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I feel like it reaches a point where you have no urge to keep going because you have too much stuff... people, resources... stuff. There needs to be a way to reduce the population. I'm thinking a war element. war is the best way to reduce the population and it would encourage that upgrade of life span as health instead. I say keep the game just as it is with people dying in the same manner but have another chain that goes into war that comes up after you unlock all classes so it's like a second game that gets activated when you have the luxury of destroying your population. and hey this is where wizards come in handy.
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"Ah, need to get this homework done. Guess I'll play an idle game in the background. Hmm, Farm of Souls, guess this one will do..."
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wow, I upgrade life stat so much that make the people can live 21minute long and people spawn from houses can fill up the population capacity
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This game's music is shockingly catchy. It is stuck in my head periodically and my boss thought I was legit listening to music at work while playing.
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This theater features a one minute version of hamlet the entire cast goes on the stage half of them immediately died ~ Farm of Souls
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peasant: Hey boss there is a gold block there. Should i take it? me:naah take the dirt quick!!! ...Some days later... me:common you dumb soldiers take that gold!!!
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so my swarm of villagers are looking for stuff and they find the "new" clay...but not the old gold haha great game though
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@FrozenDude101 buy more land, they'll build over only 60% of it, leaving the other 40% untouched for I assume better rescoure spawning, unfortunatly, you can not PICK what they build.
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I can't lie, this game is hella' addictive. I enjoy watching my city running around like new york inthe day fast forwarded x1500, seeing them scrambling around like their all on crack.
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I came back to enjoy this game again, and it just lags too much once you get to any point at which stuff gets super fun (for an idle game). A little love from the developer would make this game great.
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Stuff like gardnes and theaters make idle people gain ex, so why an extra stat. Especialy since religion boosts your soul gain!
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Some things I wish were in the game:
[1] Buildings would be upgrades more frequently, rather than just adding more buildings whenever possible.
[2] AI wouldn't all run to the same resource. Total waste of time. Only one should run to an available resource while the others stay at a recreational area to gain xp.
[3] People would collect what they INTENDED to collect. It infuriates me when someone is going to collect some gold, and then a piece of dirt spawns and they take that instead, meanwhile the gold despawns.
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Cool game, would be nice to know what resources I have, and maybe some control over what buildings are popping up, then again it is an idle game lol.