Comments for BulletLAB

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DCarrier

Mar. 23, 2016

Under rating threshold (show) Can you at least let me downgrade my speed? Upgrades shouldn't come back to bite you like that.

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(-1)

DCarrier

Mar. 22, 2016

Under rating threshold (show) Most of the levels seem to be ridiculously easy once you work out the trick, but a few of them either I couldn't figure out or are genuinely difficult. Can we get a button to slow down? You'd think that would make dodging harder, but it doesn't.

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(0)

LanaP5

Oct. 16, 2015

Under rating threshold (show) test 29 is too hard its relentless theres no pattern

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(0)

DCarrier

Jun. 25, 2015

Under rating threshold (show) You should make it so you can give back the upgrades. I'm stuck on level 21 because I can't go slow enough.

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(0)

StrikerX22

May. 14, 2014

Under rating threshold (show) Annoying not-actually-threatening text that you're supposed to read while playing. Red dots don't explode on some hard levels, presumably because they move at "Double"? Didn't bother trying them on easier modes. Play your own game. Some levels are pretty unnecessary after beating others, though perhaps if people have never touched danmaku "bullet hell" games the difficulty curve might differ a bit. If you try a previous level over again, you can't go back to menu without dying (I presume) and then you can't go back to the highest level you were at, as it now records your progress at the last level you completed. Sfx are pretty lame; shouldn't be hard to find a slightly more threatening sound than a bubbly pop noise. Fix the diagonal movement by multiplying the x and y movement values by 0.7071 (or divide by sqrt(2) ) when a vertical key and a horizontal key are pressed.

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(0)

radu48

Jan. 28, 2014

Under rating threshold (show) This is a good game watcha talking about?It is my first game on kong too.

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(-2)

WizardMicAwesome

Nov. 24, 2011

Under rating threshold (show) GLADOS!!!!!!!!!!

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(0)

Fabdlnltc

Nov. 21, 2011

Under rating threshold (show) Loved te extreme mode :)

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(0)

zario7

Oct. 8, 2011

Under rating threshold (show) FIX THE STICKY BUTTONS!!!

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(1)

20bobbob

Aug. 30, 2011

Under rating threshold (show) I agree with sew 2004

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(1)

Mcluvvin

Aug. 17, 2011

Under rating threshold (show) mediocre. 2.5/5

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(3)

neverguy

Aug. 13, 2011

Under rating threshold (show) Aww what cute little kit- OH GOD THEY EXPLODED?!

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(5)

Torsomi

Apr. 21, 2010

Under rating threshold (show)

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(-8)

Mikel96

Apr. 21, 2010

Under rating threshold (show)

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(-9)

sew2004

Apr. 20, 2010

Under rating threshold (show) there are few things worse in a game than sticky controls

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(-2)

natzor

Apr. 20, 2010

Under rating threshold (show) I found this game quite fun, but I think that putting a menu in the Pause screen that allows you to upgrade during the game (or even just after levels) would be good. (I think I'm just obsessed with upgrading.) 4/5. Teehee.

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(-1)

siriusblack2412

Apr. 19, 2010

Under rating threshold (show) goooood

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(0)

stickpeople

Apr. 19, 2010

Under rating threshold (show) nice and simple game 4/5

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(-1)

Mikel96

Apr. 19, 2010

Under rating threshold (show) I never even noticed the upgrades....

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(0)

Mikel96

Apr. 19, 2010

Under rating threshold (show) Awesome game...stuck on 32 tho :(

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(-1)

Hyriodula

Apr. 19, 2010

Under rating threshold (show) You misspelled "survivor". Ph. Dail.

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(-2)

NinjaOfWar

Apr. 19, 2010

Under rating threshold (show) I upgraded and now lvl 15 is nearly impossible because every time i try and move, I fly several body lengths in that direction....

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(-1)

tehcool

Apr. 19, 2010

Under rating threshold (show) kittens.

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(1)

Snowowl

Apr. 19, 2010

Under rating threshold (show) It seems to me that the speed vectors diagonal movement need to be adjusted. Unless of course it is the intention that diagonal movement should be much faster than horizontal and vertical movement.

