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Comments for Wasted Colony

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CarlR

Jul. 25, 2012

Under rating threshold (show) oh,this being ona Raid that ends up killing me each time where i get "GameOver"

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(2)

CarlR

Jul. 25, 2012

Under rating threshold (show) 23% danger, with 10 restarts you would think at least ONE of them would manage to survive... nope... fails on all of them...

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(1)

ShadowMan2009

Jul. 25, 2012

Under rating threshold (show) The fact that we lose people on 0% ruins this game being as 0% Danger means THERE IS NO DANGER not that you're not going to tell us the damm danger

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(0)

jefo11

Jul. 25, 2012

Under rating threshold (show) "Work" score above 50 = automatically recruit if you have space. Below 50 = auto fail. Amount of space = 20 per level of the house. Starving or mood will cause even 0 risk missions to lose people. "scouting" seems to be the best way to gain mood. "Raids" are completely random. Explored the whole town and saw nothing that could trigger a victory, Although at the docks in the NE corner something killed all my scouting parties, even when I sent my 5 best fighters. Some clear cut instructions on how to win before the raids eventually become overwhelming would make sense.

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(3)

Grandork

Jul. 25, 2012

Under rating threshold (show) Just beat the game, kinda lame how the system works, you never scout before scavenging everything, takes some time, but you will keep the Danger level to the lowest.

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(2)

Azgara

Jul. 25, 2012

Under rating threshold (show) bug? I started the (first) game with 5 survivors and whenever i tried to recruit someone it said i didnt have enough space and needed another floor. Fair enough but the next floor needs 5. So i would always lose (due to 100% danger). Now second game, i start with 7 ( ?? ) survivors, built second floor, recruited 3 more, and then 2 got killed. So i had 8 now. I tried to recruit 2 more and it said i needed a 3rd floor. I don't get it, and the "max survivors reached" is nowhere to be seen.

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(1)

Developer response from smallfarm

you can see the maximum capacity of your safehouse at the survivor list panel.

Oficinaman

Jul. 25, 2012

Under rating threshold (show) I have a bug with the Shelter score... In a day I lost 2 men, then on aonther 1, and the score droped forever to 3 points. Now, in a new game, no matter how many floors my house has, Shelter never goes more than 7...

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(1)

gsanta1

Jul. 25, 2012

Under rating threshold (show) 7 AM "Your survivors is starving" message and then it just froze. *BUG*

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(0)

gsanta1

Jul. 25, 2012

Under rating threshold (show) No warning for raids, so everybody is out on missions and I can't get them back

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(1)

InTaco

Jul. 25, 2012

Under rating threshold (show) Fantastic game! But you should get someone to look through the Engrish mistakes. And the ending comic is a bit too fast - couldn't read all of it.

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(1)

Karyuudan

Jul. 25, 2012

Under rating threshold (show)

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(-4)

Wingrap

Jul. 25, 2012

Under rating threshold (show) loading very slow: ok, lets get some snack loading stucks at 90%: sigh, reload the page i guess... loading stucks at 95% after refresh: FFFFFFUUUUUUUU fully loaded after 15 min: zomg, finally

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(-2)

zamroc8

Jul. 25, 2012

Under rating threshold (show)

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(-3)

I_Like_Potatoes

Jul. 25, 2012

Under rating threshold (show) Started playing, reading the tutorial, grammar is terrible. Fix pl0x.

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(2)

OrionFive

Jul. 25, 2012

Under rating threshold (show)

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(-3)

xyzabc198

Jul. 25, 2012

Under rating threshold (show)

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(-3)

militaire2007

Jul. 25, 2012

Under rating threshold (show) A lot of balance issues : mood seems to gives a far too big bonus to Defense, It is kind of stupid that you have to scanvenge the same place 4-5 times before it is empty (and safe)

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(0)

Rickmaster7

Jul. 25, 2012

Under rating threshold (show) Survivor: "Leader, is it strange that people are disappearing?" Leader: "Nonsense! I always lock the exit door! wait, is there an exit door?"

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(1)

Kororoko

Jul. 25, 2012

Under rating threshold (show) haven't played the game yet but... this sounds very similar to Rebuild

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(5)

Mitrill

Jul. 25, 2012

Under rating threshold (show) A bunch of survivors build factory and somehow get lots of vans and unlimited amount of gas... " I don't want to live on this planet anymore..."

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(-1)

OneLeggedRhino

Jul. 24, 2012

Under rating threshold (show) Really needs a tutorial. Not just a ton of pages with text up front, but a walkthrough where I do the task, see what happens, then do the next task. Looks like fun, but I have zero idea what to do, even after reading the instructions.

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(2)

adman1996

Jul. 24, 2012

Under rating threshold (show) I had 10 units... spent about 10 minutes making sure I had their weapons and armor set up the best i could... about 7 days in... lost from the raid.

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(1)

Calidron

Jul. 24, 2012

Under rating threshold (show) My hero seems to just up and vanish about day 50, too. No battles, nothing. He's just gone. More than one game. I've restarted three times because of that.

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(1)

silaaron

Jul. 24, 2012

Under rating threshold (show) as loingelf said, the gameplay is too slow, i see what could be a decent, albeit overused idea, but ill give a 3/5. (max for me is 4/5)

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(3)

loingelf

Jul. 24, 2012

Under rating threshold (show) seems like it would be good. too slow and boring to keep my attention, but worthy of 3/5

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(2)

Particleman

Jul. 24, 2012

Under rating threshold (show) Not bad, but the raids really hurt. You should either have at least 2 days notice, or else be able to recall your mission teams. I know it's not necessary, but I'm impatient and I don't want to save workers just in case when I could be sending them on missions.

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(2)

Chubawuba

Jul. 24, 2012

Under rating threshold (show) I just lost 4 people, on 2 missions with 0% danger. Somehow that just doesn't make sense.

