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This was a good puzzle game. I especially liked the earth section. There were a lot of variables to play with, so it felt like building rather than finding a solution.
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awesome game and definitely one of the best puzzle games I have played here on Kong.
The music was okay, but could be a little better.
Oh, and 5th earth level was the hardest level in the game by a good margin in my opinion.
still, 5/5
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Pretty original for this genre but don't see what burning wood and rusty metal have to do with balancing the elements... 4/5
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Nice game but few last levels pretty much spoiled it, puzzels are still easy but you have to play them over and over again just to find the right place for the bomb. One pixel works, but the neighbouring not, thats a bit lame.
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Maybe for the sequel you could add the element of lightning? That would be cool, have to conduct energy or something close to that... Great game, excellent graphics, and outstanding puzzles!
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How the hell does this still only have a 3.76?? That is an absolute disgrace to it. For me it's a 5 star game but I think overall it deserves at the very least a 4.
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this game is cool but what would be better if the flamesth recomeout of the block acually hits anothe thourgh a wall or something like glass
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Having issues with 4-12. When I have multiple bombs out there and change a timer, it seems to affect the other bombs' fuse length (without changing what their timer says). It makes it nearly impossible to get with trial and error.
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Nice game, not too hard, not too easy. That will be nice if the system would ask for confirmation before you actually reset all the bombs.
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Great, original game that isn't too challenging or too easy. The graphics are very good, and it's nice to have a puzzle game that doesn't involve waking up shapes! 5/5
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Sometimes I find that timed bombs set at 4 seconds drop to 3.9 after resetting. I doubt it'd make a difference, but it's annoying to keep pulling the fuse back up to 4.
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Good game,just needs the time to be longer,seeing asthough on air i was an inch away for the fire and it comes up with Mission failed!
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For the time bombs when you go to adjust their position slightly it is annoying how the bombs first center on your cursor. This makes the adjustment twice as hard as you first need to center your mouse as best you can to avoid moving them when just grabbing them, and then of course the task of actually moving them.
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The 'clear bombs' button is in a terrible spot. I kept clearing my bombs after clicking retry in the timed bomb levels.
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In many puzzle games, the difficulty comes with annoying timing situations. I found this one easy, perhaps because you made a very good user interface. The time bombs were a great idea.
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Nice game, not frustrating, maybe a liiitle bit too easy for freaky puzzle fans, but i enjoyed it. but one thing i have to criticise: the time the game is waiting after the last detonation is a bit short. sometimes i know one bit of wood would reach the fire, but it was time out before it could. it limits the imagination for different solutions which would work, too.
Thanks, I did already increase these timeouts a few times, especially on the sky levels. I really thought they would be long enough! Will look at increasing again...
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Well done, i look forward to a sequel, very clever designs. i also agree with several saying that it was easy, however it is challenging enough to be fun. i reccomend that if/when you make an addition to this series, like you did your element sections, possibly have difficulty subsections. just something to think on, great game! 5/5 :D
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The keyboard controls are really appreciated when working out the earth levels. One thing about the timer-it would be more speedy if the default behavior was just place bomb with 0 seconds, and have the option to change the timer.