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there's nothing quite like getting shot by an arrow in midair and watching your dead body infinitely bounce on a shopkeeper's tent
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Guys maybe i am missing something, but there is a building in zone 5 which seems impossible to pass, i mean the one with an archer on top and an opening in the middle, with a wall right behind it. I cant double jump over it so i always die there.
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You'd think a golden armor could withstand more abuse than a spiked-armor a rogue does... Aaaaand the captain gets knocked down by a punch!
It's written in the game description (750 – Bronze / 1000 – Silver / 1400 – Gold / 1800 – Platinum). But you're right, next time we'll put it directly in game.
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So, here we go. Good graphics. Cool story. Addicting gameplay, tons of achievements. Even with boring 1&2 zones, this game is really awesome! Yes, there are couple of minor mistakes, but they are nothing - you've created my favorite Kong game! Thank you!
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Well I have to say I really liked this game the artwork was nice and it was challenging enough for it to not be extremely easy (I beat it :D) but also not being to hard for you to lose your mind and chuck your computer across the room either. I really liked the idea of no upgrades beacause you actually have to get good at it instead of just playing for a while. that would give a 1/5 and a 4/5 for the amizing gameplay and art. I look foward to the sequel! :)
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Jesus Christ! I played this game for two weeks, trying to get 100% completion ( I got to 92% BTW) and then when I log out of my kongregate account and log in again it deletes all of my progress! I CALL BULLSHIT I WANT MY 92% BACK
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I actually like the double jump limit. I also like the sequel, which doesn't have it, but I think making people slow down and think "is it really necessary to double jump here?" makes this game more interesting and unique, especially if you can get pretty far into it and you start kicking yourself for not saving double jumps and daggers earlier on.
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Challenge medal requirements are actually listed ingame, although not explicitly. When you die, mouseover the hint tooltip and click to read through them. #12 lists the required score for each medal. Little tip for the "Watch your step" one: don't forget you can land on the barrels and vases to stay aboveground and grab every white feather you can (more points and they're your double jumps).
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I've customized controls with S - Slide, D - dagger and F - Parachute (Flight). It's way easier for me to notice them when the key gives a direct association with the action.
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its hard to get that perfect lvl of lag so that its slow enough to see what your doing but not so slow you skip frames
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I had had a case of 'if i'm dying, you're coming with me. The split second i hit an spearman HE hit me. We both died.
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It's amazing! Got all the achievements, but--cant--stop!
Well i say not getting to zone 4 without dieing is LAME, but if you beat 6 wow!
The only thing annoying is being trapped in a wall and being smashed by the invisible-left-end-wall. In zone 5 there is a hook, that cannot be escaped, once you are inside it. killed me like 10 times now.
I really like the speed at which the player acquires skill! In the beginning the champion always owned me, now i dont even care about black champions anymore lols.
I think you were talking about a "Rogue Soul 2"? Awesome :D
Many thanks for the review ! Where exactly is the hook you're talking about in the zone 5 ? If it is after the big pit, with a hole between two walls, then you just have to press down to drop from the platform and make a slide to pass the wall. Hope it helps. We are actually thinking about Rogue Soul 2, with bunch of new stuff to please everyone :)
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this game simply isn't fun :/ i usually don't mind games like this but this is just boring and tedious with no sense of progress.
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I've a problem to reach 100% Loots.
When all the missions are complete, you have to take all the platinum medals in Challenges?
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Awesome game ! Nice thing there's no upgrade, mastering the gameplay is much more fun.
Only two things which should be changed :
- Once you've managed to beat Borin Hood, the player's hi-score should be displayed instead of the 5k of BH in the game over menu.
- It should be possible for higher-skilled players to run faster in the first zones. After some practice it gets too easy to get all loots and to kill all ennemies in first zones, and getting to more challenging zones is so much time-consuming, many good players might stop trying full completion because they are bored of endlessly restarting from the slow beggining.
(Hope you'll understand what I'm asking for, my english isn't always as well as I'd like it to :) )
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I play day after day to get 100% and what I unlock is a smiling clown with a purple hat. LOL! I enjoyed the game a lot !
In my opinion, a sequel needs a story, levels to complete (think about current, great challenges; ideas are already here) and bosses to beat. (I once played a great jumpnrun where they zoomed the screen out when bosses came. Gives more space to jump around.)