Comments for Skyshard Heroes

avatar for freecowslimited
freecowslimited

May. 3, 2013

Under rating threshold (show) it would be nice if you could buy more workers so that you could build/upgrade more than one thing at a time

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(157)

avatar for industrialist101
industrialist101

Jan. 22, 2013

Under rating threshold (show) the creator should add more defensive towers to the build list

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(164)

avatar for freecowslimited
freecowslimited

Oct. 19, 2013

Under rating threshold (show) They should make it so that if your hero is at your hometown, they can help speed up production. The more heros you have working on it, the faster it will be built/upgraded.

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(42)

avatar for yuyuyu6
yuyuyu6

Oct. 20, 2012

Under rating threshold (show) I think this is a decent game, but the economy is totally broken in my opinion. There's simply not enough production. Having only one construction slot doesn't help either.

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(250)

avatar for Debylas
Debylas

Oct. 11, 2012

Under rating threshold (show) This game must have a limit of how much a player can steal resources, because it is ridiculious how much few small attacks can steal. Really, you cant produce in a week that much. 2 warehouse destroyed and got stolen 50-60k each which was 10-15% of what i had. So if he waits untill i repair and attacks me again, he will steal almost as much more, and in 5 attacks i will loose more than half of my resources and can do nothing NOTHING about it because i am forced to click "repair".It is just became retard stupid situation after last few updates. This game needs LIMITS or new better means to defend. So far updated only enforcing attacking side but not defending. Even if towers are top lvl, they can be swiped in few quick attacks with minimum loss. I say protection 8-12 hour each time you get attacked no matter if it was quick attack or big bloodbath, all it counts is being attacked.

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(417)

avatar for ProspectorSam
ProspectorSam

Aug. 13, 2013

Under rating threshold (show) It's too easy to absent-mindedly click "speed up" and spend skyshards acccidentally. I've played a lot of FTP games, and this one is especially bad about this. There should be a confirmation warning to let you know that you're about to spend those skyshards. I'm down to just 5 and I would not have spent any if I had been more aware. My bad, sure, but good game design includes watching out for this.

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(34)

avatar for Tessa1111
Tessa1111

Dec. 4, 2013

Under rating threshold (show) It's typical of Kong beta games...they shut down if they don't make money.

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(19)

avatar for cheezhead95
cheezhead95

Dec. 4, 2013

Under rating threshold (show) so? take our money and run? i see how it is... u sir deserve the name $ynapticoin u little money stealin thief

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(29)

avatar for DogEatDoggg
DogEatDoggg

Jan. 10, 2013

Under rating threshold (show) 1. Need more building ques. 2. Re-balance heroes. 3. Add proper conquest system. 4. More content for guilds (ex: Ranks, perks, guild city, etc.) 5. Next honor and daily rewards "reset" should be shown for each player. 6. Increase honor gain to at least 150 a day and honor should be awarded for activity in Campaign, Conquest Map, AND PvP (not AI). 7. More player feedback. + If you agree.

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(161)

avatar for RyanDestro
RyanDestro

Oct. 27, 2013

Under rating threshold (show) @freecowslimited It should be for each hero home, the faster built/upgraded for an even further reduction.

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(29)

avatar for Hjalmarx
Hjalmarx

Dec. 5, 2013

Under rating threshold (show) you cant shut the game down :(

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(22)

avatar for luijskte
luijskte

Jun. 26, 2013

Under rating threshold (show) The one-building-at-a-time-limit is driving me crazy!! Worst option ever!

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(5)

avatar for BryanRed
BryanRed

Jul. 19, 2012

Under rating threshold (show) Suggestion: Let other guildies be able to protect each others territories, because it is unfair that once we go out to do something in our lives, like sleep -.-, and our place is undefendable while we are busy doing something else making our place easy to capture

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(230)

avatar for jackvickers7
jackvickers7

Jul. 25, 2013

Under rating threshold (show) If only you could convert stone into wood because I've got 200,000 stone and only 10,000 wood

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(11)

avatar for deathreapers
deathreapers

Feb. 7, 2013

Under rating threshold (show) a small request add the "info" button on buildings that are not maxed,example:-encampment lvl 6 have additional option called "info" which gives the details of that building only if that building is maxed so this feature enables evena lvl 4 encampment to get that option.so we can see what details of that particular building plus number of upgrades it still got left.

