (3) artifacts & unique buildings, and so much more potential. gj! ^_^
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I would hate to be one of the ones who spawned because of the house, "everyone was there, and then they just died! It's just us here now." "oh, wait they are back".
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When you get a bunch of souls and you go crazy on spending them, only to realize after, that you have only one left. "All I wanted was more land, just more land!"
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Siveran has showed some things about the sequel of this game but it was 2 years ago , i wonder if he remembers he made this game for kong
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As soon as i came back after leaving the game for 7 hours, by population cap doubled... and i still have no idea what's happening.
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How about conversations that you can see souls talking about while they're around certain things? "So, what is we made a theater where-" "Well, there goes our times. And to hell and back I shall g-"
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The only achievement I need left is the one that unlocks the last housing upgrade, but I can't build any more houses. Whenever I expand, it just builds every other building but houses, so now I have to wait for 2 hours for my measly 24 spawns/day to reach 1000.
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if we wanted a full calculation for how many in game days we would need for 80.65 in-game years that would take time, which thankfully I have a lot of. So, you all don't have to do the math it would be 3,534,840 levels.
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also the current number for what the level would need to be(at least for the US, it is bigger in the UK) would be 1,696,723,200 as of 2016
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This is so satisfying to play. It's such an odd little idle but it's so good. I came back like 3 times just to experience this again.
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I just noticed that I've played this game once every 2 years. I played it once in 2012 and earned the first achievement, I played it once in 2014 and earned the second achievement, and I'm playing it once now in 2016.