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dude... level 20 dungeon level 21 on dogmatic mode, 2 runed-as-all-hell lightnings and CRAZZY armor... so im killing something easily and carefully (cause lord knows with rogue likes you if you face your problems head on you die...) gave my minion undead weaponry so he could heal himself when he gets killed. ANYWAYS so im tapping the move buttons staccato so I dont die somehow... i told myself this is the life I will kill the balrog...
so a quiken comes from somewhere out of the shadows and kills me... in a 64th of a second... please fix that?
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You guys keep posting bugs here in the comments like it'll do much. The developer stated in his official Red Rogue website that he'll only take bug reports on his twitter or email. Plus there's a bug report button right here on the game's kong page...
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Rogue feelings: I arrived to downfloor 12, this starts to desesperate my soul, monsters apearing and disapearing, the walls have live, total darkness, no light, He comes.. all the time, I start to lose the faith.. my minion died again, I have fear of what possibly I could see if I keep going... THIS GAME PUTS MY EMOTIONS TO 1000!!! <3333 desesperatly hard, put yourself in the shoes of the rogue, and u will live an incredible fear adventure. 10/5
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It would help a lot if you and your minions equipped weapons and armor were always the top items in the menu. Especially for the often times of having to check for recovered stolen gear that's been de-equipped.
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If anyone's wondering about "Elbereth" here's the fun special effect from a wiki: http://nethack.wikia.com/wiki/Elbereth. No it does not cause the "Your Fury Takes Form" effect. The "Fear" rune or enchantment does that to your enemies. It creates a red nightmare form of themselves that attack until dead or for a short period. The effect "He comes..." however creates a nightmare of you that attacks/chases you and can come from the sleep action randomly or with runes and enchantments from enemies.
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bug found,
when a ?(one of the rune) bow shoot to a door,the game freezes and all the log displaying as your fury takes from.well I guess the game developer should know what I mean
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Huzzah, finally won. The only thing I can say is that I really, really wish we got more runes of identify; I want to be able to make informed decisions and compare enemies, but when I'm getting, like, 3 or 4 runes of identify per trip, requiring one for every single wep type, enemy, and armor type, I'm never going to be able to ever even get close to filling out my lore section.
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the minion should treat disappearing walls as solid, since he can't open them himself and can get stuck. the enemies also have this problem, often trying to flee into a corridor and being blocked by seemingly solid walls, and getting backstabbed well before the wall opens. this may be technologically difficult, but it might be possible if you give enemies a separate map that has the capacity to accept that walls have disappeared. this would allow them to think a wall is solid and escape in a different direction, then come back later and learn that an escape path has opened. if that isn't possible, it might be good to give at least the enemies, if not the minion, maps that have all the disappearing walls as solid, so they won't run into dead ends the first time you chase them.
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reading the log when you save is like a story; kobold punished by the minion
the minion tore out a kobold heart
welcome to level 2 rogue
rogue picked up kobold heart
rogue picked up rune of ?
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I beat the game... except im at a friends house so this isnt my freaking computer : ((((((( I will be known as Immortal on my pc as well, mark my words!
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NOOOOOOO! After getting a lot of Items and the Amulet, I dropped them into the Overworld right after surfacing, and took the Epilogue Door right after. Turns out lhese Items were NOT saved. I kept some earlier Items. Lost: Yendor, Arquebus+ Lv9, Helmet+ Lv6, Chakram+ Lv7, several Faces.
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If anyone wants to know exact details about the runes, their effect when enchanted to weapon or armor or even what they do to enemies, PM. I've figured everything out.
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If the dogmatic mode is on, the movement should be quantised. Otherwise, you'll waste time trying to align with that ladder, it's hard to fall exactly one level...
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I think the minion is actually @, but Red doesn't know the minion is @. That's why the minion always follows her around and why it is undead. And also why the minion is given so many chances from Death, because Death pities Red that her husband was killed.
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Yeah, I got that game freeze + item doubling bug a while back too. Only once so I didn't figure out why. But it was like, "Hey, free items!"
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I had recently entered the dungeon... again. I had a hotkey set to some hearts, but I no longer had those hearts. I was fighting, and dying. I panicked and pushed my hotkey. Nothing seemed to happen, but then I soon found out that I had broken the menu. It would not open at all. Controls started becoming unreliable. And the worst part, was that doors no longer worked. TLDR; Don't push hotkeys for items you don't have anymore. :)
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Game is Frozen, i can't move, but i can equip stuff, i equip a teleport hat and it doesn't teleport me away, i'm FROZEN...
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I actually need to know something tho: if i equip a cursed item, is it that i can NEVER equip anything else? If not, then how can i know it's cursed before i equip it ? Otherwise awesome game :)