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anyone who doesnt understand the door concept is a retard. cool game but i dont like that annoying noise at the end of each level
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One of those Flash games that is truly impressive. Fantastic concept with superb execution and, best of all, no extra clutter to ruin the concept.
Games like yours are far more satisfying to play than generic and uninspired games that reuse the ideas of others without adding anything new. Well done.
Tread carefully when making a sequel - don't ruin your concept by changing too much, but don't make the same game again by not changing enough.
5/5
(Only thing I'd suggest is some music ;))
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This game is good, however, it would better if it had badges. Easy Badge-Beat level 5, Medium Badge-Beat normal levels, Hard Badge-Beat counter levels.
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klrorca; the doors /do/ follow standard rules; each can only pivot 45 degrees, along the white line: there just happen to be 4 orientations.
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The doors don't follow standardized rules, making this not a puzzle, but a trial and error 'game', and as such not fun.
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5/5 just for being really intuitive and challenging. it can be frustrating, but it's a good puzzle game. it definately warrants having badges though...
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Hmmm.. Good concept etc. but I think it should be made more clear why certain doors wont open and why they behave so erratically - those 4-way doors get uber confusing - 3/5
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The gameplay mechanics and puzzle designs aren't bad, but there REALLY needs to be something to reward the player. Otherwise they have no incentive to continue playing.
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Really great game!
Once you unlock the counter mode, an undo key would really help... misclick = restart can get aggravating.
Still one of my favorites.
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Not bad. The only problem is that once they start putting multiple hinges on one spot or multiple doors on one hinge, you can't see what's going on enough to figure anything out. So you just have to move around at random for a while.