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Once you get far enough, the strategy basically becomes "Bastion of Venom+A.Totems+Abyss of Manipulation"; BoV have 224 damage and nearly three shots a second, basically hitting 1200 DPS apiece with 3 totems. You don't need Poison or Weaken (getting more BoVs is cheaper&better), just have several BoVs with totems and that'll deal obscene damage. AoM lower Shield, Slow foes and can confuse them, making instant troops. A pair of them can easily slow-lock foes, while the BoVs annihlate everything. If you want to farm XP, do Level 10. It's the best choice as the level is straightforward and it gives ~1k XP at Diamond.
Skeletons are kind of worthless mid-game on.
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I have played in the past with no problems, Now like RICHITHUNDER I find it will not save games either on here or on the Armor site, shame.
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I really like this game and its plot twist ! But i discovered a lil'bug with the badges. I had enough xp to gain 2 lvls in one batlle and I reach lvl 16 from lvl 14. I didn't get the badge for being lvl 15 after that.
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Its really funny how the last few levels are easier to Diamond than the early ones. Generally speaking, a pair of Archers are a good starting defense. Bastions of Venom are much more important than Frost. Abyss of Darkness has lots of power, but only get 1 for the Summon, Manipulation is great for stunlocking. Skeletons are less useful than another archer, but buying one doesn't hurt if you need to slow things down. With the totem upgrades, you can cover a LOT of ground. You can cast spells and upgrade when paused. 5/5, a great combination of other TD formulas for a fun, enjoyable experience.
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did you make the musik of the map, or did you get it from somewhere else? I heard this musik in some youtube videos, and i don´t believe that its from a flash game, but i dont know...
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I got the first two badges for this game on Feb. 3, 2013. I finished the game yesterday. I'm going for the Hard badge now, and I have an important tip: Levels 11 and 12 are easier to beat on Diamond than the middle levels. Just start there, because clearing one of those on Diamon will give you 2 or 3 levels, which will enable you to max out your skill trees, which will make it easier to complete the annoying middle levels without letting a fairy even touch your children.
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I just began and i think this game is amazing, the pixel graphics have well made sprites, it has some amazing things and mechanics, like the fake kid and the ability to re do stages for more exp, more to come, i would like a big boss at the end of every little area on the map, with the last areas having probably 2 bosses or so, if so that would be great!
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had finished the first five missions on silver and gold, came back today, and my save was gone. Does the online save not work anymore? I know I am late to the party.
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Fun game, but it's really frustrating that losing one child already sets you down to 1 star. I know it's part of Cursed Treasure but I feel like it is more punishing than it needs to be.
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AMAZING GAME!
I really enjoyed it, and when I focused on just getting to the end, it became fun again (needing to grind for the harder stars is REAL!).
Which is my only complaint (still a 5 star game tho). There is a huuuuuge discrepancy between 'medium' and 'hard' badges. Finishing the game felt 'right' for a badge, but getting ALL levels on diamond is like PERFECTING the game. I feel like that badge should be "impossible" and there should be a different "hard" badge, something like get your first diamond, maybe? Thank you for the great game though!
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I get the feeling that this game is trying too hard to be both Kingdom Rush and Don't Touch My Gems, and fails to be either.
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I like the control over each level, reminds me of gemcraft (in a good way) The fake kid is the gamechanger for me! nifty little TD game all round