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Awesome game, I love how the game looks, it gives it a real fantasy type of feel. Also it's awesome how you can change the difficulty for each mission, rather than just making it a only hard. The upgrades are nice to, you're not only getting a type up, but also you get 1% each stronger bonus, so you just don't go one way under the tree. over 5/5 great game, hope to see more!
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hey kululustophat before say stupid things try to know more about the game! they said that tried to put together their favorite features in the TDs including Kingdom Rush,Cursed Treasure and others...
i liked very much KR and CT, so i can say: it is a good game and their idea was very cool too
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The game really grew on me as I played through it. Once I learned that all the buffs stack it made the game a lot easier.
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Could you add a confirmation dialogue for sell building? I've accidentally sold a few while meaning to click the one just to the left. Or else, add an option to have a confirmation dialogue.
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so osome!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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There is some kind of problem where if you click a spell, but then choose not to use it, you still lose all that mana.
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For the most part simple upgrading strategy for Puddles and Skeletons is Red Skeletons up front with Green ones close enough behind to aid with arrows without being so close they constantly get dragged in. And Puddles put the manipulators toward the front and the Henchmen creator toward the back. Fun game Diamond hunting is a hard task.
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Level 5 Diamond x3, Skeleton base to the bottom Tower base in the center... 3 Skeleton houses around the corner of the final turn with a Gold Booster. Then move the arrows so the two are as far down the paths as they can go. Next 2 WTowers in the center on the corners to the right. Eventually you'll add Puddle to the area near the Play Pen so you can have two Puddles on the peninsula that guards them and of course a Booster on all the towers. Leveling you things up and adding a third tower as well as pulling your skeletons back into a little when things get hectic and you should be able to upgrade your way to success. The back skeletons of course Ugrading Green so they can attack with out leaving their positions.
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Level 5 and 7 are fairly easy to Diamond x3... in 7 skeletons up front start with 3 buildings with 3 skeletons each, and backing them up 1 puddle and one WTower. Leave the skeleton tower center but back against the kid's play pen so you can put a Money maker between that and your skeleton crew... Put the puddle or tower along side it and the third skeleton building to the right as most enemies attempt to go right early. You'll need to end up with 3 towers and two puddles by the end and early on add their boosters. The second puddle should be able to shoot anything that comes around the back as well as covering all the kids. Managed this at level 34 but probably have done it 32 or even 30 if done right.
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cant point out any bad with it so far, just like it :) hmm, maybe btw...want more fake kids ;) and yea ofc rated it 5 :)
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Both the game, and the soundtrack are amazingly done. An excellent eye for the details, and astounding diligence for making sure that everything was well-rounded.
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Diamonding levels, you can do the first two at level 15... third level the mass army should hint to you to use Puddles instead of Towers at the first corner. Towers if you need them toward the back. 4th level put skeletons to the upper right tower in the center and puddle to the left a spot or to of the skeletons. Move the front skeletons flag as far forward as you can so they can start collecting gold early. Beat that at level 24 and so far is as far as I've got.