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I love stick wars and the sequel is awesome! i just wish u could still control a unit yourself like in stick wars 1 along with the army. + if u agree
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i like the game, but it has a seroius problem. the fact that my soilders always chase the enemies, instead of staying to guard. i havent yet passed level one, and it really does not appeal to me that i have to keep clicking on the place i want them to guard. still, amazing graphics, a huge improvement on the first game. 85/100
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Creator, may you make a stick zombie war...like find other survivor stickman and let them kill zombies. You can name your Stickman and all that. Or you can make story mode, and get a zombie mode or all that. Plz.
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why do zombies have such large range i just can't wrap my head around it as my archer is being attacked by zombies from a slighty farther range
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Hey game owner/creator, Can you make a third stick war on Kongregate?
I looked up stickempires.com on AVG, and the site was reported unsafe :(.
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Swordwrath Soldier: Its Medusa how we gonna fight her ??
General: Look at her boobs u cant be affected by stone gaze as long you dint see her face
Swordwrath soldier: oh okay
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This is a good defence game, and it also is a good strategy game so i recommend this game to people who like a challenge
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good improvement, made players units AI retarded though, i suggest playing epicwar seriers and seeing what they didnt wrong in each game, each one has a glaring flaw and its different each time, you are following that pattern, might save you some time.
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I feel like that the miners shouldn't be told to mine they should just automatically start mining. If you could add this in but still be able to command the miners to mine a certain hill it would be perfect. Tks
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magicons are annoying: they are nearly useless unless you unlock their high-level skills in the skill menu AND pay or them in-game EVERY level-and even then you have to manually order them to cast their spells...which is another level of annoyance, trying to select ONE of them in the middle of the crowd! at least the "meric" units will heal friendly units without having to be ordered to!
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It would be nice if you could organize your units so that they attack in a certain formation and certain units stay in front.
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A very big disappointment, you don't have enough control, you added separate orders for miners but you didn't added something for auto casting mages spells or ninja's stealth, the permanent poison is very frustrating and the difference in moving speed is destroying the whole fight because you have to manually move the soldiers so they wait the mages and healers then use the ninja's ability to get their back line and after that use the wizards spells and there is no hotkey whatsoever for that abilities and no way to make a asset a group, you have to double click a unit which isn't easy when they clump up together. Was expecting more from this
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Developer could you please make units use special abilities on their own instead of we missing the action by going back to base.
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its a very nice game. but it would of been a little better if you got 2 skill points after each level and could fully control one of your units like the first game.but this did improve alot great job.:)
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How do I get those damn magikill and mages on Insane level?? I've been using mostly archidons with a castle archer, several miners, and an occasional swordwrath with more success than otherwise. However, those magikill and merics always destroy my statue in the end, no matter how much I garrison my miners and move my archidons not to get hit. I guess that's why they call it Insane mode...it's really hard. But it's possible, I've been watching the walkthroughs but still I haven't cracked it. I really need to finish this so I can get the *cool* Magikill leader. Thanks, ga29785 P.S. I agree with jezreljohn's idea to get stick war 3 (chaos mode). I don't like the idea of having to pay money on stick empires just to get the chaos empire. If you think that stickpage should stop trying to earn lots of money and actually focus on customer happiness, then +1 me.
Sorry about re-posting this (annoyingly), but I just wanted to add one thing: please keep this comment alive.
Thanks,
ga
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Could you make a stick wars 3? In addition, could you also make a unit playable like in stick wars 1 where you can control the unit. Furthermore, make more units and maybe have a different time period like modern day. Great game overall Thank you, press + if you agree
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The only thing I was gutted about was that you could not control a unit like stick wars 1 so can you please include that in a sequel if you choose to make one.