Comments for Red Rogue

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OrionFive

Dec. 7, 2012

Under rating threshold (show) I identified Balrog, but didn't get the lore :(

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(2)

Jiberish001

Dec. 7, 2012

Under rating threshold (show) I REALLY wish that teleport was not apart of Holy's random enchantment. I see teleport as a curse on a weapon. :)

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(20)

Jiberish001

Dec. 7, 2012

Under rating threshold (show) It would help a lot if you and your minions equipped weapons and armor were always the top items in the menu. Especially for the often times of having to check for recovered stolen gear that's been de-equipped.

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(1)

Toast_OfWar

Dec. 7, 2012

Under rating threshold (show) Oh man, those forchans just wont give me a break...

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(1)

persues123

Dec. 6, 2012

Under rating threshold (show) what an un oredinary game

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(0)

josh4556

Dec. 6, 2012

Under rating threshold (show) I was killed by forchan

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(0)

HappySeaGoat

Dec. 6, 2012

Under rating threshold (show) Haha, my last character was killed by some monster's quickening. And now I randomly killed Balrog by my quickening! Sweet, sweet revenge!

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(2)

thylevitrue

Dec. 6, 2012

Under rating threshold (show) @wisemage that's the point of a rogue-like game its to explore and figure it out (your self) which are best and what works against what. its fun

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(2)

wisemage

Dec. 6, 2012

Under rating threshold (show) After some more play, i really only have one complaint, but it is about all rogue-likes. There is not enough explanation. What the hell do the runes do? light is self-explanatory, the rest arent. Not knowing when youll meet something that one shots you even if you clear the levels is another pain. And the weapons arent explained at all.

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(-1)

wisemage

Dec. 6, 2012

Under rating threshold (show) a truly wonderful roguelife. Favorited. Definitely gonna be playing this a lot.

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(2)

Jiberish001

Dec. 6, 2012

Under rating threshold (show) It would be nice if hotkeys didn't move the menu position. For instance when using a hotkey for turning on/off the dogmatic mode.

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(2)

Jiberish001

Dec. 6, 2012

Under rating threshold (show) You can't set a hotkey for the map, but you can set one for a quest? O_o And all it does is go to that quest in the menu but doesn't open the menu. So a map hotkey would require you to open the menu anyways it seems, because the map isn't a window in and of itself as far as I can tell, it's just part of the menu. So, yeah, a separate map that's accessible from a hotkey would be great. :)

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(2)

karserus

Dec. 6, 2012

Under rating threshold (show) What is the current point of the underworld? I only ever get sent to Charon's Boat or whoever the reaper guy is. (if you use a mace I found out you can stun him but still not do much else)

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(-1)

TheShort

Dec. 6, 2012

Under rating threshold (show) Ran into a bug: If your last menu selection was a quest that you just completed, the quest is removed from the menu and the menu doesn't work anymore.

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(1)

pgladney

Dec. 6, 2012

Under rating threshold (show) Works now. Not my kind of game, but very good still.

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(0)

Avatarslayer666

Dec. 6, 2012

Under rating threshold (show) A hotkey to open the map would be nice!

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(1)

szanth

Dec. 6, 2012

Under rating threshold (show) Also the difference between a Kobold Face which has no level and is armor, and Level 5 Fire Flies.

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(-1)

szanth

Dec. 6, 2012

Under rating threshold (show) It'd be nice if I could know the stats of the weapons I'm using.

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(-1)

Djann33

Dec. 6, 2012

Under rating threshold (show) if i lose my minion do i ever get him back?

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(-1)

Djann33

Dec. 6, 2012

Under rating threshold (show) is it just me or am i missing a lot of info....

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(-1)

pgladney

Dec. 6, 2012

Under rating threshold (show) The game won't load. I'll increase my rating once it's fixed.

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(0)

Celidah

Dec. 5, 2012

Under rating threshold (show) If I'd been told that someone made a spiritual sequel to Rogue--let alone a darker & edgier one--I would have been incredulous as how that could possibly work. However, I'm truly impressed by your work. I love the way you blended Rogue's gameplay with the action RPG mechanic (and some fresh elements), AND provided the option for the original turn-based mechanic. I'm also surprised and delighted with how well the moody, emotional story works. It seamlessly fleshes out the framing device of Rogue into a real storyline. As someone who still plays Rogue, I say well-done. This feels like an honest-to-goodness sequel to me and a very worthy successor. I'll be playing this for days. :)

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(6)

assburgler

Dec. 5, 2012

Under rating threshold (show) um, why can you level up forever by leaving the dungeon and whacking on the wheel to the right? and why does it the chest not open anymore?