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(6)

pouletroti

Apr. 19, 2010

Under rating threshold (show) Would be very good if the move wasn't soooooooo slippery.

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(4)

Guo9810

Apr. 19, 2010

Under rating threshold (show) Decent, 3/5 (not a fan of these types)

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(0)

Raz22

Apr. 19, 2010

Under rating threshold (show) 32 is too hard!!! XD

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(0)

Enthernalcz

Apr. 19, 2010

Under rating threshold (show) Simple, challenging, ballanced. 4/5, pal.

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(0)

Torsomi

Apr. 19, 2010

Under rating threshold (show) I always knew cats were evil...now I have proof

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(0)

Torsomi

Apr. 19, 2010

Under rating threshold (show) I like the game play 5/5 but 4/5 for progress lost then you replay a previous level

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(0)

devilthing117

Apr. 18, 2010

Under rating threshold (show) if you do a previous level the game resets to that level

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(0)

suvius4

Apr. 18, 2010

Under rating threshold (show) amazing avoiding game very well done!

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(0)

Furrymoose

Apr. 18, 2010

Under rating threshold (show) And just a note to players who need cash, when you play a level you get the amount of money as the level number. So if you need some money, just play a fairly easy but high-up level. The best one I have found so far is 22. You can't die, and you get $22 when you beat it. Or $44, or $110 depending on the level. Hope this helps you upgrade.

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(0)

Furrymoose

Apr. 18, 2010

Under rating threshold (show) This was quite a well-done game. It was fun, had a nice difficulty ramp, etc. But the thing that got me the most was how you built up a connection with the players during the game through the use of one-way communication. A great example of this was the use of the "kitten" bombs. I felt like I had developed some sort of inside joke with the developer (or whoever was speaking) when it referenced kittens. This was used very well in this game, as has been done with different games before. (Don't Push the Button (the original) comes to mind.) Anyway, before I make myself sound like a total lunatic, I would like to say that you did a nice job with this game. The gameplay was simple, the square was manuverable, the enemies were creative, etc. 5/5.

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(0)

Tsugaroo

Apr. 18, 2010

Under rating threshold (show) Pretty sweet game, and i dont usually even like this style much!

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(0)

RyuzakiJones

Apr. 18, 2010

Under rating threshold (show) challenging and fun, but got too repetitive for my taste

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(0)

AbominationOfSin

Apr. 18, 2010

Under rating threshold (show) Great game, maybe some more music. 5/5

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(0)

SirRichard55

Apr. 18, 2010

Under rating threshold (show) Sticky keys really annoyed me.

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(0)

xboxer

Apr. 18, 2010

Under rating threshold (show) perfect 6/5 ....yes it scored more than its top rating 5/5 normally for being best dodge game ever ..... and extra one for getting me to actually call the yellow one kittens ....

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(0)

Thysiazo

Apr. 18, 2010

Under rating threshold (show) One little problem, I think. x.x On hard mode, the bullets are going double the speed. But the red bullets still have the same time needed to explode. So most of the red bullets just run off into the wall and don't explode.

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(0)

Zachary_Greene

Apr. 18, 2010

Under rating threshold (show) 5/5 best dodge game ever!

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(0)

zeman

Apr. 18, 2010

Under rating threshold (show) amazing, really challenging 5/5

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(0)

Dipsomaniac

Apr. 18, 2010

Under rating threshold (show) wasnt what i imagined from the title. but amazing nonetheless! 5/5

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(0)

manstrong

Apr. 18, 2010

Under rating threshold (show) Nice game, good gameplay and the idea of upgrades and difficulty levels. the only problem is that hard is pretty easy on the first 6 or 7 levels with no upgrades and they are just easy money.

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(0)

tyranny32

Apr. 18, 2010

Under rating threshold (show) medium should get more lives 4/5, turrets could look a bit cooler

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(0)

atilaxD

Apr. 18, 2010

Under rating threshold (show) lol

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(0)

YuvalW

Apr. 18, 2010

Under rating threshold (show) great game.. 5/5

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(0)

fiercedragon

Apr. 18, 2010

Under rating threshold (show) AWESOME!!!

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(0)

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