Comments for Liquid Measure 3

avatar for ah376
ah376

Dec. 13, 2012

Under rating threshold (show) Are you given spare parts, or am i finding new ways which the developers missed?

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(72)

avatar for Narinik
Narinik

Dec. 11, 2012

Under rating threshold (show) Maybe turn down the flashing effect? threw my head for a loop.

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(310)

avatar for Ranger_Bill_XX
Ranger_Bill_XX

Dec. 11, 2012

Under rating threshold (show) Glad I caught this - I loved the first two. The new elements take a bit getting used to, especially the multiplier - tracking each stream from each multiplier adds a whole new dimension.

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(194)

avatar for Homerjh
Homerjh

Dec. 11, 2012

Under rating threshold (show) can you take off the 'available for ipod' advert, stops you seeing how full the water is when you fail to replan!

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(282)

avatar for nggdowt
nggdowt

Dec. 11, 2012

Under rating threshold (show) i really like the game, interesting puzzles. However I personally can't stand the music change between the game screen to the victory screen. The huge difference in music just annoy the hell outta me somehow, not sure if anyone else might feel the same. That said, still a great game, keep up the good work!

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(197)

avatar for gta74
gta74

Dec. 11, 2012

Under rating threshold (show) Great sequel. I appreciate the more realistic and faster flow of the water (compared to LM 1 und LM 2). And again, not to difficult on most levels. Great work, thank u!

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(118)

avatar for skolu
skolu

Dec. 19, 2012

Under rating threshold (show) This multiple water element would be handy in real life!

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(5)

avatar for ZLOK
ZLOK

Jul. 4, 2013

Under rating threshold (show) I don't like the game not accepting any solution. Especially when my solution is more elegant than the one I have to find.

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(8)

avatar for Xarmosch
Xarmosch

Dec. 13, 2012

Under rating threshold (show) Please change the flashing of the parts, it hurts my eyes. I quite like the new parts, not too difficult game on most levels.

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(53)

avatar for michael2405
michael2405

Dec. 13, 2012

Under rating threshold (show) Bug on level 20: game disappears leaving only the background if you destroy one end of the transporter

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(4)

avatar for Theorules
Theorules

Dec. 15, 2012

Under rating threshold (show) I noticed a glitch, if you teleport the water in a way that it appears off screen after being teleported the game goes blank.

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(4)

avatar for ObsidianSpark
ObsidianSpark

Dec. 12, 2012

Under rating threshold (show) So phasing half of a teleporter out of existence is not a good idea. It breaks the space-time continuum and stuff.

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(4)

avatar for troglodytic
troglodytic

Dec. 11, 2012

Under rating threshold (show) An essential tutorial stage is missing that demonstrates how you have to 'spill' water over pipes that appear to be in the way. Might help those unfamiliar with the series.

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(4)

avatar for ktesedale
ktesedale

Dec. 14, 2012

Under rating threshold (show) *Please* give an option to turn the flashing off! It's distracting and a little painful on the eyes.

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(4)

avatar for MarcDevol
MarcDevol

Dec. 11, 2012

Under rating threshold (show) I hate blinking things - the different colors are enough!

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(4)

avatar for goldenshadow12
goldenshadow12

Dec. 11, 2012

Under rating threshold (show) Please make the blinking pieces less obnoxious.

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(4)

avatar for MoratGurgeh
MoratGurgeh

Dec. 28, 2012

Under rating threshold (show) Had to quit at level 11, the flashing gave me a headache. Pity, I loved the first two games. Unrated.

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(4)

avatar for RedeemedWahrior
RedeemedWahrior

Feb. 2, 2013

Under rating threshold (show) @bunnyman i think the laws of physics flew out the window when they multiplied water.

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(5)

avatar for yblad
yblad

Dec. 14, 2012

Under rating threshold (show) Can't play it due to the flashing, i should imagine no fellow migraine sufferer can play this. Thanks for the agonising pain in my head :/

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(6)

avatar for Rustavin
Rustavin

Dec. 13, 2012

Under rating threshold (show) Core puzzle gameplay remains as solid as the previous games. The flashing pieces mechanic is more than a little annoying, and might be better handled by color-coding or a difference in icon borders. The faux-country kitsch music, on the other hand, is unbearable... 3/5, but only once I found the mute button.

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(6)

avatar for sgibson12
sgibson12

Dec. 12, 2012

Under rating threshold (show) wish we could turn off the flashing pipes...

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(6)

avatar for Zsirsertes
Zsirsertes

Dec. 11, 2012

Under rating threshold (show) Flashing is highly annoying to the eye. Pls. add option to stop it.

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(6)

avatar for Sceada
Sceada

Dec. 11, 2012

Under rating threshold (show) please make an option to turn the blinking off

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(6)

avatar for wild88
wild88

Dec. 12, 2012

Under rating threshold (show) Good game, not a fan of the flashing blocks, feel like they are going to give me a headache :S

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(9)

avatar for Camelfoe
Camelfoe

Apr. 2, 2013

Under rating threshold (show) Need to show the drips where water leaks, like the previous versions. I have a solution for #18 that I'm absolutely sure is correct, but it doesn't accept it.

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(4)

avatar for beeble2003
beeble2003

Jan. 8, 2013

Under rating threshold (show) I love these games but the graphics in this one give me a headache. Please tone down the flashing thing a long way; the criss-cross effect between levels does my head in, too.

