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Just got done playing the game.
I like:
*swapping the out carts to create new spells
*How you could interact with some of your spell (fire/lightning for flight and pushing around the summons).
*The increased viewing area for boss fights.
Most of the three card combo spells were strong, but by the time I got them the monster wandering around weren't really a problem to avoid with just one card combo spells. I found the stronger cards lengthened the play ability because of the play ability. If I wanted more of a challenge I could you the other spells. The level of difficulty was in my hands.
Other all I had a lot of fun playing this game.
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Great game, although in the later levels, it was WAY to easy, the house of lightning was really strong, and basically, the first fire card thing I used the most to fly around, kill things, and set things on fire.
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Also GIVE A MINIMAP! It want me to go right-down but to do that i seem to need to go through the wall,PS a teleport spell would be nice
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the game is good and easy , but takes soooooooooooooooooooooo long to finish it and gets too ''repetitive'' and the healthy system is a '' crap ''; anyway 3.0000001/5
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@milford - I have to disagree about summons. I find they are the best way to kill enemies with little risk to yourself.
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Decent game, but a little laggy. The weapons were A LOT more fine-tuned here than in the previous game, which makes it more enjoyable. The level designs, in my opinion, aren't as interesting as in the original though.
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Trying to be awesome is awesome. Great game but with unused potential. Flying, spells, overal gameplay 5/5. Graphics and too big levels 3/5. It just take too long to get from one end of level too another. Maybe posibility to make more then one quest at a time will make it better. still overall note 5/5
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after u complete tutorial, u can combine 2 spells, create earch, ALOT of tiny earths... and u can use ur spells to gain experience.. by brakign the earth u made
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Sadly to say - it's much worse than the first one. For example, some spells are useless, eg. fireballs and summons, and some, like the quake meteor or house of lightning, too powerful; in later levels there's nothing to do but fly around and look for things. Boring. Oh, and the level designs from first part were much more interesting; here there are only labyrinths. For this big step backwards: sorry, 2/5
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This game is ridiculously to hard.. i realize you're supposed to be a squishy wizard but wow.. you get 2 pumped if you don't get your hat and flying is a little hard to get used to.