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(18)

avatar for raph3570
raph3570

Jun. 19, 2013

Under rating threshold (show) hero must defend the base from the hero's hall !!!!

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(5)

avatar for Unagi_Power
Unagi_Power

Oct. 21, 2012

Under rating threshold (show) Good potential, but awfully buggy. Very reminescent of other MMORPG strategy games

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(4)

avatar for kevsingking
kevsingking

Feb. 25, 2013

Under rating threshold (show) im fu**ing stuck on the first level wen u have to repair town its fully repaired but goes on and on for 3 days

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(4)

avatar for raph3570
raph3570

Jul. 24, 2013

Under rating threshold (show) this game bores me alot !!!! you must wait very long just to fortify/upgrade your base , please give us the workers so the game become alive again :D

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(4)

avatar for deepkiller
deepkiller

May. 27, 2013

Under rating threshold (show) i think that raids would be better (if you haven't finish them all) if each raid had it's own cooldown timer...

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(4)

avatar for deathreapers
deathreapers

Apr. 3, 2013

Under rating threshold (show) need more rewards on forge by unlocking raid lvls.

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(4)

avatar for imperator83
imperator83

Dec. 3, 2013

Under rating threshold (show) oh a new release let's reload page...wut? game shut down?! oh fukking kiddin' me?!

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(4)

avatar for freecowslimited
freecowslimited

Oct. 5, 2013

Under rating threshold (show) They should add badges to Skyshard Heroes!

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(4)

avatar for imperator83
imperator83

Dec. 3, 2013

Under rating threshold (show) too many kong game where shut down..this is the second that i played and spend my time after templars 2

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(4)

avatar for RYUKIN10000
RYUKIN10000

Apr. 1, 2013

Under rating threshold (show) good game

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(5)

avatar for skullzx7
skullzx7

Jan. 24, 2013

Under rating threshold (show) I think the level range that people can attack you needs to be reworked. The citadel levels being similar is a huge flaw because im currently lv 20 and being attacked by lvls 35+ every time protection wears off so i can hardly gather any supplies. It should be a flat level range that people can attack you, like a 5 level difference to at least give you a chance.

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(4)

avatar for CJW007
CJW007

Jan. 28, 2013

Under rating threshold (show) they should make more upgrades

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(6)

avatar for XMarcoX
XMarcoX

May. 18, 2013

Under rating threshold (show) hey guys how can i build Bulwark i saw a player with a bulwark and i cant find any bulwark in building menu pls help me

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(10)

avatar for 1winyou
1winyou

Oct. 27, 2012

Under rating threshold (show) maybe adding something that let's you trade resources to other players, like a market

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(68)

avatar for eeeeeeeeeeeeeeek
eeeeeeeeeeeeeeek

Oct. 18, 2012

Under rating threshold (show) ok you should be able to defend with your units AND your hero.

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(121)

avatar for Guitarpig
Guitarpig

Dec. 27, 2012

Under rating threshold (show) the lvls should bring something, for example every lvl bring a protection ore a speed boost or another items

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(30)

avatar for Tessa1111
Tessa1111

Oct. 9, 2013

Under rating threshold (show) I earned my fourth silo upgrade, had it running yesterday, it's disappeared, why??? I want it back it was going for lvl 11, not fair!!!

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(4)

avatar for Freedomh
Freedomh

Oct. 31, 2012

Under rating threshold (show) @skullzx7 You'll see how fast time passes...you won't even know when 2 years pass

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(10)

avatar for jettial
jettial

Nov. 14, 2012

Under rating threshold (show) Seems like all the event quests are too hard for low lvls

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(18)

avatar for CJNinja
CJNinja

Jan. 23, 2013

Under rating threshold (show) I've never really been one to compare games, even if they're in the same genre, but one thing I thought would be a good idea is being able to boost eachother's towns. What I mean by this is being able to visit towns, but having a second option other than attacking. e.g. boosting upgrade time for a building or helping rebuild towns or help finish recruiting, things of that sort.

