Under rating threshold (hideshow)
the game its really cool love this type of game i would love to see a second one after this. i dont want to sound picky but the protagonist should be able to choose the gender that would be cool.
Under rating threshold (hideshow)
Okay, seriously, this other bug where someone always dies at around -100% danger on home defense is annoying. It's bad enough that every time you respond to a rescue mission you get attacked, but c'mon. I've got 25 gatling guns. How is that artard getting killed??
Under rating threshold (hideshow)
Why does my guard team just magically disappear when I respond to a distress call and then suddenly my house is raided with no guards defending? Strange bug that one. I do like the design a lot, though. :)
Under rating threshold (hideshow)
If all the bugs were worked out of this game it would be an awesome game, but sadly when all my people simply disappear for apparently no reason at all or when my people fail at missions with a 0% risk it just takes the fun out
Under rating threshold (hideshow)
Great Game!! Love the open objective design. Just right amount of resource to manage, not overwhelming, doesnt get bored.
1. If you unequip chef's weapon (or swap out), it become police hat, a serious bug that ruin the inventory page: you can not get anymore new weapons.
2. Autosave on quiting game. When you have 60+ survivors, there are times when I am halfway distributing equipment and task when either flash clash (browser's fault) or I have to go off. If I don't start the battle, progress wont be saved.
3. Small warning when from certain day onward, you will be swarmed/ambushed during mission. Seasoned players already roughly know when they should keep a rescue squad on guard duty. Its still an unforgetable nasty surprise when I first played.
4. Show the risk amount during rescue missions. Currently I am only doing rough guessing when sending out rescuers.
5. When displaying survivors, allow sorting according to stats. The most important stats to sort (I guess) is 'Work'.
Under rating threshold (hideshow)
im sorry i love games like this but this one sucked so bad no matter what i did nothing seemed to make since i went to scavange in a low risk area and brought nothing back and one of them died
Under rating threshold (hideshow)
My first time and I'm still only lost one person up to day 55, and thats cause I didn't have anyone to send as a rescue lol.
Under rating threshold (hideshow)
..... still don't understand how working in a kitchen materializes food, why some of my scrap mysteriously vanishes, or i don't even get it after a mission, and why in the HELL does a couple people being lazy and relaxing improve everyone's morale? oh and another thing i noticed one of my people randomly dropped dead at full health, any reason?
Under rating threshold (hideshow)
late game it is way too easy and repetitive, ended up speed running at the end when i had like 25 guards and 15 people for scouting parties (that doesn't even include cooks) the english throughout the whole game was off and in the ending cut scenes it was especially terrible, besides that pretty cool concept, needs work
Under rating threshold (hideshow)
wish there was a way to cancel activities before you end the day, hate it when i miss THE RAID and i just sent out the last of my people on a mission (in the beginning when I only have like 8 people)
Under rating threshold (hideshow)
I enjoy it as much as I enjoyed rebuild/2 except for some few quirky things which frustrate me. Sometimes (90% in my experience) there sudden raids without warning (usually get 1 turn warning right?) whenever I send backup to some missions. All of these surprise raids happened during sending backups. It's also frustrating when people out on 0% danger missions die. It's not some silly 0.001% chance of dying since in my last game, 4 people out in separate 0% danger missions died at the same time.
Under rating threshold (hideshow)
Someone liked Rebuild 1-2...Too bad this didn't come out nearly as good...I think differences may have helped more in this case.
Under rating threshold (hideshow)
Am I the only one noticing that my scrap count is growing, but my available actions that require it say I've not enough?
Under rating threshold (hideshow)
OMG...THE GREEN BAR IS XP AND NOT HP...
i always kept the guys that seemed to be dying out of danger so they could heal...hahaha
Under rating threshold (hideshow)
Miliary is probably the best, followed by swat. Leave those teams off duty, so they can scout and such. But, if a dangerous raid comes and the danger level makes you worried, use them for defense.
Under rating threshold (hideshow)
Make two teams once you have the right items (teams of three)
Swat team: Three police helmets for them, either a carbine, a sniper or a chainsaw gun for the weapon.
Military: Three army helmets for them, either a carbine or a sniper.
Under rating threshold (hideshow)
But, it only cost 20 scraps for them (i get them rolling in constantly, three floors and two storage rooms, so i can get more) and, my strategy is: fill kitchen and entertainment rooms, put alot of people on guard, leave the five best equipped off(this is only when you get far and starter weapons are easily obtainable.)
Under rating threshold (hideshow)
You want to take as many places near your base as possible, while also remembering to defend well and keep alot of spares for everything.
One message in game had a guy wanting me to trade scraps for his wares, i did, and i got powerful weapons and armor.
Under rating threshold (hideshow)
To unlock generator: Unock and scout at a place with the electricity symbol on it in green. Unlock and scout at hopsital for first aid room. Hope this helps.
Under rating threshold (hideshow)
this is an incredidibly sh@#tty rip off of another, much better flash game. you'd think copying off the other one would make this good, but you'd be wrong.