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the game was a little easy.. i had fun playing ti though... i loved the way the water looked when it was falling in the air...all in all good job smartcode.5/5
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finished it and i was annoyed by how long it took for the buckets to fill up, if the water above it is gone, and a vertical 3l bucket is still only half-full, the water went on a vacation somewhere.
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Well Mersharr, that's a very interesting little review there. There's no 'creativity' involved with these sort of games - in almost every situation, the only way to win is to 'conform'. However, ample creativity is involved with figuring out what to 'conform' to in the first place. As for the physics, what if this water is under pressure? Water can be forced up a pipe in that regard. That's just hypothetical though.
As for the graphics, not much can be said.
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The way the water fails to re-enter pipes forces the player to conform to the creator's intended solution, and stifles creativity. Also, the physics and animation are sub-par. For example, water will defy gravity and travel back up a pipe if you tell it to. Interesting, but a little annoying.
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can anyone say pipe dream? I can and I used to luv it. This reminds me of it but needs to be harder with maybe special pipes like split pipes and burst pipes that shoot 2 out. or at least some larger areas to work in with more pots. 3/5
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Very unique and creative concept! Very well put together, except for a few things. First off, the beginning is way too easy. The difficulty should gradually increase. Second, a level editor would be wonderful! One other thing: the way certain functions work is a bit unrealistic and confusing, but overall superb game! 3/5.
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Level 10 is the first level that requires a solution that involves the weird physics that are not explained - that water flows "behind" (i.e. passes through) pipes and containers if it does not enter them. That is why people get hung up on that level.
Other than that the game was very mildly entertaining. The puzzles did not present much challenge once the unexplained and non-obvious physics property that I mentioned was revealed.
Also one level had a problem dragging containers through the line of crates. I spent a few minutes assuming the containers had to stay below the crates before one container decided to finally follow my cursor above the line.
As implemented 1/5. Has potential though.
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In general, a pretty good game. A level editor would be nice, and harder levels. Also, a lot of the mechanisms don't make sense. 4/5.
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I enjoyed it. Only uses walkthrought on lvl 10. No idea how i couldn't get it. Didn't take me long to do 19 either. God i must be retarded
5/5