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The game has potential. If you really want a good game, and you are a true programmer, create a sequel. Make the units easier to move, look at Starcraft to see how best the keys should be binded, work on pictures, etc. Concept is good, basic programming is okay, but look at these comments, and you could make a good game.
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it has a lot of good starcraft/warcraft battle strategy potential IF it werent so choppy and frenetic in unit selection. add to that the AI unit movement and pathing leaves a lot to be desired around obstacles in way. a few more drawbacks than positives here. take it back, clean it up, re upload it after improvements.
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Levels 1 - 9 are insanely easy, then the final boss can 1 hit kill an entire army every second. Good game, but the difficulty needs to be reworked badly.
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On area 8, I couldn't relocate the view to anywhere below the uppermost level. I couldn't follow tanks south or southeast. I reloaded the level and the same thing happened. Is that intentional?
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Unit selection is awkward and annoying - example, when I want to select the factory and end up moving units there because I didn't press shift. Corners are difficult to maneuver in - couldn't drop the gold mine in the lower right corner in Australia because it was under the "Shift to deselect" bar. Otherwise, good game - seems balanced with enemies and difficulty. Kind of easy to spam the bigger units but having a limit of 40 seems to even that out. Nice job.
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reminds me of starcraft...a bit choppy and slow...can't upgrade anything first time around but doesn't say why...needs some work but could be a great game...I agree concerning the spacebar that gets annoying and I tend to forget to use it
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Would be awesome if I could click outside building menu to cancle selection instead of spacebar. Gets annoying hitting spacebar in between every selection.