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(2)

Jiberish001

Dec. 5, 2012

Under rating threshold (show) I think the minion AI should only anticipate left and right movement, not up and down. He should only _follow_ up and down. When fighting near a ladder, the minion may climb the ladder instead of helping. When fighting on a platform, the minion may drop down instead of helping.

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(158)

Jiberish001

Dec. 5, 2012

Under rating threshold (show) When do you get the ability to jump?

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(1)

Jiberish001

Dec. 5, 2012

Under rating threshold (show) The sewers guy is too hard. :( I went to bed last night with kick-ass crossbow and level 8 fireflies armor with enchantments. Started back up today in the sewers, and got killed with 1 shot from him. >:[ And it was a shot I had to take, because when he's on an upper level you can't climb up a ladder and dodge his bolts fast enough.

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(0)

monokulture

Dec. 5, 2012

Under rating threshold (show) Saw this on RogueBasin today, so I logged into my account for the first time in two years to check it out. Took me a few minutes to acclimatise but it was totally worth it! Really good work on the UI, I found it pretty intuitive and quick to navigate, which is always a plus when it comes to RLs of any kind. There's nothing more off-putting to me than having to figure out yet another aniquated and convoluted NetHacky control scheme.

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(8)

Scurvy_Driftwood

Dec. 5, 2012

Under rating threshold (show) Woah, good to see this in kong. This game is pure awesome. 5/5

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(3)

derekthesheep

Dec. 5, 2012

Under rating threshold (show) So, amazingly Red Rouge is rougue-like.

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(0)

ZStoner

Dec. 4, 2012

Under rating threshold (show) Well, I can wear their FACE! That's new.

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(2)

taco01

Dec. 4, 2012

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(-13)

thesimplicity

Dec. 4, 2012

Under rating threshold (show) Main, I love that UI! So slick.

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(0)

xandramas

Dec. 4, 2012

Under rating threshold (show) any benefits from reincarnation aside from starting over and losing all progress?

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(0)

Azgara

Dec. 4, 2012

Under rating threshold (show) I actually need to know something tho: if i equip a cursed item, is it that i can NEVER equip anything else? If not, then how can i know it's cursed before i equip it ? Otherwise awesome game :)

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(0)

Tecnoturc

Dec. 4, 2012

Under rating threshold (show) I know I've posted a comment already but I can't get over how awesome this game is. Adding it to my favorites

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(0)

xandramas

Dec. 4, 2012

Under rating threshold (show) really cool, interface is a bit confusing but its fun

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(0)

Tecnoturc

Dec. 4, 2012

Under rating threshold (show) Great game! Good atmosphere, content, MULTPLAYER?!?! Wuuuuut 99/5 stars.

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(0)

Koitenshin

Dec. 4, 2012

Under rating threshold (show) Am I the only one who ascended to the Overworld and ground my levels there?

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(0)

idespam

Dec. 4, 2012

Under rating threshold (show) you sir reinvented the roguelike user interface

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(0)

doommaster3

Dec. 4, 2012

Under rating threshold (show) brainisdead your username is very fifting

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(0)

theBanditjoS

Dec. 4, 2012

Under rating threshold (show) MINONNNNN!! :>> EATS KOBOLD HEARTSSSSS

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(2)

brainisdead

Dec. 4, 2012

Under rating threshold (show)

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(-17)

jurk182

Dec. 4, 2012

Under rating threshold (show) kool all around good game. fun

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(2)

DragonKibble200

Dec. 4, 2012

Under rating threshold (show) Has nobody noticed the the amulet of yendor = NetHack?

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(0)

Nuffin_

Dec. 4, 2012

Under rating threshold (show) REALLY GREAT GAME. Need badges though. :D + if you agree 0 u 0

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(36)

Developer response from st33d

Need to give it a little time to confirm the game is stable (very hard to track bugs when you can do odd things like enchant your bow with light or gain the ability to walk thru walls). Then if there's enough demand we'll see about some badges. Feel free to make suggestions.

Geenf11

Dec. 4, 2012

Under rating threshold (show) Quite good! Played this before, glad to see it on Kong. And if you're complaining about confusingness and permadeath, you're an idiot because THAT'S THE POINT OF A ROGUELIKE!

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(71)

bastischo

Dec. 4, 2012

Under rating threshold (show) 4/5 for uniqueness

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(2)

honnza

Dec. 4, 2012

Under rating threshold (show) If the dogmatic mode is on, the movement should be quantised. Otherwise, you'll waste time trying to align with that ladder, it's hard to fall exactly one level...

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(0)

Erandus

Dec. 4, 2012

Under rating threshold (show) Probably the best sidescrolling roguelike I've played, and fun all-around, nice ui/menu system

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(125)

idiotdog

Dec. 4, 2012

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(-17)

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