Comments for Liquid Measure 3

avatar for Johntaon
Johntaon

Dec. 11, 2012

Under rating threshold (show) ummm...Why does a plumber have a anti-matter bomb?

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(2)

avatar for Pimpinabox
Pimpinabox

Dec. 11, 2012

Under rating threshold (show) I broke the game on lvl 19. the stuff vanished off screen and water was spouting out of the bottom of the level.

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(2)

avatar for Azgara
Azgara

Dec. 11, 2012

Under rating threshold (show) I think it's excellent as it is. Good job. 5/5

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(2)

avatar for neonights
neonights

Jan. 16, 2013

Under rating threshold (show) I LOVE this series, but this new visual simply doesn't do it. It makes things much harder to se what's going on. Please, go back to the old style.

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(5)

avatar for wickett3458
wickett3458

Dec. 13, 2012

Under rating threshold (show) Level 23 put the water cloner between the teleporters and you get an infinite loop

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(2)

avatar for chanlin
chanlin

Dec. 11, 2012

Under rating threshold (show) Like another commenter I found a solution for level 18 that the game will not accept as valid. The math is correct and the same as the math shown in the walk through, but it fails every time.

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(2)

avatar for PJ6211
PJ6211

Dec. 12, 2012

Under rating threshold (show) I wish there was an 'I don't own any Apple products' checkbox to disable all in-game App Store adverts.

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(2)

avatar for Android2137
Android2137

Dec. 11, 2012

Under rating threshold (show) Glitch: Funnels activated, even when above a pipe they are not actually connected to. So if above a corner pipe, instead of the water flowing left or right, it flows straight down.

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(2)

avatar for boia_faus
boia_faus

Dec. 17, 2012

Under rating threshold (show) In the level n9 you can solve the puzzle in two different way but only in one case you can pass to the next lvl. Need correction

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(2)

avatar for jklaryn
jklaryn

Dec. 17, 2012

Under rating threshold (show) So this series went from being a physics-based set... to a breaking the laws of physics.... teleportation, magic multiplication....

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(2)

avatar for Panqui_99
Panqui_99

Dec. 12, 2012

Under rating threshold (show) Im sorry but the blinking parts when you are building are going to make me go mad sooner or later... please change that.

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(2)

avatar for animejosse
animejosse

Dec. 12, 2012

Under rating threshold (show) I wish there was a way to turn off the flashing. It's already obvious what pieces you can and can't move.

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(2)

avatar for Sebre
Sebre

Dec. 12, 2012

Under rating threshold (show) Oh good lord, thanks for the mute button.

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(2)

avatar for joko2958
joko2958

Dec. 11, 2012

Under rating threshold (show) The movable pieces should have a colored outline rather than flash. Also, it would be great if there was an option to switch music, I personally prefer the mellowness of the title page song to any of the other ones.

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(2)

avatar for Crowzero
Crowzero

Dec. 11, 2012

Under rating threshold (show) I love this series, however my only complaint so far is the blinking pipes you can move, drives me crazy, perhaps you could shade them a different color or something?

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(2)

avatar for kmmio
kmmio

Jan. 6, 2013

Under rating threshold (show) water multiplier? i don't think so.. check your theories bro *muscleman dixit*

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(2)

avatar for IakKereshna
IakKereshna

Dec. 21, 2012

Under rating threshold (show) A good addition to the LM series, though in my opinion it seemed somehow easier than previous ones, despite the multipliers and teleports and all the other new stuff.

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(2)

avatar for cjhildy76
cjhildy76

Dec. 11, 2012

Under rating threshold (show) Not sure why people complaining about it crashing since it works fine and every level can be beaten. Also, people complaining about Level 18 that it says failed, I tired it and completed it using 3 different solutions.

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(2)

avatar for Calidron
Calidron

Dec. 13, 2012

Under rating threshold (show) Flashing is terrible, the reset is NOT a reset (water keeps going so you fail anyway, the whole reason you pushed the reset to begin with), and the music...oh God, the music. Your other games were MUCH better than this. WTH smartcode?

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(4)

avatar for BurnBoy250
BurnBoy250

Jul. 3, 2013

Under rating threshold (show) you could just make the movable objects a little brighter instead of giving us seizures by spamming the flashing!

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(2)

avatar for Fidodo
Fidodo

May. 31, 2013

Under rating threshold (show) The antimatter bomb shadow should be fixed to the grid.

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(2)

avatar for Cavlery
Cavlery

May. 28, 2013

Under rating threshold (show) This game would drive my fluids teacher up the wall... love it though :L

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(2)

avatar for Jeanmiwan
Jeanmiwan

May. 16, 2013

Under rating threshold (show) The flashing effect is annoying. Teleporting, disintegrating, water multiplying... the one who made this game is crazy. I went to the end of the game, so I must be at least as crazy as Smartcode. Very good game !

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(2)

avatar for Jokan05
Jokan05

Jan. 9, 2013

Under rating threshold (show) want to turn off the annoying music without turning off all the sound.

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(4)

avatar for JennyLouSamael
JennyLouSamael

Dec. 12, 2012

Under rating threshold (show) Please stop blinking, it make my eyes bleed and my head burn

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(5)

avatar for dooodlez
dooodlez

Dec. 11, 2013

Under rating threshold (show) needs badges!

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(2)

avatar for Jade_E
Jade_E

Dec. 12, 2012

Under rating threshold (show) OK, if I double it there, then split it over there, then triple it, then it adds up to... wait. Wait just a minute... This is math! I WAS TOLD THERE WOULD BE NO MATH!