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(879)

NewWorldFool

Jul. 24, 2012

Under rating threshold (show) Honestly, while I like the graphics, sounds, and game design, I find the difficulty just too hard.

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(36)

Calidron

Jul. 24, 2012

Under rating threshold (show) First, let me say that I really like this game and I think it has a lot of potential! If I didn’t like it I wouldn’t bother to comment like this. ;) I can't pick a girl? And why do I choose a name when the characters are all already named? 0% danger to the safe house even when there's a huge zombie raid coming? Do we need the running clock EVERY TIME or can it just be the next day? You might want to get someone fluent in English to help out, as well. I really want to see how you develop this further!

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(10)

Schattenprophet

Jul. 24, 2012

Under rating threshold (show) Why can I have 11 people with two floors in one game and only 7 with two floors in another?

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(1)

godwin1532

Jul. 24, 2012

Under rating threshold (show)

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(-5)

godwin1532

Jul. 24, 2012

Under rating threshold (show) this game is way to hard i lose the game in less than ten days

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(0)

godwin1532

Jul. 24, 2012

Under rating threshold (show) people die too early in the game the food runs out too fast and recruiting needs to be easier if give this a plus if you agree

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(0)

LTCKilgore

Jul. 24, 2012

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(-8)

SushiAddictKing

Jul. 24, 2012

Under rating threshold (show) Power/energy is buggy. The numbers are all wrong and the generator is sitting back and relaxing.

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(0)

Le_canard

Jul. 24, 2012

Under rating threshold (show) Like in "rebuilt", you should be warned one day before the raid. After many atempt, I keep loosing before reaching day 20, sometime without winning to reach the powerplant. The game is really great but maybe too much unbalanced, you can win 15 days easily in a row and boom, a huge raid give you the gameover

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(1)

TraWanT

Jul. 24, 2012

Under rating threshold (show) I'd like it very much to be able to save manually instead of the auto-save that will always lead me back to my moment of doom

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(1)

vaske_bjarke

Jul. 24, 2012

Under rating threshold (show) The game was alright. Keep the updates coming, and you'll have a very good game.

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(1)

Jackgrim

Jul. 24, 2012

Under rating threshold (show) Man, I hate this situations where there is 0% of risk and everything goes AFU... But, thats the point of the game, right? Yesterday I survived 100th day, today Im unable to get past day 30, maybe it depends on luck, I dunno... Maybe some difficulty options to turn on/off would make it easier game?

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(2)

Weahl

Jul. 24, 2012

Under rating threshold (show) I can't put the raid danger level under 100%, its impossible :S

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(0)

caleetay

Jul. 24, 2012

Under rating threshold (show) why do i keep losing people on 0%

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(519)

simzarian

Jul. 24, 2012

Under rating threshold (show) sooo ... my defenders suddenly dissapeared when I ended my turn ... happened when I got a request for help *though I didnt send anyone cas no one to send* was also attacked by zombies .. but lost nothing suspect a glitch in there somewhere

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(2)

Lanseril

Jul. 23, 2012

Under rating threshold (show) Fun yet frustrating loosing people with 0% threat. The scrap seems alot more plentiful than food(problematic early on) seems a little balancing needs to be done.

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(2)

pchz

Jul. 23, 2012

Under rating threshold (show) Right. Found a tactic. Danger is the chance you'll lose a fight. So watch it and keep it zero for everything you do. This means some days you can take people off guard, also means you never need to send anyone on the rescue. Danger level seems to go up a lot when you build extra rooms or levels, so make sure you have a lot of free soldiers/traps made when you do. Everyone else should be scouting or recruiting/scavenging. Made it to about 80% explored like that until I build level 3 without enough defence.

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(0)

olivierasseb

Jul. 23, 2012

Under rating threshold (show) I found myself dying and dying, over and over again after barely 20 days. Now I have only tried 7 times so far so I might still be overlooking a strategy, but this doesn't change the fact that it really is hard. Don't get me wrong though, I like a challenging, but it just gets too hard too quickly which is a real shame to an otherwise solid game. I suggest making raids either less frequent or less powerful, especially in the beginning. That or making resources more easily accessible (in particular food) or making rooms more cheap.

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(3)

olivierasseb

Jul. 23, 2012

Under rating threshold (show) Well, that title screen was misleading. I thought I was going to have another generic zombieshooter, but then I started a new game and boy, I was surprised, though not always pleasantly... I really like how this game plays alot like "Rebuild 2" yet still remains its own thing. The small popculture references like Bruce Lie, Dexter's lab,the various equips,etc. blend in perfectly with the game's aesthetic and sometimes genuinely made me chuckle here and there. But that's not to say this game hasn't got its share of flaws. Now, I'm willing to overlook the various typos and grammar errors since English is not your native language and you're a small indie dev, but that doesn't change the fact that this game is excruciatingly hard.

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(2)

sirpuffer

Jul. 23, 2012

Under rating threshold (show)

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(-4)

pchz

Jul. 23, 2012

Under rating threshold (show) This game is HARD! I (and everyone else here it would seem) am either missing a cunning strategy or the dev needs to look at balance here. What's the furthest people have got on this?

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(-1)

argyle1812

Jul. 23, 2012

Under rating threshold (show) good game but too hard to find food

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(-1)

TheMimic1013

Jul. 23, 2012

Under rating threshold (show) I've noticed something that doesn't make too much sense. I send people on missions where the danger is 0% and I still lose people. Unless that's an intended game gimmick, It's the only bug I have to mention. And about the game...It's pretty hard and well thought out. I can't get pass day 30 or explore more than 23% of the map. If you can make an easy/normal mode and a hard mode in your second game, that would be great.

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(-1)

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