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I like the concept, but I expected a bit more of a us against the world kind of gameplay. It started out promising then 35 in-game hours later, I produced the cure. Serious balancing issues here.
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PEOPLE! Like Isean from the top comments, I needed 1 more zombie to win, but he's nowhere to be found. It turned out that he was 'hiding' in the fog of war just beyond the visibility radius. Shoot blindly there and eventually (and hopefully) you'll get the last one, like I did. Also, never get to the last fight before all defences are up.
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So...I somehow make the cure first try, and then get attacked by an incredible amount of zombies, and my village defense suddenly dropped down to nothing when it was full before?
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Love this game! I'm addicted! Favorited it and gave it 5 stars! Begging for a part 2 with more buildings, village structures, guns, items, foods, drinks, etc. PLEASE!
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So I can cure the Zombie Pandemic perfectly fine but I can't mass produce it because I need 2 nails for the better lab? I call BS, use bullets as nails.
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Got cure first try on 4th day, shot all zombies on attack but still said I needed another so I then shot into the shadows out of anger and I hit the last one. Gotta watch out for them lurkers.
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gets cure first try on the third day, loses to the sheer number of zombies that attacked the settlement that only had ladders and loopholes surrounding its labs
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I enjoyed the game mechanic except for the cure invention which seemed a bit random. Here, work on saving this village full of people and then play Russian roulette with them for a cure. Rather than replay the first part of the game repeatedly I just scrolled down on the comments and found the recipe for the cure.
The final battle was also disappointing, I think I needed one more zombie to cure.
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needs more stuff, like the idea and the direction this game could have went, but its just too simple. but i like the idea
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finding weapons allows you to shoot faster. If you hold down the mouse button and shoot faster. Building towers increases the fire zone (size of your red circle). You only need to get the red circle (your mouse) around a zombie red circle to kill it while holding the mouse button down.
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my strategy for the game is to send all of the squads out and loot two buildings for each squad, then once time goes down to hour 8 i bring them back and they drop of their stuff. then i make team A and B chop down trees, and team C and D search the ground around the town, once the time goes down to 3-4 hours i bring them all back. searching the ground will get you tons of glass, rocks, nails, wood boards, occasionally weapons, but after a while you need to expand out and collect from grounds further away from your village. i have won almost every game i have played this way, but what really screws you over is the time, you have to have all your guys in before the 2 hour mark, cause if they are not at you walls by then they are pretty much shafted right then and there.
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Honestly the game would have been better if
-The people reproduced over time. (Or do they do that? Idk, I can never get past the second attack XD)
-You could SEE when the zombies attacked.
-If the zombies either moved slower, or you could shoot faster.
Any of those would have made this game the shit, man XD
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Egh... nice concept, pretty poor execution. The combat was really painful, and I wasn't sure how I was supposed to fend off such a massive horde by killing them one by one with such a low rate of fire. Don't know if you needed all the upgrades to actually beat the game or not.
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Loved the game, It's amazing.. It would be lovely if something else like this were to come on congregate (If so, I would hope it is from the same person/people) :)