Under rating threshold (hideshow)
I've been playing for about five minutes and I already feel like this is something that belongs on Facebook. Encouraging people to "share" this game on Kongregate is only adding to the conflict that Kongregate is *not* Facebook and that users don't want to be bombarded with invites. The pop-ups are virtually assaulting me and they tend to pile up on each other.
The one redeeming point I will make is that the layout well enough, the map is intriguing, and the overall concept is solid. The approach is just wrong.
Under rating threshold (hideshow)
kong needs more games like terra monters and stuff like i like most games but some get on my nerves with member ship and vip you get those names just for paying and kong i think that kong shoundnt charge you to get stuff like dimonds or shiny and kong shoud not force players to pay to play the full game amost every vurtual world or online mmo does that if the game makes you pay dont play
Under rating threshold (hideshow)
Found out how to delete and remake comments: I'm going to be blunt, so pardon me if I seem like I'm being rude. I didn't care for the music (very low quality and annoying in my opinion), the game (like Time World) doesn't always center correctly, the game feels like it's assaulting me with pop-ups whether to share, spend money, annoy me with obvious tutorial statements, or inform me of every little insignificant menial quest related task. The art is alternatively great one minute, and grainy/poor the next giving it a feeling of being rushed in some regards. Overall the game feels hollow, mish-mashed, and in-your-face. I want to give it a better chance, but if nothing else the 50 clicks per action is really making this obnoxious. Oh, to note, I had the music muted and like the last game I played, it randomly kicked in for some reason - I have not had this issue with any other games and I am up to date/using Google Chrome.
Under rating threshold (hideshow)
Here's what I thought about the game. First, I noticed that it sounds like a Minecraft dispenser sound when you click a button. Then, you have the music that annoys you when you are playing the button sound AND looking at popups all the time. The battle music is like a 3 second loop. You also get a quest for EVERY level. Imagine if you played Anti-Idle: The Game and every time it would prompt you to look at a quest for leveling. After the pop-ups are gone, you need to listen to the battle theme 50%, look at quests 20%, and read off white text.
Under rating threshold (hideshow)
Why should we rate I mean I get that this is a game and you want to see what people think of it but I mean we dont have to 'Add Friends' and I dont see why it's styled like Facebook as it's not Facebook this is Kongregate so please get rid of the whole Facebook like thing with the game!!! Many Thanks
Under rating threshold (hideshow)
hmm after playing for a few levels, it's not as good as I previously thought it would be but o well I'll still play, maybe the devs. will improve this game.
Under rating threshold (hideshow)
Besides this game being slow & has a alot of pop ups i thnk this game is alright. It has bosses, a Variety of items & monsters, a pvp arena, shop & daily quests.
Under rating threshold (hideshow)
God, these games are stupid. I really wish someone would make something new and interesting, instead of rehashing the same old ideas and managing to make something of this genre even crappier than its predecessors. What used to be a "meh-it's-okay-not-the-best-but-playable" formula has now turned stale and mediocre with every reuse. 2/5
Under rating threshold (hideshow)
This game has potential, but look to the advice you've received here. The sharing feature will not do well on Kongregate: remove this and reinstate it should you choose to publish your game on faceblogger. The popups are just inconvenient, not unnecessary. It would make more sense for the quest to just flash with the new quest label beside it, until you clicked it at your own convenience, as opposed to popping up automatically and bombarding you. Alternatively, I really enjoyed the art style, and the progression seems interesting. I think there's definitely some potential if you can adapt to your audience.
Under rating threshold (hideshow)
Well, since this is in beta and whatnot, I assume you'll want to know when something weird happens...Not sure if anyone has run into this, but:
I just found that Huffy lady and we fought a monster somewhere for a quest. After the fight, I get a message in dialogue box or something that say:
Bad art: /Avatar/Female_Back_Access_011.swf [object MovieClip]
Under rating threshold (hideshow)
love: auto fight, waypoints on the road sometimes give treasure, inventory screen is good
dislike: too big for screen, so many pop ups come at once almost all about the same thing
Under rating threshold (hideshow)
The screen area needed to play this game makes it hard to enjoy on a less-than-full-HD screen. The game also uses a large amount of cookies from external sites.
Under rating threshold (hideshow)
Hi Devs, I just bought the Signet slot, but I cannot place a jewel in the slot. It doesn´t work like the other slots. But how does it work ? :-(
Under rating threshold (hideshow)
Game window takes up way too much screen. I have to scroll to see it all. Shrinking the screen to get all of it on makes everything too small.
Under rating threshold (hideshow)
beta=potential but not all the time but with this title, it actually has a chance to be a great game. I give it about 3/5 and could easily become 4 or 5/5 later on!