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Really nice game!
Only thing that bugs me is that u dont get the exact same timing when you restart the earth levels. Sometimes is goes in with x.5 seconds and sometimes u need x.7 seconds to do the exact same thing. oO
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Very good game. Nice variety in the levels, and satisfying when you get some of the harder timed puzzles right. Overall it was a bit short and easy, but still a 5/5 puzzle game, good job.
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The sequel should have the twelve elements from... Elements. Fire, Water, Air, Earth, Gravity, Time, Aether, Death, Darkness, Light, Life, and Entropy. 12 in all. And stick in Balance, maybe, as a secret set of levels when you beat them all? PS. Move the timed bombs to Time. (duh :D)
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Maybe you need the earlier levels to teach the player the game mechanics, but I felt like the "earth" levels were by far the most entertaining and original part of the game. I also like that you can use the bombs to block paths. 4/5
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Great, original game that isn't too challenging or too easy. The graphics are very good, and it's nice to have a puzzle game that doesn't involve waking up shapes! 5/5
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Nice game, but it can be more suitable with the concept. tha game is all about burning. (the fire) the water is used on the metals, its good. but i prefer for earth and air like their specialities. for ex. to make seeds grow(earth), to blow up with air pressure(air), to fill in air for baloons(air), to plant seeds(earth), to water the dirt(water+earth) it will be more options...
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All the days of my life, ever since I was born, I've never played a game like this game before.
5/5 I hope you make a sequel (or a level pack).
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I really ripped through this game. Only got super stuck on one level. Super simple concept, yet super fun. Nice work bro.
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think there needs to be a longer timer for the sky levels or making it so that the levels don't fail until all blocks have stopped moving. still, very good game and i am enjoying playing it. there are some challenging levels. look forward to a sequel ;D 4/5
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Insanity is oft described as doing the same thing over and over again and expecting something different, so you can describe sanity as doing the same thing repeatedly and expecting the same result. but what about those cases where you do the same thing and get an entirely different result every time? because that would describe this game perfectly.
I see what you are getting at but it's not really correct. The physics will replay the same if you do the same thing. Just try replaying timed bomb levels without changing anything for example. If you do something a little different, there is a chance that it will lead to a big change in resulting physics - this is pretty much true of all physics-based games and I tried to design levels in ways that would minimize this as a problem.
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Puzzle games games usually hurt my brain, but this was relaxing. Hitting my head against the wall doesn't help either... :(
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I will recommend that you space out the confetti explosions at the end as to not create a sudden, unavoidable lag spike.
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Pretty original for this genre but don't see what burning wood and rusty metal have to do with balancing the elements... 4/5
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Nice game but few last levels pretty much spoiled it, puzzels are still easy but you have to play them over and over again just to find the right place for the bomb. One pixel works, but the neighbouring not, thats a bit lame.
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Best physics based puzzle game I've seen in a while, can't wait for the next one. Could be interesting to incorporate changes in bomb strength.