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Comments for King's Game 2

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lalijama

Jan. 20, 2013

Under rating threshold (show) How am I supposed to know how many shots I took on previous missions? There is an achievement for only one shot that would be nice to go back and try.....

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(18)

airbus103

Jan. 20, 2013

Under rating threshold (show) sooooooo slow. let me just shoot already.

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(3)

Ange_De_Mort

Jan. 20, 2013

Under rating threshold (show) Why am I trying to kill the fortified enemy troops when their leader is right out in the open directly in front of me and patiently waiting for me to shoot first?

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(2)

PseudoJewfro

Jan. 20, 2013

Under rating threshold (show) You know what would be kind of cool is if there were a sandbox mode, where you can build your own castle, and put the men where you wanted. Or, perhaps, a multiplayer mode as well. to go up against people who make their own castle and try to knock the opponent's castle down

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(0)

PseudoJewfro

Jan. 20, 2013

Under rating threshold (show)

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(-4)

Sherlockmos

Jan. 20, 2013

Under rating threshold (show) Very buggy. I've had shots that were supposed to explode but never did, shots that explode in mid-air without hitting anything, enemy shots that went right through my forcefield. Also, it's disappointing that you apparently decided to ignore the comments from your first game and just added bells and whistles instead of improving game play.

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(0)

Skimsoco76

Jan. 20, 2013

Under rating threshold (show) I think I watched paint dry one time faster then this game

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(4)

Panqui_99

Jan. 20, 2013

Under rating threshold (show) And im just here wondering why dont you shoot the darn red guy with the cannon instead of all the peacful guys inside the structure...

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(6)

123aaa789

Jan. 20, 2013

Under rating threshold (show) I'm really liking this game, the variety of projectiles makes going back to older levels pretty fun. It is a little slow to wait for turns to finish, but overall it's a really good game.

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(0)

luqui01

Jan. 20, 2013

Under rating threshold (show) Turn 1: You shoot a cannonball. Turn 2: You shoot another. Turn 3: Everyone is dead by old age.

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(9)

kingtwitchy

Jan. 20, 2013

Under rating threshold (show) love how it makes you spend all your cash at the start lol

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(1)

Cornerllius

Jan. 20, 2013

Under rating threshold (show) I Dont Like BackStub T_T

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(0)

lfrujun

Jan. 20, 2013

Under rating threshold (show) only problem is it's too slow

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(2)

sirdarksol

Jan. 20, 2013

Under rating threshold (show) I want to play this game. I love catapult-style games. But it is so slow. Two different load screens (okay, one of them is a rendering screen), a tutorial that moves at a snail's pace, and there's a huge lag when I destroy the enemy fortifications and a new accomplishment pops up. I'm not going to rate the game right now. I'm going to come back to it in a month or so and hope that it's been improved, because it really looks awesome.

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(0)

mining13

Jan. 20, 2013

Under rating threshold (show) how does the king not get hurt when he throws his crown up and it comes down at some point

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(0)

rhittzer

Jan. 20, 2013

Under rating threshold (show) my character is actually more sinister than the other dude. i should be the one wearing that evil mask is all i'm saying. lol.

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(2)

animalek

Jan. 20, 2013

Under rating threshold (show) 4/5 cause it's too slow.......

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(1)

JackMcGurk

Jan. 19, 2013

Under rating threshold (show)

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(-6)

cpkinnally

Jan. 19, 2013

Under rating threshold (show)

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(-7)

yaykitties

Jan. 19, 2013

Under rating threshold (show)

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(-12)

bobdalancy69

Jan. 19, 2013

Under rating threshold (show)

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(-5)

looseRailgun

Jan. 19, 2013

Under rating threshold (show) If you trigger two spells with the same shot, only one of them goes off. Also, the Armegaball submunitions ignore the momentum the shot had when it was detonated and have annoyingly short fuses, in my opinion.

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(2)

pr1ncesscupcake

Jan. 19, 2013

Under rating threshold (show) Win in 3 shots, dammit I missed the crown *earns crown* "Sweet!" Win in 2 shots= no crown WTF?!?!

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(0)

Scherazade

Jan. 19, 2013

Under rating threshold (show) Far too slow.

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(8)

chessdude

Jan. 19, 2013

Under rating threshold (show) You should get your weapons back when you lose like when you restart.

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(2)

Yakamushama

Jan. 19, 2013

Under rating threshold (show) tu tu rutu tu ru tu tu TU??? please make better sounds!

