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People should stop making games in english unless their primary language is english or they get someone whose is to edit the text. The horribly battered english attempts in many of these games vastly reduce their overall quality. The sentence "...hardly realize we could won this impossible wars. making us to become the ruler of this land.... Lively happy ever after." makes me cringe.
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Ok sorry, this one completely did not do it for me. There's a lot wrong... repetitive music, uninvolving game play, unable to control your troops once the battle has started... it plays more like a puzzle game than a strategy game. Simply figure out where your guys go, then press start. It works or it doesn't. 1/5, sorry.
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is there going to be a number two if so have that u can choose a person then click on the tile so its easier amd way longer its to fun to end here.
thumbs up ?
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Lol level 19 "you must lose". So I smashed them all, and the game just waits until timeout to MAKE me 'lose' the battle anyway. FAIL
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needs a keyboard button to quickly close the unit selection menu during deployment phase, other than clicking on the unit
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and what the hell on the level when it says no one can survive i beat iit twice and when i finally lost it says i won... -_______-
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awww shit how come (ive tried twice on the level that says no 1 can survive this mess1 i beat it twice and it said defeat???
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Should maybe allow more troops in a single square up to 30 prob. And faster animations would help to im consantly turning it off for speed. But other than that this is an extrodiary game. THank you!
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gheata your right i won the fight then it said i failed then i replayed and lost the fight then it said victory... thats just weird
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Well the problem i have is on the level where it says you cant win no matter what i won(killed all enemy troops)...
but i still have to replay it...
Kind of depressing
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I beat the level the game told me was impossible to beat, and I lost because I won.
Then I played the level again without placing any troops. I just waited until I died, and I won because I lost.
Yay?
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This is a game with a lot of potential that it has failed to meet. It is set up to be a wonderful game of counters and thought, but unfortunately all anyone has to do to beat the game is stack rows of any melee unit, followed by archers, followed by elite archers. Only archers need to be upgraded, and you can blitz all the way to the end with no challenge whatsoever. I'd like to see the game fine tuned to become the strategic challenge I know it could be.
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Good game although placing units became very tedious towards the end making other than that a speed button would help.
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on lvl 18 i lost 360 soldiers and killed 540, then it told me i lost, and i only had to send one person out and have them die to win... i hate my life...
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This game is really great. The only real problem I had was that it got really easy later on because I had so many resources stockpiled. If you decide on making a future game having a set amount of resources to use on each level could add to some of the strategic thinking you have to do on each level.