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What would really bring the series to a golden age would be player-created levels. I don't use the feature often on many things, but there are those brilliant people out there who create masterpieces. Just putting in my two cents. 5/5, faved.
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Some tricky puzzles in there, for sure, but nothing that was too terribly taxing. Beat it in an hour without too terribly much difficulty. However, I frickin' LOVE these games. Just my kind of puzzles. Giving it 5/5 to be generous, though I would really like to see a toolbox to keep the pieces out of the way, separate sound and music mutes, and maybe a fast button?
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This is an excellent game. The first one i thought was really fun, but the second was a little repetitive. However, this one is 20x better. It is a lot more complex with multiple unconnected paths going at once and has out-of-the-box solution (lvl 5 specifically). This is definitely a 5/5 game. Besides, who doesnt love gravity-defying water?
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Some of the levels I am left with an extra piece and I'm like "Hmmm this is an ill omen..." It still works though so I guess some of the levels have extra pieces xD. It reminds me of the times I have taken apart broken electronics and when I put them back together I somehow have an extra screw >.< I couldn't have put it better myself. (Words of Mirage35)
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What I think would make the game more challenging, is if only the glass containers had to be filled fully.
As it is now, all of the water always fills the glass containers and the in-between reservoirs completely. It's possible to just fill in the blanks between piping blindly and eventually you will hit the right combination
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Imho, this series would benefit from an "inventory panel" available on a side where unused pieces are stored. This note aside, nice level pack, far more challenging than the original.
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Correction: the GET A HINT link on the title screen goes to the walkthrough for this, the NEED A HINT? button after you fail a level goes to the walkthrough for Liquid Measure 2.