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Comments for Master of Fortresses

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z1ck12

Aug. 07, 2010

Under rating threshold (show) survival is too easy. i'm at wave 53, i have 182000 gold and the entire field is full of earthworks filled with grand cannons and green jackets. proof: http://img441.imageshack.us/img441/2885/mof.png

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(1)

Maykely

Aug. 07, 2010

Under rating threshold (show)

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(-10)

Trevayne

Aug. 07, 2010

Under rating threshold (show) wohooo!

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(0)

z1ck12

Aug. 07, 2010

Under rating threshold (show) survival is too easy. i'm at wave 53, i have 182000 gold and the entire field is full of earthworks filled with grand cannons and green jackets.

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(5)

Zyklone

Aug. 07, 2010

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(-12)

SpaceCatStudios

Aug. 07, 2010

Under rating threshold (show) I want to let you all know that I am currently fixing issues that have been reported!

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(9)

AncientMemories

Aug. 07, 2010

Under rating threshold (show) Also, you may want to revisit caltrops, they don't really seem to work for much

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(2)

shortguyy

Aug. 07, 2010

Under rating threshold (show) had to restart the easy lvl "Chaparral" twice due to bug so it wouldn't continue ... I really hope there will be something which can make troops walk agian and maybe not make them disappear all the sudden so the game will never end lol :p

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(3)

MMAGladiator

Aug. 07, 2010

Under rating threshold (show) Frickin' awesome game!

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(0)

Patricoo

Aug. 07, 2010

Under rating threshold (show) Great defense game especially for those who don't normally like tower defense games. It feels much more like a strategy and less like a battle against mazing or upgrade rushes. Plus the theme actually feels meaningful rather then a cheesy add-on.

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(1)

Trickymist98

Aug. 07, 2010

Under rating threshold (show) Very small glitch but for the "Grenadier officer" it says "+ 15% to grenadier reloadjkkjku rate" Rate + so developer can see this

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(6)

superhigh

Aug. 07, 2010

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(-11)

Timmeh7o7

Aug. 07, 2010

Under rating threshold (show) Are enemies supposed to walk through garrisoned walls? I doubt it. If I build a maze of occupied walls, the enemy walks right over it, or through it. Meanwhile, my guys shoot them while they leisurely walk by.

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(0)

AncientMemories

Aug. 07, 2010

Under rating threshold (show) I love this game, the only thing is it can start to freeze up when you get far enough into endless

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(0)

Vlae

Aug. 07, 2010

Under rating threshold (show) **BUG** sometimes while playing endless mode, the turrets stop firing (aswell as enemies) but animations continue and the enemies keep moving towards you're castle. In some instances the firing resumes and goes to instant lose. =\

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(7)

Jondalar19

Aug. 07, 2010

Under rating threshold (show) To all the "NEEDS BADGES" and "Press + if you think like me", Greg (And the Kongregate Staff) looks at the rating of the game. If you start to think about it, all the games will have some players that will want badges, so, if in every game that 100 people think "It needs badges" you have one "NEED BADGES" in the top comments, you will waste one fifth of the space where it could be something IMPORTANT, like an update from the developer, etc. Yes, this game deserves badges, but it wont have because we say it so, it will have it if the developers thinks so. Besides, Greg might still be in vacations... And while he is not here we will have no cheese and no badges...

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(5)

Thanatos10101

Aug. 07, 2010

Under rating threshold (show) Also got an empty bastion that i can't put a cannon on

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(0)

Thanatos10101

Aug. 07, 2010

Under rating threshold (show) **BUG** Always getting Zero Units Lost ach even though i never not lost a unit

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(3)

FLASHGAMER123456

Aug. 07, 2010

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(-8)

mrlousy

Aug. 07, 2010

Under rating threshold (show) time trial achievements cant be done. or at least i cant. and i timed myself and redid multiple of times

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(1)

gaztheman

Aug. 07, 2010

Under rating threshold (show) What is the point of "upgrading" units? Cost of conscripts = 30, upgrade to cannonist = 40 total =70... Cannonists cost 55

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(-1)

Ryboiii

Aug. 07, 2010

Under rating threshold (show) Omg none of the buttons works... I press menu or start and nothing happens.. Whats wrong with my comp

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(0)

KillerKoala

Aug. 07, 2010

Under rating threshold (show) The most intellectually challenging tower defense game I've ever played. Great idea and execution, with the calendar button especially. 5/5

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(2)

Jondalar19

Aug. 07, 2010

Under rating threshold (show) Weird... I ended an easy level in less than 5 minutes (I put the units very close to the warp point of the enemy) and I didnt get the anxious achivement...

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(1)

blockhead92

Aug. 07, 2010

Under rating threshold (show) and some of the achievements dont work like the double starting cash

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(0)

blockhead92

Aug. 07, 2010

Under rating threshold (show) very very good game speed up button doesn't work though or it just doesn't make it much faster plus holding it is tedious

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(1)

OJBriggs

Aug. 07, 2010

Under rating threshold (show) you should be able place cannons in any direction... diagonal / any degree and also when the round is over you should be able to readjust it and rotate it

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(1)

Grungeking

Aug. 07, 2010

Under rating threshold (show) Enemies wont walk on caltops. I wouldent either, but I've yet to have a guy walk over one even if its the only path, they just stop like a wall.

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(0)

BeKJ

Aug. 07, 2010

Under rating threshold (show) nice game but i think it shouldn't just base on defending it should be more like attack, defend, attack but still pretty good 5/5

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(1)

shortguyy

Aug. 07, 2010

Under rating threshold (show) Awesome game but i really diden't like the bug which made my troops stop shooting so the engineers could freely destroy everything -.-' (still able to hear the shoots but nothing visible difference)

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(0)

Dothgar

Aug. 07, 2010

Under rating threshold (show) Excellent game. 4/5. great UI, originality, and overall gameplay. Try to get rid of the ability to right clik and hit play, it makes the game look less professional, and it screw up the game.