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(2)

avatar for Dumbasa
Dumbasa

Dec. 12, 2012

Under rating threshold (show) Level 18 has more ways to solve it than the walk through provides, unfortunately those other ways result in a failure.

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(3)

avatar for mareckibyku
mareckibyku

Dec. 11, 2012

Under rating threshold (show) great! just like first two, but with morethinking! Teleporters and multiplyers gives you a lot of thinking ^^ Great game! 5/5

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(3)

avatar for KingOfTheJungle
KingOfTheJungle

Dec. 12, 2012

Under rating threshold (show) Absolutely unplayable because of the blinking..I made it through three levels before I had a headache..

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(4)

avatar for BUNNYMAN13
BUNNYMAN13

Jan. 25, 2013

Under rating threshold (show) The tanks that say "High pressure" are missleading. Not only do they not store more water in one space, but you can't pressurize water so that it cn be compressed so more fits in a smaller space. So says the laws of physics. I think you should just take the words out.

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(3)

avatar for Sleepingpill
Sleepingpill

Jul. 4, 2013

Under rating threshold (show) The game does not know how to properly detect infinite loops, the fact that I will return water from a water seperation devise to be seperated again is not an infinite loop, but merely an attempt to use the device to seperate in 2 directions instead of 3... Grr

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(3)

avatar for WillF11
WillF11

Dec. 11, 2012

Under rating threshold (show) great puzzle, however, PLEASE stop the movable elements flashing. It frankly makes you tired of looking at a puzzle.

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(3)

avatar for nathawkeye
nathawkeye

Dec. 6, 2013

Under rating threshold (show) Great I get to move ALL the pieces! This should be easy... oh wait

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(1)

avatar for BByers123
BByers123

Mar. 31, 2013

Under rating threshold (show) All of the added elements actually make it easier than the last games.

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(1)

avatar for gusreibo
gusreibo

Dec. 20, 2012

Under rating threshold (show) I found a few bugs, if you put a funnel over some piping that isn't connected to it, any water that flows through gets destroyed, and if you make piping go out of the picture, the whole thing crashes...

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(1)

avatar for uberpenguin
uberpenguin

Dec. 16, 2012

Under rating threshold (show) Man, I blew through this. I'm normally not all that exceptional at games like this, so I'm assuming that means that this installment was simply easier than usual, which I'd say is probably because most of the levels were a lot like assembling ikea furniture without instructions; sure, some pieces are ambiguous and could go in a number of different places, but in general it's usually fairly obvious where pieces are supposed to go if you have even a vague idea on the shape of what you're making. Thankfully you don't have to take it apart if you missed a piece in this instance. Anyways, hopefully there will be a level pack, what with all these new elements. Oh, and I almost forgot; it would probably be good to *not* have the reset hanging over the playing screen. You don't even have to move your mouse off to hit it, so it's pretty easy to accidentally do so if you aren't careful.

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(1)

avatar for Kactus04
Kactus04

Dec. 14, 2012

Under rating threshold (show) You need to fill the buckets exactly without any overflow to pass the level, so if you think a level isn't accepting your solution, that might be why.

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(1)

avatar for hbhb123
hbhb123

Dec. 13, 2012

Under rating threshold (show) Level 20 Antimatter + Teleport = Epic bug

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(1)

avatar for BossApe
BossApe

Dec. 12, 2012

Under rating threshold (show) Game crashes when water is running out of the borders. Just to let you know.

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(1)

avatar for spooky1
spooky1

Dec. 12, 2012

Under rating threshold (show) I have no idea how i solved level 19 so easily, just kinda played around then realized i had 1 little change to make and was done, almost entirely luck

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(1)

avatar for player1182
player1182

Dec. 12, 2012

Under rating threshold (show) Needs an achievement for completing this game. + this so that the developers can add API to this game.

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(1)

avatar for MarylandBluesfan
MarylandBluesfan

Dec. 11, 2012

Under rating threshold (show) Forgot how much these games make me have to pee.

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(1)

avatar for chefchaot
chefchaot

Dec. 11, 2012

Under rating threshold (show) loved the prequels, loving this one so far (just a few levels in); the one thing I don't like is the constant AppStore ads - I know you make money that way, but there is a ton of people who don't even use Apple, and therefore won't buy it there no matter how often it jumps up

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(1)

avatar for SirFred131
SirFred131

Dec. 11, 2012

Under rating threshold (show) I really can't stand the fact that the start/stop thing stays at whatever it was set to last, so every other level it points at the wrong one.

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(1)

avatar for vincentp
vincentp

Dec. 11, 2012

Under rating threshold (show) The games in this series have been some of my favorite puzzle games ever. I'd honestly given up hope on ever seeing another one, but when I saw this today I was like a kid on Christmas morning. Thanks for making another installment to one of my favorites!

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(1)

avatar for Simio
Simio

Dec. 11, 2012

Under rating threshold (show) Bug: if you try to send water across the wall, it glitches. Of course, there's no conceivable reason to do this, but still.

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(1)

avatar for ludovicus
ludovicus

Dec. 14, 2012

Under rating threshold (show) I hate the country hill billy like melody.....

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(1)

avatar for DarkSylux315
DarkSylux315

Dec. 13, 2012

Under rating threshold (show) good game. i broke the game when i made an infinite water loop on level 19 :/

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(1)

avatar for Flo00
Flo00

Dec. 13, 2012

Under rating threshold (show) "Level contrains an infinite loop" - No, according to the rules I learned about this game, when I lead the water in the teleporter from both sides, it just drops away. When I tried to make an infinite loop the water just ran through the funnel :,( anyway, good game 4/5

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(1)

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