Under rating threshold (hideshow)
I like this. Yes, I recognise there are issues - BUT! It's based on the little-known and highly underrated PS2 game 'Roadkill' from Midway. Please make some technical improvements, then I'm yours for life!
Under rating threshold (hideshow)
1) the lag in this game is ridiculous.
2) the controls can at times be unresponsive (mostly due to the lag)
3) weapon aiming needs improving, especially the rockets that circle aimlessly round a target while the machine gun rounds are being used on the same target.
4) the intro is pointless and you should be able to skip it.
sort these problems and you will have a decent enough game that i would play.
Under rating threshold (hideshow)
1. Add a skip button to the inro scene.
2. music and sound options need to be set at a global level. as it is they just reset to on every time you change to the play screne.
3. there needs to be differences between the truck, and the car performance wise. as it is the only difference is cosmetic.
Under rating threshold (hideshow)
hey guys...thanks for your feedbacks. We have done a big optimization. And now you can play our game without lugs. Sorry
Under rating threshold (hideshow)
critical hit to Firefox!...this game push FF to +1GB of memory usage (for Task Manager)...and sometimes FF crashes...some options about low quality will be useful..thx
Under rating threshold (hideshow)
My critique of this game:
Artwork is fantastic. But beyond that, there's a lot of room for improvement. As many have mentioned, performance is terrible and laggy. But I have an issue with gameplay as well. Unlike Earn to Die, which is the most comparable game to this, you have little to no control over the vehicle. It's a driving game on rails - all you can do is go forward, crash into stuff, and make the occasional jump. Add a boost/turbo option to the vehicle, or at least enable free-aim for the gun turret. Map design could also be tweaked so that there are fewer unavoidable obstacles - but if free aim weapons could destroy them, they wouldn't be as annoying.
Under rating threshold (hideshow)
Freaking skulls! I can't upgrade to get past a level because I can't get more skulls until I get past the level. F this.
Under rating threshold (hideshow)
It felt very scripted. the bonuses were laid out exactly far enough apart to make sure you never ran out of anything (which to me kills some of the frantic enjoyment) and the skulls are obviously designed to make sure you get the right upgrades in the right order and don't leave the path the developers intended.
Under rating threshold (hideshow)
This lag was horrible. And did I really have to wait to let that silly intro screen load and play out? IT's a flash game for crying out loud. I want to play immediately for a few minutes and then get back to other stuff...not sit and wait for a useless intro screen to load and then drive around doing nothing waiting for the detonation.
Under rating threshold (hideshow)
1) Rockets need a much better turning radius. As is, about half of the ones I fire just circle around an enemy uselessly. 2) As other players mentioned, either reduce the amount of obstacles or make the obstacles cause a lot less damage (or, better, let the player purchase in-mission repair kits with all the money piling up that I can't spend until I get more skulls).
Under rating threshold (hideshow)
I encountered far too many bugs and lag. Also, in my browser, game quality resets periodically, adding to the lag problem.
Under rating threshold (hideshow)
Ok yeah, if you cover 90% of the whole run with obstacles, and then set the game that if you even touch a box it causes massive damage despite maxed armor, that's poor design. 1/5
Under rating threshold (hideshow)
Also, why put SO many obstacles that I can't avoid, only to make them cause damage. What is the point of unavoidable damage that makes the level more difficult, without a way to repair on the fly. Balancing and difficulty make this game unenjoyable.
Under rating threshold (hideshow)
Stuck on level two because there are no tool kits and I can't get past around half way due to no repairs. Even though I am maxed out for my amount of skulls. Skull limitation is worthless. Grinding doesn't even matter at this point, because I am just not capable of making it past without a tool kit, that is non existent and would really help.
Under rating threshold (hideshow)
I like it - but it would be much better without the minimum-skulls to upgrade system. When you restrict upgrades by level.. there's really no point; you might as well just make them automatic.