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what the heck the final battle is like trying to fly with one feather on each arm. NOT POSSIBLE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Glitch: If multiple squads all reach a lootable building at the same time, each loot screen cancels out the previous one. You can still get the items by re-entering the buildings, but it would be better of the loot screens just stacked so you could deal with them one at a time.
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It should warn you before you mass produce that it incurs an abundance of zombies in the next wave. I had only 2 defensive buildings, would've spent a day building stuff if I'd known. 3/5
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Just a hint, the cure will work, what ever you do. I found a cure by putting nothing in it xD It was just empty and it worded so... ^^
Nice game but way too easy. I finished it in 69h and 4 minutes (a bit more than 2 days because of the cure production attack).
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I must say, the cure was so simple! Clicked around with the chemicals then said to myself 'Screw it.' I told it to make a drug with 0 of each chem. What did my drug do? Well gosh darn, it cured the zombies! All they needed was a bit more oxygen in their blood!
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This is what I got for winning:
YOU WON!
Time taken: 34hrs 24min
Final score: 12,702,420 pts
I have no Idea what is considered a 'good' final score, so let's post our winning scores
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Found the last zombie by randomly shooting the "cure" darts all over the screen, including the blacked-out areas. Then I was treated to another ad for Dead Frontier for my ending...
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8 zombies first night,10 zombies 2nd night,and 8466521 zombies on third night IN SIBERIA! O.o anyway it's a really good game! :)
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I wish we can do different cities or move to cities, possibly have a world map or a map of russia so we can try to fend off zombies in different cities and surroundings? Also more weapons and lootable spots would be nice. Zombie bosses could provide a fair challange against those larger cities.
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you guys can click on the ground and search the area, if you looted all locations. this way you will be able to build more stuff.
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Day two, found cure. Day three, built advanced lab. That night, one zombie slips through defenses into the city. City's life begins plummeting to zero in 5 seconds for no apparent reason.
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Day 1: Found a huge cache of weapons. Should prove useful
Day 2: Hunch was correct; Zombies are harmless.
Day 3: Looted everything. Maybe I should try my hand at a cure now that I have nothing to do...
Day 4: Synthesized a cure and injected a volunteer without him knowing. You know, to avoid the placebo effect.
Day 5: Zombie apocalypse over just in time for the weekend!