Comments for Dead Paradise

avatar for schismtracer
schismtracer

Nov. 26, 2012

Under rating threshold (show) 1) Rockets need a much better turning radius. As is, about half of the ones I fire just circle around an enemy uselessly. 2) As other players mentioned, either reduce the amount of obstacles or make the obstacles cause a lot less damage (or, better, let the player purchase in-mission repair kits with all the money piling up that I can't spend until I get more skulls).

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(33)

avatar for theblade180
theblade180

Nov. 26, 2012

Under rating threshold (show) The mute definitely doesn't work whille I'm in the game.

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(20)

avatar for Zhmur
Zhmur

Jul. 24, 2013

Under rating threshold (show) Fix bugs please with freezing.

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(12)

avatar for lakawak
lakawak

Nov. 28, 2012

Under rating threshold (show) This lag was horrible. And did I really have to wait to let that silly intro screen load and play out? IT's a flash game for crying out loud. I want to play immediately for a few minutes and then get back to other stuff...not sit and wait for a useless intro screen to load and then drive around doing nothing waiting for the detonation.

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(36)

avatar for Kingtiger522
Kingtiger522

Nov. 24, 2012

Under rating threshold (show) I like how the upgrades can be seen on the car

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(35)

avatar for Kaxel
Kaxel

Dec. 1, 2012

Under rating threshold (show) what is the point of money if you have to have skulls?

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(13)

avatar for smokoko
smokoko

Dec. 3, 2012

Under rating threshold (show) hey guys...thanks for your feedbacks. We have done a big optimization. And now you can play our game without lugs. Sorry

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(4)

avatar for upinsmoke28
upinsmoke28

Mar. 19, 2013

Under rating threshold (show) 1) the lag in this game is ridiculous. 2) the controls can at times be unresponsive (mostly due to the lag) 3) weapon aiming needs improving, especially the rockets that circle aimlessly round a target while the machine gun rounds are being used on the same target. 4) the intro is pointless and you should be able to skip it. sort these problems and you will have a decent enough game that i would play.

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(4)

avatar for Ajax_the_Greater
Ajax_the_Greater

Nov. 24, 2012

Under rating threshold (show) I encountered far too many bugs and lag. Also, in my browser, game quality resets periodically, adding to the lag problem.

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(13)

avatar for Slothboy
Slothboy

Nov. 30, 2012

Under rating threshold (show) Freaking skulls! I can't upgrade to get past a level because I can't get more skulls until I get past the level. F this.

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(3)

avatar for nogitsune
nogitsune

Dec. 20, 2012

Under rating threshold (show) 1. Add a skip button to the inro scene. 2. music and sound options need to be set at a global level. as it is they just reset to on every time you change to the play screne. 3. there needs to be differences between the truck, and the car performance wise. as it is the only difference is cosmetic.

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(3)

avatar for panagio11p
panagio11p

Jun. 5, 2013

Under rating threshold (show) a day like the others... *car jumps*

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(3)

avatar for Sanmei
Sanmei

Jan. 3, 2013

Under rating threshold (show) It was just an ordinary day, and then I did a backflip with my truck to pass the time.

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(2)

avatar for Kvlticon
Kvlticon

Nov. 30, 2012

Under rating threshold (show) My critique of this game: Artwork is fantastic. But beyond that, there's a lot of room for improvement. As many have mentioned, performance is terrible and laggy. But I have an issue with gameplay as well. Unlike Earn to Die, which is the most comparable game to this, you have little to no control over the vehicle. It's a driving game on rails - all you can do is go forward, crash into stuff, and make the occasional jump. Add a boost/turbo option to the vehicle, or at least enable free-aim for the gun turret. Map design could also be tweaked so that there are fewer unavoidable obstacles - but if free aim weapons could destroy them, they wouldn't be as annoying.

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(2)

avatar for Rasstis
Rasstis

Dec. 13, 2012

Under rating threshold (show) Performance isssues are the only bane of this game. I have to reload after every death or success.

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(2)

avatar for Chubawuba
Chubawuba

Nov. 24, 2012

Under rating threshold (show) Ok yeah, if you cover 90% of the whole run with obstacles, and then set the game that if you even touch a box it causes massive damage despite maxed armor, that's poor design. 1/5

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(7)

avatar for Germanicvs
Germanicvs

Nov. 24, 2012

Under rating threshold (show) I like it - but it would be much better without the minimum-skulls to upgrade system. When you restrict upgrades by level.. there's really no point; you might as well just make them automatic.

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(9)

avatar for Chaosticket
Chaosticket

Feb. 17, 2013

Under rating threshold (show) The game has bugs plain and simple. It lacks when you pick up money and randomly freezes.

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(2)

avatar for kinkypigmee
kinkypigmee

Nov. 4, 2013

Under rating threshold (show) Love the game! Lag and shockwave continually crapping itself made me give up!

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(2)

avatar for kaashoofd21
kaashoofd21

Nov. 22, 2013

Under rating threshold (show) it was just a normal day driving down the road and going fully retarded

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(3)

avatar for Matthew1313133
Matthew1313133

Jul. 3, 2013

Under rating threshold (show) I love it so much I could die

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(1)

avatar for Krogan14
Krogan14

Nov. 29, 2012

Under rating threshold (show) Worst. Mute. Button. Ever. 1/5 til fix.

