Comments for Rogue Soul

avatar for ShadoShane
ShadoShane

Oct. 19, 2012

Under rating threshold (show) You'd think mass murder would give you a higher bounty...

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(441)

Developer response from SoulGame

Hey ! There is no mercy for evil guards who kick little children. Plus, you have the crowd and the pretty Souly on your side, so ... I guess you do the right thing ;)

avatar for Srexy
Srexy

Oct. 4, 2012

Under rating threshold (show) Once you have a bounty higher than 5000 it would be nice to have the option to start on a higher level. Once you are at that skill level, it makes the first couple of levels seem like a meaningless grind.

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(1217)

Developer response from SoulGame

You'll be happy to know that this won't be an issue anymore in Rogue Soul II. Thanks for your relevant feedback!

avatar for JRCameron
JRCameron

Oct. 20, 2012

Under rating threshold (show) Oh man. Now that you've fixed that walking backwards thing... Now it's not me fighting against the controls, it's me kicking ass as I ninja my way through this world. You've turned a 4 star game into a 5 star game.

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(288)

avatar for Sleepingpill
Sleepingpill

Oct. 18, 2012

Under rating threshold (show) walking backwards is too slow.

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(1339)

Developer response from SoulGame

Done ! You will move a bit faster now.

avatar for hirb753
hirb753

Oct. 2, 2012

Under rating threshold (show) A suggestion would be that you can buy visual gear, effects, scenery etc for the loot. So that way people can get their "upgrades"! :)

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(1342)

Developer response from SoulGame

Done ! After reading all this comments, we have added visual upgrades, based on the % loots completion.

avatar for CrestOfFire
CrestOfFire

Nov. 15, 2013

Under rating threshold (show) PROTIPS: Sliding can easily kill everything except Spearmen. / The Black Captain is just a glorified Spearman. Jump over the wave and kill him. / Save your daggers for Brutes and Captains. / The [!] signs mark guards, the skull sign marks natural hazards. / You can double-jump whilst on a parachute. This is the only way to kill the Archer [!] boss. / If in doubt, go high. Falling is easier than jumping. / Assassins' daggers can kill their own guys. / There are many places you can only go by running backwards. / That Brute is *always* using his axe. / Captains will die mid-rush if you slide towards them. / If you see an armour powerup, go for it above all else. / Avoid the pendulums. If you can't do that, slide under them. / Stay in the middle. You'll have room to retreat, but won't be caught by surprise. / See a line of enemies? Throw daggers at them. / Parachutes are there for a reason; you'll probably need them. / You have three lives, so use them well. / + so everyone can see!

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(73)

avatar for superuber27
superuber27

Oct. 20, 2012

Under rating threshold (show) My only minor gripe is that you can play a lot of it from memory, but if you made it a random level generator, it creates drawbacks such as impossible to survive in situations, so I see why you did this. Other than that though, this is one of the best games kongregate's recieved in a while. GAME DEVELOPERS TAKE HEED, I think the reason for this is that there are no upgrades. Gameplay is based on skill, and designed accordingly. The game is very nicely polished, and the flow is great, which is what these running games strive for. An exceptional survival game. 5/5

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(13)

avatar for Zero2002
Zero2002

Oct. 2, 2012

Under rating threshold (show) Have you ever played Amorphous+ ? You unlock upgrades but you can only use 2 at the same time, and they are pretty much just powerups, maybe it could have been a good 'upgrade' sistem for this game.