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(10)

avatar for Gevarya
Gevarya

Mar. 10, 2013

Under rating threshold (show) Sadly I dont find this as good as the second part of the series. The flashing effect gives me a headache as well.. :(

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(4)

avatar for cjackdc
cjackdc

Jan. 30, 2013

Under rating threshold (show) "Yes! We finally worked out a way to make water 3 times as much as it originally was! Now we can solve all water problems in the world!" - Scientist One. "Nah, let's just create confusing puzzles for people to solve." - Scientist Two.

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(10)

avatar for Jellinator
Jellinator

Dec. 12, 2012

Under rating threshold (show) World thirst, solved by a flash game.

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(8)

avatar for MKDanP
MKDanP

Dec. 14, 2012

Under rating threshold (show) 4/5. Great levels, especially with the interesting new pipes, but a few things kept it from being 5/5, namely: the flashing effect (in my opinion the one from Liquid Measure 2 was better), the repetitive music (either add another song or make the existing one a little lighter and less distracting), and the intrusive popups when finishing a level. There's no need to put links to the previous games there; linking them on the title screen and/or after the first level will suffice. Likewise, the AppStore ads appear way too frequently. That should be something you see many at the end of the game or after the second level. I also read that the walkthroughs are videos; I don't even look at those, but that's a bit ridiculous if it's true :P Looking forward to more levels!

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(5)

avatar for eirene21
eirene21

Dec. 12, 2012

Under rating threshold (show) STOP THE BLINKING!

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(8)

avatar for Fidodo
Fidodo

May. 31, 2013

Under rating threshold (show) The new style looks great, but like others have said, too much flashing!

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(4)

avatar for DJCrovley
DJCrovley

Dec. 11, 2012

Under rating threshold (show) Blinking elements during setup make it unplayable

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(93)

avatar for ScreaminMime
ScreaminMime

Dec. 13, 2012

Under rating threshold (show) I guess making MORE water than needed to pass a level gets you failed?

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(3)

avatar for zaxXxen
zaxXxen

Dec. 14, 2012

Under rating threshold (show) Great game. However not playable late at night with tired eyes =( all the flashing and the crazy particles from teleporters become unbearable.

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(3)

avatar for TodayIsGoodbye
TodayIsGoodbye

Dec. 12, 2012

Under rating threshold (show) I came up with a different solution for level 18 but it says fail. The instructions say overflow should fall out of the strainers but according to the numbers nothing should overflow but it does

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(3)

avatar for p0x0rz
p0x0rz

Dec. 14, 2012

Under rating threshold (show) I could not finish this because the flashing effect hurts my eyes. :(

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(3)

avatar for Belam
Belam

Dec. 14, 2012

Under rating threshold (show) @ thisisnotasmile http://tinypic.com/r/ekn81w/6 Here is a screenshot of a solution that SHOULD work but does not in lvl 18 You can follow the outline pretty easily. But for those that cannot its simple enough. 3 jar goes into 2(overflow container 2/2 and 1overflows) to 1(overflow container 1/1) 3 jar=done 4 jar goes into 2(overflow container2/2 and 2 overflow) to 3(overflow container2/3) 4 jar=done 5 jar goes into 3(overflow container 3/3 and 4 overflow) to 4(container 4/4) 5 jar=done

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(3)

avatar for eternalpunx
eternalpunx

Dec. 15, 2012

Under rating threshold (show) The way in which the movable pieces were marked in the previous two packs was preferable to the flashing. I am in agreement with those that have commented about the eye strain.

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(3)

avatar for OhhhYouKnow
OhhhYouKnow

Dec. 15, 2012

Under rating threshold (show) Love this style of game! Very fun ... (with the sound off)

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(3)

avatar for troglodytezzz
troglodytezzz

Dec. 18, 2012

Under rating threshold (show) Loved the last two versions of this game. The flashing on this one is unbearable.

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(3)

avatar for GauteR
GauteR

Dec. 18, 2012

Under rating threshold (show) The start/stop button doesn't quite make sense. And please make an option to adjust the music separate to the sound effects. I want to turn the annoying music off but keep the sound effects.

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(3)

avatar for randomdragoon
randomdragoon

Dec. 11, 2012

Under rating threshold (show) the flashing hurts my eyes :(

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(3)

avatar for Toxictears
Toxictears

Dec. 11, 2012

Under rating threshold (show) the flashing is so annoying im not even going to go past 2nd level -.-

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(3)

avatar for twist010
twist010

Dec. 12, 2012

Under rating threshold (show) I've tried several websites but all I get is a black screen with a white horizontal line. Kinda sucks cause I liked the first two.

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(7)

avatar for Hacker1222
Hacker1222

Jan. 8, 2013

Under rating threshold (show) I go into infinite loop, it crashed

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(3)

avatar for Jiberish001
Jiberish001

Dec. 23, 2012

Under rating threshold (show) Level 16 is a trick. Spent 5 minutes looking for an impossible solution because I didn't think water could occupy the same space as an elbow pipe piece.

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(3)

avatar for CaptainHolligans
CaptainHolligans

May. 9, 2014

Under rating threshold (show) "Fills Jar" *Jar becomes full* Yay Solved it! "WHAT A WASTE LEVEL FAILED" *Frustration*

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(4)

avatar for spiritlancer07
spiritlancer07

Jan. 29, 2013

Under rating threshold (show) on 19 if you place a funnel 2 above the teleporter (bottom 1) the water magically goes into there from the pipe

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(3)

avatar for uknownada
uknownada

Dec. 14, 2012

Under rating threshold (show) Is a video walkthrough really necessary? This is a type of game where pictures can suffice.

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(4)

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