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(1)

avatar for sandrez
sandrez

Dec. 1, 2012

Under rating threshold (show) critical hit to Firefox!...this game push FF to +1GB of memory usage (for Task Manager)...and sometimes FF crashes...some options about low quality will be useful..thx

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(1)

avatar for Dundas
Dundas

Jul. 6, 2013

Under rating threshold (show) 2nd version is much better. I am stuck with about a zillion dollars and one skull light to be able to upgrade.

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(1)

avatar for Chubawuba
Chubawuba

Nov. 24, 2012

Under rating threshold (show) Also, why put SO many obstacles that I can't avoid, only to make them cause damage. What is the point of unavoidable damage that makes the level more difficult, without a way to repair on the fly. Balancing and difficulty make this game unenjoyable.

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(3)

avatar for Axel_Dragani
Axel_Dragani

Jun. 12, 2013

Under rating threshold (show) The Vector Art is Awesome! Great Game!

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(1)

avatar for ncObserver
ncObserver

Nov. 30, 2012

Under rating threshold (show) Yes, i agree with the scripted post. 8 skulls to upgrade the engine? Give us a break. 1/5

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(1)

avatar for Slothboy
Slothboy

Nov. 30, 2012

Under rating threshold (show) I like most of it but I HATE the skull requirement for upgrades.

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(1)

avatar for Lejos
Lejos

Jun. 3, 2013

Under rating threshold (show) I like this. Yes, I recognise there are issues - BUT! It's based on the little-known and highly underrated PS2 game 'Roadkill' from Midway. Please make some technical improvements, then I'm yours for life!

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(1)

avatar for cuallaidh
cuallaidh

May. 24, 2013

Under rating threshold (show) its got promise, but as others point out there are some serious issues.

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(1)

avatar for beefhaze
beefhaze

Nov. 24, 2012

Under rating threshold (show) lagtastic. tortoise of a game. choppy-slow. does not run at optimal speeds.

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(2)

avatar for Dukf2
Dukf2

Sep. 5, 2013

Under rating threshold (show) would be much better if car couldn't flip on straight ground

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(1)

avatar for Iceymuck
Iceymuck

Sep. 14, 2013

Under rating threshold (show) how the crap did the enemies survive if they are zombies HOW CAN THEY FREAKIN DRIVE!?

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(2)

avatar for PsyclonJohn
PsyclonJohn

Nov. 24, 2012

Under rating threshold (show) Good game, it has a great concept, but it lags a lot.

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(1)

avatar for crazyqwer123
crazyqwer123

Nov. 24, 2012

Under rating threshold (show) cool game. i like it.

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(-1)

avatar for NikolaPetrikov
NikolaPetrikov

Nov. 24, 2012

Under rating threshold (show) Good game so far but i am currently stuck onn the second lvl due to freezings. It's pretty weird since it is not technally a freeze since i can press the buttions to bring up the option menu but nothing seems to work to get it going. Using Windows 7 64Bits Firefox.

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(0)

avatar for Gtzk
Gtzk

Nov. 24, 2012

Under rating threshold (show)

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(-5)

avatar for Mezzow
Mezzow

Nov. 24, 2012

Under rating threshold (show)

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(-5)

avatar for 16779846541
16779846541

Nov. 24, 2012

Under rating threshold (show)

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(-3)

avatar for logopile
logopile

Nov. 24, 2012

Under rating threshold (show) fun little game.

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(0)

avatar for blashyrk
blashyrk

Nov. 24, 2012

Under rating threshold (show)

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(-10)

avatar for staPM6
staPM6

Nov. 24, 2012

Under rating threshold (show)

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(-3)

avatar for Chubawuba
Chubawuba

Nov. 24, 2012

Under rating threshold (show)

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(-3)

avatar for djhjy
djhjy

Nov. 24, 2012

Under rating threshold (show)

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(-7)

avatar for daawsomepro
daawsomepro

Nov. 24, 2012

Under rating threshold (show) I like how when the lady says We did it she means You did it.

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(-1)

avatar for LlamaDemon
LlamaDemon

Jan. 30, 2013

Under rating threshold (show) How hard could it be to make a mute button work?

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(0)

avatar for Retrocatalyst
Retrocatalyst

Nov. 30, 2012

Under rating threshold (show) mute doesn't work.

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(0)

avatar for snowblindyeti
snowblindyeti

Nov. 29, 2012

Under rating threshold (show) It felt very scripted. the bonuses were laid out exactly far enough apart to make sure you never ran out of anything (which to me kills some of the frantic enjoyment) and the skulls are obviously designed to make sure you get the right upgrades in the right order and don't leave the path the developers intended.

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(0)

avatar for auron626
auron626

Nov. 29, 2012

Under rating threshold (show) needs badges

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(0)

avatar for MassterTroll
MassterTroll

Nov. 29, 2012

Under rating threshold (show) I'd recommend dulling down the tilt. I didn't drive to work, I just had my truck to front flips there.

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(0)

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