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(13)

avatar for sampy901
sampy901

Apr. 10, 2015

Under rating threshold (show) Figured it out and got the badge lol

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(6)

avatar for SethA3
SethA3

Apr. 10, 2015

Under rating threshold (show) literally got to zone 3 on first run

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(6)

avatar for rares215
rares215

Sep. 21, 2014

Under rating threshold (show) This is actually a good runner, which is rare. Bless you SoulGames :)

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(64)

Developer response from SoulGame

Thanks a lot! Be sure to check the sequel, it will be released tomorrow.

avatar for Sorrda
Sorrda

Feb. 11, 2014

Under rating threshold (show) i love when i accidentaly throw my dagger and i hit a off-screen enemy! :D

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(30)

Developer response from SoulGame

Classic ;)

avatar for fullmetallt
fullmetallt

May. 18, 2014

Under rating threshold (show) This game is awesome, it has everything:young children, hot ladies, daggers and incredably dumb enemies. 10/10

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(11)

avatar for vandermonde
vandermonde

Oct. 18, 2012

Under rating threshold (show) It would have been nice to have access to the challenges earlier. I think they're almost universally more interesting than the base game, and 5k reward takes long enough to get up to that people might quit before then and never see them.

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(11)

avatar for nikoloy
nikoloy

Oct. 1, 2012

Under rating threshold (show) if the controls is a little bit challenging for you, you can change the controls option... i changed mine too AWSD and dagger=E, slide=SPACE, parachute=Q. my configuration is easier to master and only need 1 hand. click + so everyone can see

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(858)

Developer response from SoulGame

This is a great alternative indeed, thanks ;)

avatar for SacredSpirit123
SacredSpirit123

Nov. 1, 2012

Under rating threshold (show) *sliding on chlothesline* *WOOSH!* *SLAP!* "Ow, my face! Dang birds... Wait, was that a THONG?!? " (0_0)

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(10)

avatar for g1noah
g1noah

Oct. 21, 2012

Under rating threshold (show) I don't usually comment on games, but I really appreciate the amount of efforts you put into creating a skill-based game. A skill-based game is always more difficult to make than an upgrade-based one. Bravo Soulgame! I am already waiting for the sequel!

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(50)

Developer response from SoulGame

Thank you, it's very encouraging !

avatar for Tylerjmidd89
Tylerjmidd89

Apr. 10, 2015

Under rating threshold (show) I got stuck in the ground and was infinitely running FREE COINS

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(5)

avatar for reeker88
reeker88

Oct. 19, 2012

Under rating threshold (show) I find this game very addictive, but at the same time it gets really boring when you start over all the time.. I know that you have added visual upgrades, but it would be much better, at least for me, if the game had a "Shop" or "Upgrades" section where we could buy and upgrade stuff with the money we get from the runs, thanks!

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(643)

Developer response from SoulGame

The current game has not be made for an upgrades system... I understand you don't like it, but I can't change it at this time. However, I plan lot of stuff for the sequel :)

avatar for charrrlie
charrrlie

Oct. 18, 2012

Under rating threshold (show) I can't exactly pinpoint why, but the fun factor just wasn't there. It had many good factors doing a great job for this game, but it just didn't work out... Maybe upgrades would help? Maybe replaying levels was just plain boring and gave you no sense of progress? Maybe the loot could help you go further in the game? Anyway, it just didn't cut out for me, although I see the potential in this. Don't throw the concept away, just give it more polish. Since you're reading and answering people's comments/suggestions, I bet we can have a great sequel! =)

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(1218)

Developer response from SoulGame

I hope so !

avatar for Shiro96
Shiro96

Aug. 5, 2013

Under rating threshold (show) Before complaining you wanted to skip earlier zones think about this: 1. The daggers and double jumps from zone 1 are ESSENTIAL for a good score. 2. The record is about zone 30 currently, if passed zones coul be skipped, that wouldn't be worth anything anymore. 3. You NEED the score from earlier zones, don't believe me? You can Actually get up to about 8000Soulons until ZONE 3, so starting at Z4 effectively costs you 8K soulons and ALL the daggers, parachuches and doublejumps, you would've found.

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(9)

avatar for cevgar
cevgar

Oct. 2, 2012

Under rating threshold (show) Having to keep track of double jumps drives me nuts! Frankly, I find myself not using them even when I have them just so I don't foul up my jumps when I don't.