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(-2)

Kairn666

Jan. 19, 2013

Under rating threshold (show) bo bo bo boooooriiiiiing

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(0)

Generali11

Jan. 19, 2013

Under rating threshold (show) This game is the slowest thing I've seen since I was put into the remidial class at school by mistake. It's a nice game apart from that. It'll take me until my 60th Birthday to finish it at this rate!

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(1)

ArieBanaan

Jan. 19, 2013

Under rating threshold (show) My cannoneer got killed, but I could still fire my cannon... and then after finishing the level, the game got stuck. Too bad, it's a cool game. A bit slow but the sounds make up for that a bit. 4/5

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(0)

djsupanova1

Jan. 18, 2013

Under rating threshold (show) SO SLOW...............

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(2)

Jormungandr17

Jan. 18, 2013

Under rating threshold (show) Why do I have such crappy structures that a light wind can take down while the enemy has a fortress?

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(0)

ragefisten

Jan. 18, 2013

Under rating threshold (show) fun game, solid physics.....but honestly? 5/5 for the sound

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(1)

Duplete

Jan. 18, 2013

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(-13)

Duplete

Jan. 18, 2013

Under rating threshold (show)

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(-14)

lRaposal

Jan. 18, 2013

Under rating threshold (show) You should add arrows to move the screen.

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(4)

Asher3

Jan. 18, 2013

Under rating threshold (show) Yea the speed is definitely the issue. I want to keep playing but I cant take the waiting anymore. If the speed would fixed it would be 4/5 but as is its a 3/5 and I doubt I will come to play again. You have a good game here its a shame that its brought down so much by such a simple fix.

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(3)

DocJacobi

Jan. 18, 2013

Under rating threshold (show) Nice to see someone trying some new things with the siege weapon vs. castle genre. Unfortunately none of the ideas seem like good ones. The whole, illusion that these physics games aren't just random clickery is damaged when half of your score is determined by the random clickery of a computer shooter.

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(3)

geneb

Jan. 18, 2013

Under rating threshold (show) Fun game. I am, however, having trouble seeing how it is possible to get the 1,000,000 score achievement. I have every other achievement and the high score in the score boards and there's no way for me to get my score higher. I have replayed the levels that I have low scores in several times and still no dice.

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(7)

uberpenguin

Jan. 18, 2013

Under rating threshold (show) Well, I have the exact same thing to say about this one that I did about the last one; there is no point whatsoever to having an opponent. Seeing as you have little to no control over your own defences (picking up a forcefield is about it), literally the only thing that having a computerized opponent does is create a random chance to lose regardless of how few shots you've taken. We pretty much 100% only have control over is offense, so therefore why should our ability to complete levels also be based upon defense, something we have no say whatsoever in? Just like I suggested last time, if you allowed us to build our own castles or reinforce certain sections of it then maybe it would work out, but as it stands the opponent fighting back comes off as nothing more than a cheap, poorly thought out gimmick that in no way adds to actual gameplay. It's absurd that the enemy's accuracy and our building setup, two things we have no control over, play a fairly big role in our success.

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(95)

dpaiva

Jan. 18, 2013

Under rating threshold (show) Shortcuts for the bombs please (1,2,3 for example)

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(5)

shiv_man

Jan. 18, 2013

Under rating threshold (show) Bug found: In level 2 of area 2 the king was hit by my own backstab and got invisible, after winning the level the game froze.

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(2)

shiv_man

Jan. 18, 2013

Under rating threshold (show) Now i figured the buckshot out, nevermind. Just didn't get at first that you have to click again while its airborne.

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(1)

shiv_man

Jan. 18, 2013

Under rating threshold (show) Nice one, i just wonder how the buckshot works. It never spreads when i fire it, its just a normal overpriced cannonball.

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(0)

trash_man

Jan. 18, 2013

Under rating threshold (show) Тыдыщь

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(0)

sirspikey

Jan. 18, 2013

Under rating threshold (show) Fun, but as said before, waaay to slow and stopped playing because of that

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(151)

guy2222

Jan. 18, 2013

Under rating threshold (show) Too slow between turns, got bored after lvl 3 as a result...

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(156)

Minaro

Jan. 18, 2013

Under rating threshold (show) Please change it so that spells are still used even if you've already killed all the enemies. Those spells might still be able to grab you extra goldpiles.

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(2)

Tokusaki

Jan. 18, 2013

Under rating threshold (show) The sounds are annoying. Would be better if it had music and if you could turn the sound off. Game feels slow, didn't really like it.

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(0)

Gigathorn

Jan. 18, 2013

Under rating threshold (show) tooooooooooooooo slowwwwwwwwwwwwwwwwwwwwwwwwwwwwwww!!!!!

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(106)

Dboz24

Jan. 18, 2013

Under rating threshold (show)

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(-19)

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