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(35)

avatar for GrimReaper43
GrimReaper43

Mar. 1, 2013

Under rating threshold (show) We must be able to upgrade more buildings like 3 a time or 2. This will help alot!

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(12)

avatar for dylanicus
dylanicus

Jan. 3, 2014

Under rating threshold (show) wait this game shut down? it looked cool.. :(

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(4)

avatar for chardlaed
chardlaed

Jan. 3, 2014

Under rating threshold (show) did they shut the game down already?

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(4)

avatar for killerperson222
killerperson222

Jul. 19, 2012

Under rating threshold (show) I strongly agree with Erza. It's really stupid how you can't control your troops in battle, many times my soldiers are attacking another building when they are in range of a tower, getting themselves killed.

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(139)

avatar for deepkiller
deepkiller

Dec. 20, 2012

Under rating threshold (show) Attack recharges should take less time...i think that almost waiting 20 minuets is way to long to wait for...

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(20)

avatar for Guitarpig
Guitarpig

Dec. 19, 2012

Under rating threshold (show) resourcebuildings should bring more

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(9)

avatar for ErzaNightwalker
ErzaNightwalker

Jul. 19, 2012

Under rating threshold (show) I wish we could not only control our hero in battle but also our troopx

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(157)

avatar for CJNinja
CJNinja

Nov. 8, 2012

Under rating threshold (show) for the new gatling gun-themed event that's going on, will there be another reward or something to building gatling turrets? they look really fast, and paired up with other turrets, may do some serious damage.

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(17)

avatar for zamroc8
zamroc8

Jul. 26, 2012

Under rating threshold (show) guild alliance options would be nice

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(115)

avatar for XMarcoX
XMarcoX

May. 6, 2013

Under rating threshold (show) my suggestion is:.. Wood Wall: weak protection. Stone wall:strong protection. Market:Trade with players or trade resources to resources. Pet:You can ride it or let it help you in combat. Arena:Player vs. player but with hero only. Daily mission:medium reward but once in a day. Boss mission:large reward but hard. Repeatable mission:small reward but repeatable. Tha'ts all we need

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(18)

avatar for CallOfDuty213
CallOfDuty213

May. 9, 2013

Under rating threshold (show) I would like for assighning soldiers to do something, instead of them just destroying anything at all. (example: Rivet: take all damage. Ranger: Attacks all defences.)It would make it alot easier and actually adding TACTICS to the game, instead of: Harvest, build, harvest, build(...) I know you took a small percentage of Backyard Monsters into the game, Which Is good for the old BYM lovers. So what do they do? Come here, take this advantage to make this game better.

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(12)

avatar for raph3570
raph3570

May. 16, 2013

Under rating threshold (show) the time for upgrade is ridiculustly looong !!!! ive seen on the skyshard wiki that an hero's attack upgrade to lvl 9 is 26 DAYS !!!! pls make it comfortably short for us to able enjoy this game and also make a workers system cause if you can only upgrade 1 building at the same time , for a lvl 4-6 citadel , they would take more than a MONTH just to upgrade half of their buildings !!!!

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(13)

avatar for aladin322
aladin322

Dec. 5, 2013

Under rating threshold (show) you cant shut the game down!!!!!

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(10)

avatar for mister2002
mister2002

Nov. 5, 2013

Under rating threshold (show) I wish they would add a system so your troops can help you defend as well.

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(9)

avatar for MasterMahan
MasterMahan

Oct. 17, 2012

Under rating threshold (show) There is not an original thought anywhere in this entire game.

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(111)

Developer response from synapticon

Have you checked out the Campaign, or the Codex? They give you quite a bit of background into the Skyshard world. Additionally, Conquest Season 2 starts tomorrow, which will introduce high level guild combat.

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