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I've came back to play this game soooo many damn times >.> Though having a few civilians blooming spontaneously combust into zombies when they are like only a few paces away from the town is a pretty crappy thing to have...
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*gets lab*
*gets advanced lab*
*makes cure on the first try*
*survives the attack on day 3 no problem*
*game literally lasts less than half an hour*
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Aw man. Died at the last sec during cure manufacture. Didn't know manufacturing cure would draw zombies. It was only day 3
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It would be nice to be able to see what a squad is carrying, and whether they are walking for wood, searching, looting or just moving
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o.o wtf hapend all of a sudden there was a fire rite at the start of the attack before the zombies got here and mi defence just droped to 0 in seconds o.o
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I like the concept, but I expected a bit more of a us against the world kind of gameplay. It started out promising then 35 in-game hours later, I produced the cure. Serious balancing issues here.
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PEOPLE! Like Isean from the top comments, I needed 1 more zombie to win, but he's nowhere to be found. It turned out that he was 'hiding' in the fog of war just beyond the visibility radius. Shoot blindly there and eventually (and hopefully) you'll get the last one, like I did. Also, never get to the last fight before all defences are up.
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So...I somehow make the cure first try, and then get attacked by an incredible amount of zombies, and my village defense suddenly dropped down to nothing when it was full before?
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Love this game! I'm addicted! Favorited it and gave it 5 stars! Begging for a part 2 with more buildings, village structures, guns, items, foods, drinks, etc. PLEASE!
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So I can cure the Zombie Pandemic perfectly fine but I can't mass produce it because I need 2 nails for the better lab? I call BS, use bullets as nails.
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Got cure first try on 4th day, shot all zombies on attack but still said I needed another so I then shot into the shadows out of anger and I hit the last one. Gotta watch out for them lurkers.
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gets cure first try on the third day, loses to the sheer number of zombies that attacked the settlement that only had ladders and loopholes surrounding its labs
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I enjoyed the game mechanic except for the cure invention which seemed a bit random. Here, work on saving this village full of people and then play Russian roulette with them for a cure. Rather than replay the first part of the game repeatedly I just scrolled down on the comments and found the recipe for the cure.
The final battle was also disappointing, I think I needed one more zombie to cure.
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needs more stuff, like the idea and the direction this game could have went, but its just too simple. but i like the idea
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finding weapons allows you to shoot faster. If you hold down the mouse button and shoot faster. Building towers increases the fire zone (size of your red circle). You only need to get the red circle (your mouse) around a zombie red circle to kill it while holding the mouse button down.