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at the start you attack the spining circle then when you level up you rise up right? jus keep press right youll land at the chest press up :)
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I play this all the time, but a downloaded version. very unique roguelike, and the menu system is bizarre but intuitive. NOICE
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I almost clicked away from this game thinking itd be stupid. I really like it though and i've been playing for about half an hour
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Very fun! I remember the classic rogue but playing it as a sidescroller just makes it even better! I played this with my brother over and over again and we cant put it down! We had some fun times using the bleed rune on eachother , very fun to control minion and rogue at the same time.
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Huzzah, finally won. The only thing I can say is that I really, really wish we got more runes of identify; I want to be able to make informed decisions and compare enemies, but when I'm getting, like, 3 or 4 runes of identify per trip, requiring one for every single wep type, enemy, and armor type, I'm never going to be able to ever even get close to filling out my lore section.
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very addictive game, but the minion AI is probably the most annoying part of it. he constantly dives down pits when we walk over them, and sometimes sits on a higher platform while i fight an enemy below. the pit problem is exacerbated by the fact that he sometimes walks in front of you, which can be useful if you're low on health, but also leads to more wandering and falling into pits on his part. he also has problems with pathfinding when he's separated, mostly because he doesn't treat walls that dissolve when you walk into them as solid, so he falls into pits and is trapped by walls/floor tiles that lead down the pit or to a ladder.
i know that these problems can sometimes be solved by summoning the minion back, but he can sometimes go right back to where he was, into a pit or up a ladder. also, these problems occasionally happen when there's an enemy in sight, and that wastes valuable knife-throwing or bow-shooting seconds.
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the minion should treat disappearing walls as solid, since he can't open them himself and can get stuck. the enemies also have this problem, often trying to flee into a corridor and being blocked by seemingly solid walls, and getting backstabbed well before the wall opens. this may be technologically difficult, but it might be possible if you give enemies a separate map that has the capacity to accept that walls have disappeared. this would allow them to think a wall is solid and escape in a different direction, then come back later and learn that an escape path has opened. if that isn't possible, it might be good to give at least the enemies, if not the minion, maps that have all the disappearing walls as solid, so they won't run into dead ends the first time you chase them.
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the minion should only attempt to lead in horizontal directions, and should NOT choose to go up or down ladders or pits unless you lead him there or you're separated and it's a quicker way to get back to you. also, for combat reasons, he should attempt to get on the same level as you immediately if you're on a higher level, even if you have to stand together on the same square of the map, and if he's above you he should attempt to get Directly above you and Then jump down to your level, so that if you're fighting an enemy he'll stun it. of course, pathfinding should override these rules if he's separated by more than about 4-8 squares and there isn't a line of sight to you (meaning he's separated and his knife throw won't connect with an enemy) or he's more than one platform above you, in which case the stun advantage isn't as valuable as getting back to you.
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i dont see a report a bug button :/ my bug is that it generated a level where there was a bottleneck with a teleport trap blocking me from the exit.
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I LOVE this game! It includes one of the BEST menu systems i have ever seen in a video game. It's the most fun roguelike ive ever played, if not the most intricate and varied (that honor goes to Nethack). I wish the gods would quit turning me into things when i angered them XD my favourite moment was when i defeated a horde of trolls with some runes of bleed. While wearing a horde of bees as armour :D the setting and them and even the graphics are awesome and set the game apart.
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I'm a bespectacled werewolf with a stolen amulet of Yendor, my minion finally came out of the walls and now is a screaming scythe-waving blood fountain in a bubble of magic, I have no idea what the end boss looks like now or where it went, there's a headless corpse roaming the bottom of the level perpetually leaving a trail of gore, and there's an army of red horrors atomizing all the monsters. I'm afraid to blink.
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This might be my favorite Flash game. I wish tip jars still existed. Note to players: stash your carried items somewhere safe before you end the game.
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Whoever else finishes the game, DON'T WEAR THE BALROG MASK. JUST DON'T. YOU WILL REGRET IT. DONT DO IT. FFS DONT DO IT.
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EVERYONE KEEP THIS ALIVE!!!!!!!!!!!!! HOLD CTRL AND SHIFT AND HIT ENTER DEBUG WILL COME UP DEBUG LETS YOU GET ANY ITEM IN THE GAME! PRESS + TO KEEP THIS ALIVE!!!!!!!!!!!!!!
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I think that the entries in the log (besides maps) should stay there even if you die, it would make it easier to access data easier, and it would give you an incentive to collect the data, without raging when you die because of all the data you got was erased.
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Da Fuq? I was near a door, and was killed by a Drow. But not in a normal fashion. You know how when you level up, and the lightning kills nearby enemies? Yeah. The Drow did that. Don't try to say it was just my minion, because he is dead; I am still looking at the drow, and a random creature just walking around casually as my vision on the screen begins to blacken. What the heck man? I now know what it feels like to be a monster. It sucks XD
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Patch 1.0.3 should be up now.
Pretty sure I uploaded it a while ago but someone just mentioned an old bug below and what do you know, uploading it didn't work (pretty sure I published as well). A lot of bugs were fixed and a few tuning changes as well.
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bug found,
when a ?(one of the rune) bow shoot to a door,the game freezes and all the log displaying as your fury takes from.well I guess the game developer should know what I mean
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You can apparently steal death's scythe in the underworld if you have a nymph face(or if either you or @ gets turned into one)
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I shot a door with enchanted bow by 20 fear runes. Then this game stopped. Don't shoot doors with the feared enchanted bow.
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I beat the game... except im at a friends house so this isnt my freaking computer : ((((((( I will be known as Immortal on my pc as well, mark my words!