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this game need upgrades to defeat the new enemies because in every level the enemy gets stronger and stronger and lets not forget we need to buy new weapons
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@sthreet300, assassins come in around zone 3 or 4 I think, but are rare. Finding one and/or killing one before he appears is alot of luck I think. And for the knights daggers are useless. Wait for them to shoot the shockwave for you to jump over and then run or slide into him while his sword is raised like with the brutes and captains. (The knights have only ever shot one wave at me but kept raising their weapons until I passed them or they died). I can't ever seem to find a second one in the same game though; do knights only appear every 5 zones?
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1) where do assassins come in?.......2) how do i kill black knights? hit one with a dagger and then jumped on him and died...
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Good game but it really needs upgrades otherwise you're sitting there and playing with no payoff, no way to make the game more enjoyable and nothing to really work towards
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I loved this game until I tried to do the Crow challenge. The game always makes it impossible to achieve, by putting an archer in an obligatory parachute pit, making him impossible to kill, or by placing 2 ways (roof and street) where guard appear at both, making it impossible to kill both if I didn't try beforehand to take the lower part. I just stopped playing there, as it has been a huge huge frustrating element. Especially the pit archer.
The Crow is an advanced missions (I should have specify missions difficulty). So, you have to be very comfortable with overall gameplay in order to kill everyone, but once you're, trust me, you will never miss an enemy in the two first zones :) Archer pit : don't jump too high, and try to touch the archer with your feet to defeat him. Roof/Street : if there is a solid block between two enemies, your best friends will be daggers. Going backward could also be useful. Good luck !
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Although I kinda agree with some suggestions, I think it's probably alright to start over again. It's fun for me, I don't get bored. :)
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are the huge walls in zone 3 supposed to be near impossible to get over in time? always have to use all of my double jumps. probably died on them atleast 20 times
Well, before the wall, you will see 3 white arrows indicating to go "=>". So just rush on the right of the screen (be careful with the tricky enemy) and then you will have all the time you need to climb the wall (you can hold UP key to be as quick as possible).
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It might just be me, but the double jump seems to be messed up, hardly ever actually lets me double jump. Just not predictable
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Well I have to say I really liked this game the artwork was nice and it was challenging enough for it to not be extremely easy (I beat it :D) but also not being to hard for you to lose your mind and chuck your computer across the room either. I really liked the idea of no upgrades beacause you actually have to get good at it instead of just playing for a while. that would give a 1/5 and a 4/5 for the amizing gameplay and art. I look foward to the sequel! :)
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Fun game tha could've been great. I hate to say these running games "require" an upgrade system because I don't like limiting developers. However it would have done wonders for this game adding replay value and the ability to make it much much longer without making it boring. Sadly I am only rating it a 3/5 even tho I want to rate it higher. I hope to see a sequel that shows how fantastic the first one could have been if you had all the payer feedback while developing.
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You know that guy in that golden gladiator outfit is REALLY killing me... HES SO FAST!!!! I try to jump but I just keep on dying :(. Can you make that guy a bit Thanks.
If you go backwards before he attacks he will just swing in the wind ! By the way, don't go too much on the right if you want to anticipate incoming enemies. Good luck
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i do enjoy the game very much but maybe you could get a shop and instead of upgrades you can start at a different level so people who want upgrades can be happy
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I am 5 missions short and yet I have only 60% completion. It would be nice to know what I am supposed to do to get the rest of the loot.
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I have a suggestion like, if you walk 1500m you'll unlock a new place, like a sultan's palace, and with this the game will be more complete i think, it's only a suggestion, but, yes, you already have my 5/5
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There, finally got 85%. Trophies and medals count as more than one item! You need to get at least a few platinums as well as most of the missions to get up to 85%. I had 40/44 missions, two gold trophies, one bronze medal, two gold medals and two platinum medals before ticking over to 85%.
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I would like to be able to start in level 4 or 5. And maybe the black captain could learnd some new attacks. He is very easy once you get the trick.
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Great game!
A few things I would change:
- I would like to see indicators of where the next flower, Souly or armor is going to appear. Sometimes it is in a totally different route than I am. I would like to direct my character especially to the armor.
-Being able to use forwards and backwards while sliding along a line.
-A watch out sign at the platform before a brute from level 6. That guy is annoying and it helps if you know where he will be.
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So I think I found a bug, not sure what set it off, but I can no longer do a double jump. Is there a limited amount of jumps, or is this really a bug?
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This is a great concept and a great mechanic. Unfortunately, it seems like the game is less about timing and problem-solving and more about replaying the levels over and over until you have memorized where the treasure and the baddies are. That part of the game is not fun. You could fix this with checkpoints, faster backward movement, or more hitpoints. Again, fun game, but if you want to go the "no upgrades" route, you have to be a bit more creative with the mechanics.