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Ugh, waiting... I don't understand the games logic for score submission. My score on the high score board is slowly creeping up. Someday it'll get above 2000...
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I have only played Cirvival Mode 3 times. First time I got 1851. The other 2 times I got 2000+. Guess which one of those scores is the only ONE to register... what kind of logic is that???
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I have to agree with the others, the use of a limited amount of explosions together with a timer shouldn't exist on a game of this type. Having a limited amount of explosions requires us to wait for an exact moment to blow them up, but the timer punishes us for that. This makes an insane amount of precision and luck needed, which takes out the fun and skill factor from the game. Cirvival mode was actually the best part of the game, having unlimited explosions removed the limitations, and thus we can freely have fun with the game. 3/5, just because of Cirvival.
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Some of the higher levels initially seem like they would require luck. But if you think them through well then they are possible to complete on a regular basis.
I liked the concept where you need to explode a few circles, to rearrange the circles in a way that you can clean them of with the next shot.
There is also some skill required to manage the direction of motion of the remnant dots after the blast.
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Really frustrating when I was almost though normal mode but had to quit -- back to level one. Would be much better if there were level select.
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There are two main problems with this game. First is the timer. A lot of these types of games, including Cirplosion, require patience and timing. By adding a timer it rushes the player to quickly make choices, and only those with really good reflexes can act accordingly. Everyone else, it just comes down to if you're lucky enough to make a large circle. The second problem is the borders. They're invisible or something, because my circles break for no reason at all while I have it anywhere near the edge of the screen. I'd prefer if the borders didn't burst the circle at all, really.
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For badges, play a couple Normal to understand it. Once you lose, go to challenges, find the guinea pig. When playing Cirvival, click rapidly a couple times to spawn more orbs, then trap a couple at a time til they are gone, and repeat. Should be easy to get 2k with that method(i got 2208 first attempt).
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Who else found the later levels in normal mode harder than the challenges? The thing with the challenges is that they have a clearly defined method you can figure out. Normal mode levels just have a screen full of orbs >.<
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Why does the timer go up by increment slowly? Whats the coding behind this?
I just can't figure out how that would work!
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gotten over 2000 points in cirvival mode 4 times and it still says i only have 1599 as my top score. which isn't a score i ever made
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If you don't understand how get 2000+ here is a tip to you:
When you explode more than one dot at cirvival in the same explosion, you receive more time. And you receive points with time, so, more time = more points. Touch some orbs or edges to create more dot's, then kill them all!
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urgh... the techniques for finishing the challenges are blatantly obvious. sadly the predictability of the execution is lacking. this makes it seem like i am battling your game instead of a good puzzle-action game. it's annoying enough that i don't want to play the challenges just to unlock survival mode, so i can try to earn the hard badge.
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Why does it have to be ALL the orbs? There's nearly always a few going in a different direction. Combined with the timer and amount of explosions, it comes down to luck most of the times...bad game
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Grr, I want a restart button!
I like the game, but most of the time I just know from the first click that's it's not going to work, getting stuck waiting for the timer only frustrates me more.
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If the game started out the same way every time (like in the challenges) I may understand why this isn't too complex. The fact that normal mode is random, and an extremely unforgiving timer, prevent me from rating this higher. 3/5
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I will specifically waste a whole explosion on those evil little orbs that feel the need to race around and not wait for their turn to get blown up and then just keep screwing me up.
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"The difficult part will be in unlocking Cirvival mode by completing all the challenges!" How right you are, I made the 2000 points without understanding Cirvial Mode at all^^
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Need a Reset Button? Don't wait for the timer to run out, just click away until you use up all your cirplosions. It doesn't take long to become a pro at resetting with this method.
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Well, I just can't do Challenge #12 - it's the only one left. One day I might come back to this game and give it one more try. The fact that the Hard badge seems to take eons to load does not help, though.
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cirvival mode isn't that hard, just make several appear in the start then wait until the right time to earn lots of time back!
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For the hard badge... Once I got my 2000 points (barely got my first try). I looked at the badge and saw the Best So Far barely over a hundred. But noticed it go up. So if you all wait and go do something else while waiting it will go up over time. My Best So Far went up by like 40 every couple minutes.
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It would be nice if the area field was in a square and not a rectangle. This would cause more problem solving and less luck based requirements.
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Horrible, horrible game. Badges and game from hell. Easy or not, the game was irritating beyond belief and just plain poorly thought out. Ugh.