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Earth was probably my favorite part. The game wasn't super challenging, but at least I'm not complaining that it was impossible.
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Extremely fun! It may be easier in the sequel if you can explode the bombs in order with the numbered buttons, so for example to explode the first bomb placed you place 1 etc. Brilliant game though, I look forward to the next one.
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good game, quite fun and some areas are challenging, i dislike how in some levels once you use all your bombs and it looks like you will complete the level but it cuts outs and says fail. This game for me was overall a little easy but i look forward to a sequel :D
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Fantastic. Time bomb areas required a little too much trial and error but once I understood the concept it was just fine tuning. Five stars. Can't wait for badges.
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Fun game! I especially like that the bombs stayed put on a fail since I can never remember that pattern I used! 5 stars.
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Liked this game quite a lot. Smart to present the various mechanics as themes instead of just random new powers/abilities/mechanics in a void of nothing, good presentation. 4 stars.
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This is a really good game. It's cool how the levels get progressively harder as you go on. And the earth levels are just crazy! XD but still good.
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5/5 and fav'd - good, fairly unique, not overly difficult but not overly easy either, and without the annoyingly precise clicking (in terms of both position and timing) that most of these games require. Best physics puzzler I have played in a long while.
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I don't know why people complain about the Earth levels. I actually found it fun as hell to fine tune everything. There's just something about that "A-HA!" moment when everything works together, like a Rube Goldberg, and you succeed in completing it.
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Great game, thanks. It managed to hit just the right level of difficulty for me -- challenging without being frustrating.
There was one (minor) exception to this. The herding level (sky 10) requires precise placement and detonation timing, which I was unable to manage consistently. It would have been less frustrating with time bombs making the timing consistent between runs and allowing me to tweak details without the blocks shooting off in different directions each time I clicked. This didn't really impact my enjoyment of the game, though. It just struck me as a bit odd that only one level required this kind of precision.
It doesn't necessarily require timing precision but it depends very much on how you approach it. This level has more "degrees of freedom" than almost all other levels, in that you can try different strategies and there isn't one solution or a "puzzle" to solve. I agree its quite hard and actually using the timed bombs making replay easier would make sense :)
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I rarely complete puzzle games, but this one had just the right amount of trial and error, simple but not boring, a bit hard to time but not frustrating
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This is a very addicting game I just got done completing all the puzzles looks as if the developer put as much time into developing this game as possible (including when you get the the final part with the timed bombs). I hope to see badges added in the future. 5/5
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This was a good puzzle game. I especially liked the earth section. There were a lot of variables to play with, so it felt like building rather than finding a solution.
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Maybe for the sequel you could add the element of lightning? That would be cool, have to conduct energy or something close to that... Great game, excellent graphics, and outstanding puzzles!
Try refreshing the page (shift-F5 should force a reload). Earlier versions didn't have the Kongregate stats added. If that doesn't work you could try clearing your browser cache and reloading (hopefully that won't wipe your progress, it didn't for me).
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awsom game should add new bombs like nucleur or thunder or flaming and also add seeds ice lave and water gravity ( turn off the lava or send the lava to the right position) glue (stics somthing in the plae) and a create your own lvl thigimabob
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I liked this game, but at first it looked like a carbon copy per se of other games. As it went on, it really showed a couple new ideas and was really original. timed bomb level are my favorite. Great game.
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I loved it and wanted more. Should make another, and in the next one make it so that players can make and submit their own levels, also add more challenging levels. Earth was a lot of fun, I love watching chain reactions like that. 5/5
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Great idea with the timed bombs, they were a lot of fun to tinker with and no need to stress over mouse clicks and specific timing.
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It's not difficult but it's a fantastic mechanic. I love the trial and error and not having any sort of 'shot' counter that's a little too common in explosion physics puzzlers. Especially in the last set, being able to tweak my chain reaction by tenths of a second and quick resets was a stress-free brain exercise.
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It bothered me a little that you included levels outside of the earth set that relied heavily on timing, but it didn't bother me enough to discourage me from playing. Beyond that, this is what puzzle games should be like: simple in their concept, but creative in their execution.