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I played this after Rogue Soul 2 and really had to get used to not being able to spam Double Jumps and Floats anymore.
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ME:guards how could you kick a child u: child would not get out of our way ME: you still dont do that even if the child wont get out of the way you evil now die
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The limited double jump kills this game. Considering that you can always double jump in Rogue Soul 2 really makes this obvious.
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great game, just a shame that every jump laggs so much that you run straight into the next enemy without any control. Fix the lagg and this could be a brilliant game. As it is it is pretty unplayable, so 2/5 for the idea and gameplay, that which i could play anyway.
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Hey Souly! I got a flower for you! Souly: OH thankyou! It's beautiful... Oh yeah, here, take his extremely powerful set of wings that propel you , twice into the air than normal and when gathered can make you jump higher than all of the buildings!. Sorry, it's not tat great considering this flower...
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Rogue: (talks to girl), I risked my life, for this flower...My darling. Girl: In exchange for a flower, here is 5 double jumps. Rogue: umm.... okay. #flowerequalsdoublejumps
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there's nothing quite like getting shot by an arrow in midair and watching your dead body infinitely bounce on a shopkeeper's tent
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my only complaint is how we have to wait for the menu to pop up. maybe have a skip function in a later update? same with souldriver. otherwise a SIX OF FIVE STARS! somehow...
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It's not often that I find a game where the difficulty comes entirely from remembering which button does what. Oh wait, I forgot that isn't true because part of the difficulty also comes from remembering exactly which pattern the RNG has loaded this time and exactly which buttons to press to get through the next cookie cutter level section. And there isn't any incentive to go farther. The loot is boring, there is no story, and there is no goal aside from run farther next time. You get a star, because Kong haven't fixed that bug where you can't give people a 0.
Well, this one is a bit random. You have to get a flower and reach the end of the level without encountering any Soulette (no matter if you give her the flower or not, you'll lose the flower).
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You'd think a golden armor could withstand more abuse than a spiked-armor a rogue does... Aaaaand the captain gets knocked down by a punch!