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You have finished Stick War II on NORMAL!
Tutorial 06:39
Blot out the sun: Archidons Declare War 09:40
Silent Assassins: Ninjas Declare War 10:02
Magic in the Air: Wizards and monks Declare War 13:54
Rebels United 15:25
Massive Battle 02:20
Explosive War: Bombers Attack 16:12
The Night is Dark: Juggerknights Attack 16:34
Undead War: Deadly Deads Attack 22:27
4 legged Fury: Crawlers Attack 29:33
Shadow of the moon: Eclipsors Attack. 29:52
Bone Pile: Marrowkai summon war 19:59
Medusa's Gates: The Chaos Capital is in sight. 31:34
Medusa and the Full Chaos Empire: Final battle 23:26
Total time (including retries): 247:37
Best time: 247:37
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A very big disappointment, you don't have enough control, you added separate orders for miners but you didn't added something for auto casting mages spells or ninja's stealth, the permanent poison is very frustrating and the difference in moving speed is destroying the whole fight because you have to manually move the soldiers so they wait the mages and healers then use the ninja's ability to get their back line and after that use the wizards spells and there is no hotkey whatsoever for that abilities and no way to make a asset a group, you have to double click a unit which isn't easy when they clump up together. Was expecting more from this
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Can Stick Page Make Two New Stories One Chaos Empire And Another Elemental Empire ? Because We Finish Order Empire And Want Some New Stories And Adventures , You Can Also Make A New Empire Called Electronic Empire That Will Be An Awesome Update
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StickpageDOTcom can you please make an elemental mode and their own story? Pls make this because all sorts of people will get a chance to play the elemental mode.
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Stickpage can you please bring back the option where we can control the soldier and please update the game so we can play the elemental class. I kinda like the fusion of units in elemental so please put it in the game. Thx :)
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Hey StickPageDotCom Can you Please Make Stick War 1 Order of Chaos? and can you add more level for more excited game ????
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I really enjoyed this game and the first one but in this one i think the troops would be more autonomous like the magikill/spearton/etc.. could use the spells/abilities without needing to click on him and selecting the spell. Also they should bring back the "control unit" from the first game.
Overall this is a great game for how old it is. 5/5
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Soldier 1: Hey why don't we put the statue INSIDE our castle so that we can defend it better? Commander: Now rookie that's not how we roll, if you don't like it you can just go ahead and become a miner.
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dude you need to fix the new game screen (when the new game button pops up) it lagged the SHIT right outta me. i got like -1 fps
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@superkillerunit
Historically, statues are incredibly difficult to destroy. If a statue of your leader falls, it means that you no longer have enough to keep your defenses up. Better to surrender at that point
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Soldier 1: Hey why do we have to surrender just because they broke our statue we have an entire garrison of units in here that can overwhelm them and our forts intact too!
Commanding officer: WERE DOOMED SURRENDER WE HAVE NO CHANCE AGAINST THE 3 SPEARTONS THAT JUST BUSTED DOWN OUR STATUE!