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level 45 is blind luck. The balls NEVER bounce the same way, even if you fire them in the EXACT same spot at the EXACT same power. 3/5. was fun until now.
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again the main problem with this kind of games... after some levels they stop being "strategic", and start being "oh god pls pls pls god pls god let me hit 5 shots in a row at that single pixel that is required to win"...
aka, most of later levels are purely luck based...
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I'm sorry IronHeart, but you don't like it because you have to be accurate? Would you prefer it if it had autoaim? Being accurate is one of the two challenging parts of this game. Also, projectiles falling below where you aim? That's called gravity. Don't complain just because you don't understand physics.
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i started out on kongregate sucking in all badges that i could get my hand around but games like that one make me doubt my sanity... i stopped playing it after easy badge 2/5
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Finally got this damn badge, that thing should be at least a hard. there's something i always hate on games of this type, and the developers insist in doing: after some time, the creativity ends, and they stop making strategy levels, and the rest of the game just becomes luck based pixel perfect garbage. that totally ruins the game, turns it from fun to frustrating. so, if you want to make a shoting game like this, don't extend it longer than your creativity can go, that will just ruin your game. Well, now that i got this badge, i'll play some Vertigo: Gravity Llama to relax.
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level 45 is possible with 3 shoots: 1. shoot left a litte below 90° and you hit both boxes on the left 2. shoot the two connected squares above you (left) shoot them as left as possible 3. shoot a little below the 4th nail right bottom corner - the 4th shoot free so you can miss 1 shoot (picture: https://dl.dropboxusercontent.com/u/14330739/1/lvl45.jpg )
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totally spent like 5 minutes just messing up the main menu. :) this is one of the best interactive menus I have seen!
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Level 45 isn't hard at all, if you look at what it's called, it says NSEW, which means north south east west, simply shoot one straight down, straight up, straight left, and straight right and you win, don't try to get angles to magically work for you
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I love how a refrigerator falling top first lands on a painting and neither takes significant damage...in fact, anything that lands "straight" seems to take no damage of note...
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Excellent game! I love all the improvements it made from the original. Much better than the first one, which is no easy task. 5/5 for all the addictive, yet non-frustrating challenge Max Damage presents, and it's appealingness for everyone, hardcore and casual gamers alike.
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Not that bad of a game, pretty bland but entertaining, but it suffers from the far too common fatal flaw so many puzzles games succumb to...perfection. I absolutely despise levels where you have to do it perfectly, no shortcuts or anything there's one way to do it and one single angle to do it. Let me say now if any of you make a puzzle game, I'm begging you not to have perfection levels, they can sometimes completely kill a great game.
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Here's a guide for level 50 for those of you who are struggling, try to inflict as much damage as possible on each step:
1. Normal - Microwave
2. Triple - LCD Monitor
3. Bouncy - BBQ ( Full blast on the right edge)
4. Explosive - Plasma (this is the tricky part, hit the left edge and get it to land right next to the entertainment unit, where the microwave was.)
5. Flaming - Knock the bookcase onto the artwork.
6. Laser - Fridge (just destroy the fridge itself)
7. Machine Gun - Drill on the Plasma and the Entertainment center right next to each other.
Press + if this comment helped you!
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There is a fine line between challenging and annoying. Anfortunately due to heavy dependance on randomness in many situations, this game crosses that line too many times.
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would be good to add a "undo shot" button so that we can reset that only shot we missed and not have to frustratingly redo everything again. if u ever plan to release max damage 3 that is.
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37-40 times before completing level 45. And then 30 times before realizing that level 39 could be solved shooting quickly the three balls in random points, and then 40-50 times in level 50 because no matter what, the damage was always different and few bucks under the threshold. WOW
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This game has absolutely terrible physics. Even if you know the solution to a level, you're very likely have to try 20+ times to find the exact right pixel to take the shot. That's just poor game design 1/5
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I'm super tired of seen these school project getting badges, super dull, boring and been done 8 milions times already before. Nothing new, no upgrade, no weapons no... whatever, this sucks end of story...