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(325)

Developer response from SoulGame

I understand. But I had to find a way to limit double jumps because the game would have been to easy with infinite double jumps. I will find a better way to make it works in Rogue Soul 2 !

avatar for PTRguitar
PTRguitar

Dec. 20, 2012

Under rating threshold (show) Hello every one. I'm completed hooked by rogue soul! Great game. I have a 100% loot, done everything I can, according to the prices I'm a legend, but when I look at other players on youtube the i see that they're able to change their suits. I want to do that as well! but no matter how hard I'm looking for it within all the menus, I can't find it! Do i need to get to a certain zone before that unlocks or are the players I'm looking at on youtube all cheaters or otherwise players of hacked games? I'm hoping somebody has got an answer. I spend hours of playing on the last percent of my loots, achieving a platinum medal for Daggers master, and now i want to change my suit! Thank you for your help! :) PS.: Fantastic game, developer, amazing job!

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(8)

Developer response from SoulGame

Thank you very much for your nice feedback, we're glad you enjoyed our game. You can customize your character in the main menu, there is a "skin" button on the right where you can access all the skins you've unlocked. Enjoy !

avatar for clui
clui

Nov. 5, 2012

Under rating threshold (show) You get 10 coins bounty every 10ft walk... but only 10 coins when you kill a guard? I'm glad I don't live there o_o

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(82)

avatar for Captain20bucks
Captain20bucks

Oct. 18, 2012

Under rating threshold (show) 85% should be an impossible badge. I have all but 3 loot items and somehow I only have 69%? what?

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(64)

Developer response from SoulGame

Don't forget about getting platinum medals for Distance, Reward, and Challenges

avatar for insanemonki1
insanemonki1

Apr. 10, 2015

Under rating threshold (show) Great Game, using D F G though got me a bit confused, awkward placing on a keyboard for me, though once mastered, can slide my way though the tightest of places.

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(11)

avatar for wavehead21
wavehead21

Oct. 2, 2012

Under rating threshold (show) I think the fact that there are different enemies, obstacles, and the such in later zones is enough in the upgrade department. The main reason I find upgrades of some sort important is so that the game doesn't get stale. Some visual variation would be welcomed. Love the game, it's super fun!

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(235)

Developer response from SoulGame

Thanks for your feedback, we are glad to tell you that we just made a update including new customization feature (skins & weapons). Enjoy !

avatar for killerpro500
killerpro500

Jun. 4, 2014

Under rating threshold (show) I love how the knives pierce the wall

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(7)

avatar for Jackie7090
Jackie7090

Apr. 19, 2014

Under rating threshold (show) A Developer which responds!You are in my favorite list man/woman!!!

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(7)

avatar for yuske
yuske

Feb. 5, 2014

Under rating threshold (show) Why do I get a bounty for simply walking? Am I in a no walking zone or something... Although that does explain why nobody is chasing you.

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(7)

avatar for carrabbagel
carrabbagel

Oct. 26, 2012

Under rating threshold (show) In an age where the formula for most casual games is "grind, upgrade, repeat", you've crafted a game that's fun every time it's played. Fantastic mechanics, balancing, and design. Listen to the comments calling for improvements, or don't - just do what you think should be done, and I've no doubt you'll keep impressing in the future!

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(7)

avatar for R_A_W_R
R_A_W_R

Oct. 23, 2012

Under rating threshold (show) 4:30 am, can't stop. Ahhhhhh!!

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(7)

avatar for Eclipse_Angel
Eclipse_Angel

Oct. 18, 2012

Under rating threshold (show) WHAT KIND OF CITY HAS GIGANTIC HOLES IN THEIR STREETS

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(26)

avatar for arcseed
arcseed

Oct. 18, 2012

Under rating threshold (show) I would mind limited double jumps a lot less if the play control were better. As is, it's way too easy to use them up accidentally.

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(26)

avatar for sampy901
sampy901

Apr. 10, 2015

Under rating threshold (show) I forgot all the controls...

