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Too many novelty levels, not enough actual challenge. The actually challenging levels (like 29) seem to be more matter of luck than anything else. Funny, but some real and logical challenge in the level design would improve it.
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HowTheHoboLostHisBeer By Carlos: -Drinks Beer- What Happed To My Beer D:< -Hobo Man Turns Everyone To Ragdolls- ~FIN~
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You should be able to pick any race that you'd like to kill and not kill, like check boxes. Throw in sex and class there as well and we got a kill game!
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not the best physics game. some of the solutions are unintuitive and cannot be explained away by "out of the box thinking"
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Unarguably, this type of game has been made many times in different forms. However, the game features different designs, and it's not half bad in terms of gameplay. 4/5,
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The physics engine in this game is pretty bad. They need to take some lessons from Castle crushers then improve on those a bit. Buildings shouldn't stand with half their base blown out and no counter weight.