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(-1)

tvincent87

Aug. 07, 2010

Under rating threshold (show) bought curtain wall for the french and it let me upgrade walls but didnt show as bought and was still greyed out. it also let me pay for it again but did the same thing

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(0)

Nuttyrocker

Aug. 07, 2010

Under rating threshold (show) It glitched on the last wave ! All the enemies went invisible and you cant see the bullets,only hear them.

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(1)

imtoawsome

Aug. 07, 2010

Under rating threshold (show) maybe you could make a sandbox mode, for the people who don't want the challenge as much as they want to mess around

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(105)

VoltesV

Aug. 07, 2010

Under rating threshold (show) Finished easy stage in 4 minutes, but no Anxious.

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(1)

abyssoft

Aug. 07, 2010

Under rating threshold (show) Update Has definately address the balance issue. Quite pleased with progress made.score revised 4/5

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(1)

Zulmaran

Aug. 07, 2010

Under rating threshold (show) excellent game, if a little easy once you get your head around it. The automatic healing perk, however, is not a good idea; a couple of enemies are stood shooting at a wall, chipping away at its health and it's healing only slightly slower than they're damaging it. I can easily see slightly weaker enemies being stuck infinitely, so remove the perk or weaken it.

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(2)

bobashnabala

Aug. 07, 2010

Under rating threshold (show) ok well i had a strategy on a level to place a lot of baricades to distract troops and then wen engineers came in they went after them and about 10 seconds later they all started going left and right constantly i clicked the calender about 20 times and still they just kept doing it i was on wave 18 of 20 :( can you fix this? if not thanks anyway...

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(1)

Vlae

Aug. 07, 2010

Under rating threshold (show) **BUG** sometimes enemies will get caught (still alive) in the the Trou de Loup, and if you're gunners are out of range you have to restart the level. =\

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(2)

khixan

Aug. 07, 2010

Under rating threshold (show) This is a really neat game. I would love to see a second version of it. It reminds me a bit of Pirate Defense with the traps. A few things that would make the game better for me - Please use an easier text to read. The script is very difficult to make out. After playing 40 rounds, I'm still not certain if I can do repairs in game or if I have to wait between rounds. Just some in-game clarification msgs and a little work on the menus (like deselecting a gun I'm not going to put anywhere) would help. I'm not going to memorize all those shortcut keys. Overall, very nice game.

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(0)

Gondorff

Aug. 07, 2010

Under rating threshold (show) great game a littlebit easy but still fun, a funktion to build a complete line at once would be great.

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(0)

Ob3ron

Aug. 07, 2010

Under rating threshold (show) Nice game but need some fixes, units get stucked too often, both engineers, and also enemy infantries that endlessly shoot walls (where your troops don't reach for example). Also more variety in units would be appreciated :)

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(0)

s20mike

Aug. 07, 2010

Under rating threshold (show) It looks like the addition of the fail safe button has broken the game - you can now freeze most, if not all, of the enemy troops in place by repeatedly clicking it, and your soldiers and cannons remain active, allowing you to annihilate the enemy.

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(0)

sideburn123

Aug. 07, 2010

Under rating threshold (show) Ok so im endless game, level 44, i have over 100000 coins, no units are getting injured, i have no more room on the map, my defense is unbeatable. What do i do now? theres no point in continuing. Seems like there should be awards or something for endless mode. Great game though, hope some of the bugs get fixed soon though :)

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(1)

Romak

Aug. 07, 2010

Under rating threshold (show) (7) More enemy types. All enemy types are generall the same. Have some enemies faster, some tougher, some who can shield themselves from specific units, some 1-per-wave boss units, some who can damage buildings beyond the front wall (catapults), etc. The problem is that the enemies are so similiar, it's pointless to even check what are they going to be and it gets pretty boring after a while. (8) The visuals in the game are generally bad and could easily be improved. Hmmm, that's all I can think. Anyway, this still deseves 5/5. Great job!

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(2)

Romak

Aug. 07, 2010

Under rating threshold (show) (4) More buildings and units. The current number of units/buildings is okay for the easy levels, as they end pretty quick. However, it would be nice if you could have additional units/buildings at your desposal in medium and hard difficulty that you can upgrade to. Most players will get bored of their units/buildings by the time they get to the hard levels. (5) Have the next difficulty locked before a few/all of the stages in the previous difficulty are finished. This will give the game a better sense of progress and completion. (6) The achievement screen is a mess (visually). Have it more orginized so the player can keep track on his work. The achievements themselves are okay.

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(4)

Romak

Aug. 07, 2010

Under rating threshold (show) This game is great and underrated. It's very addcting and fun to play. Just because of that I feel like addressing some of the issues in it. (1) fix the bugs (other people already pointed them out) (2) some stages are way too similiar to each other. (3) The speed-up button. It's incovenient and slow. This is a game in which you don't do anything during the waves, you wait for them to end. If you don't give the players something to do during the waves, at least make the speed-up button actually speed up the wave.

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(4)

Gentley

Aug. 07, 2010

Under rating threshold (show) Great Concept, Great Game! First tower defense game in ages that deserves the title "creative and new".

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(3)

ReccaSquirrel

Aug. 07, 2010

Under rating threshold (show) I rated this a five at first but dropped the rating to four. Enemies getting stuck and causing a game to be unable to advance without restarting is very, very irritating.

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(0)

daano

Aug. 07, 2010

Under rating threshold (show) got to day 41 in endless mode when the game froze. Cool game but it has some mayor bugs and should have been a little harder imo, 4/5.

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(2)

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