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(4)

avatar for NErdknews
NErdknews

Oct. 1, 2012

Under rating threshold (show) Glad to see another game from Soulgame! I loved soul driver and was anxiously awaiting a sequel. Although this is not a a sequel it is pretty close in the spirit and style of the game. BRAVO!

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(147)

Developer response from SoulGame

Glad the sequel pleased you :)

avatar for xandramas
xandramas

Oct. 18, 2012

Under rating threshold (show) how is 5000 soul a medium badge

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(25)

avatar for BoomFrog
BoomFrog

Oct. 24, 2012

Under rating threshold (show) I hate upgrades and am glad this game doesn't have them. Upgrades turn a skill game into a grinding game, I like my progress to be from my personal skill increasing. I would like to be able to choose the level I start on since the beginning is quite slow once your better at the game. The challenges are great btw, love the deadly path. Please DON'T add upgrades to the sequel.

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(16)

Developer response from SoulGame

Don't worry, we are planning to satisfy every players ! If we add upgrades, they will improve the game experience bringing new stuff, not necessarily making the game easier.

avatar for ElPlacebo
ElPlacebo

Oct. 28, 2012

Under rating threshold (show) Such strange city planning: "we should hang these perpetually swinging crates next to the inexplicable pit, I think it will draw a lot of garlic/apple merchants."

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(31)

avatar for Shiro96
Shiro96

Nov. 4, 2012

Under rating threshold (show) When you feel your combo dieing, get down to the road and throw a dagger, it's VERY likely, that you hit something, that saves your score.

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(6)

avatar for kHonUgaN
kHonUgaN

Oct. 23, 2012

Under rating threshold (show) The credits are behind the soulgame logo (Just because it took a while I found it).

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(6)

avatar for brightrune
brightrune

Oct. 28, 2012

Under rating threshold (show) I think this game is a bit underrated... The developer took extreme attention to details: The scenario art is impressive, and some scenario interactions (such as birds flying away) really add up to the the game sensations. Also, things such as the appearence of armors and Soulies conditioned to their usefulness give the gameplay a clean aspect, and demonstrate great attention to detail from the dev! Besides, I felt the missions bring extra objectives that help endure the back-to-start sequences. Of course there are always things to improve (maybe some gameplay interfering rewards for missions to compensate partial effords while you advance towards the final objective, for example), but what game doesn't? All and all, I felt this was a game created with greate care and attention to details, and I was really impressed with the results! 4.5/5

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(15)

avatar for emmthegryffindor
emmthegryffindor

Oct. 21, 2012

Under rating threshold (show) Why do the archers' arrows go through stone, when my character can't jump up through it? Just a thought.

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(14)

avatar for del2740240
del2740240

Oct. 21, 2012

Under rating threshold (show) I think sliding through a particularly big sheet on the line should count as getting a parachute.

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(33)

avatar for afklol
afklol

Oct. 17, 2012

Under rating threshold (show) Perhaps on the customization page, the new unlocks can come with their own benefits (Ex. the 2nd unlocked avatar comes with 2 parachutes)

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(58)

avatar for Diolki80
Diolki80

Oct. 2, 2012

Under rating threshold (show) After my first few tries I was begging for upgrades, but eventually I got the hang of it. Good game, and it's actually pretty cool how it makes you get better by practicing, not with upgrades.

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(10)

avatar for LegoPirate
LegoPirate

Oct. 21, 2012

Under rating threshold (show) Cool but hard!!!!

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(8)

avatar for weightwar
weightwar

Nov. 4, 2012

Under rating threshold (show) I LOVE how addictive this is!

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(5)

avatar for LordElros
LordElros

Nov. 2, 2012

Under rating threshold (show) 100% loot! woo! That was tough to do, but not so tough its frustrating. The kind of difficult that makes things fun. Thanks for the great game.

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(5)

Developer response from SoulGame

Thanks, congrats for the 100% !

avatar for Aquanova
Aquanova

Nov. 1, 2012

Under rating threshold (show) Is it bad i dance everytime i go to the loot room...?

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(5)

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