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nortimra

Jul. 11, 2014

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(-5)

DonRosenberger

Jul. 11, 2014

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(-5)

ivarsdominic

Jul. 11, 2014

Under rating threshold (show) Against missions, yes; for PVP if u didn't have any walls to cover vs TI u were dead. I said competitive player, not being able to grind missions

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(4)

nortimra

Jul. 11, 2014

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(-3)

ivarsdominic

Jul. 10, 2014

Under rating threshold (show) @nortimra call me one card with which 10 copies u can be competitive player; there's none. CW need support, Gauntlets need support, Grimclaws need support, fear need support. Only 10 CG (!) may work but that's not serious in real meta

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(3)

nortimra

Jul. 10, 2014

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(-6)

daexion

Jul. 10, 2014

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(-3)

LordPrisma

Jul. 10, 2014

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(-6)

Zlawakin

Jul. 10, 2014

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(-5)

nortimra

Jul. 10, 2014

Under rating threshold (show) @michealparker007 I don't disagree at all. But with the energy system think about entering tournaments to get cards. The lowest to enter a tournament and not keep the packs you open is 5k, the max I saw was 1,500,000 (to keep the cards). Even if you spam mission 300 and win 100% of the time the gold/energy is 20 lower missions (~60) is 15. If your doing mission 300 it's (5k / 20) 250 minutes (333 minutes for lower missions) of energy (not including level ups), For the max amount it's (1500k / 20) 75k minutes or years. I don't want to mention the tournaments that require war bonds, the one I saw most often was 100 to keep the cards your open and that's $20 for 1 attempt (I don't know the rate for getting war bonds for free but I can say I've been away for 3 years and had 130 when I came back on). If they remove the energy system there could be more active tournaments

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(-2)

Gilly_MOD

Jul. 10, 2014

Under rating threshold (show) okay then they should INCREASE the energy !

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(1)

michealparker007

Jul. 10, 2014

Under rating threshold (show) 1 question... Imagine the game without energy okay? what would it be 5 hours to complete the campaign k and then just factions you can be level 1000 and do a million wars each day WHY??? Without energy this game would be a big heap of bulls**t so I think energy is good sure the devs should have done something with the energy to make it a little easier be more generous with the energy but stop bitching about the energy i'm happy with the enregy.

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(10)

nortimra

Jul. 10, 2014

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(-7)

Misois

Jul. 10, 2014

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(-7)

Gilly_MOD

Jul. 10, 2014

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(-9)

limitlessjoker

Jul. 10, 2014

Under rating threshold (show) this game seems to have some confusion about 50% chance and 100% chance, particularly when its an enemy with flurrry

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(-2)

nortimra

Jul. 09, 2014

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(-3)

muchacholol

Jul. 09, 2014

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(-6)

Gilly_MOD

Jul. 09, 2014

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(-6)

Murphieschecker

Jul. 09, 2014

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(-6)

nortimra

Jul. 08, 2014

Under rating threshold (show) For quick battles turn on auto (bottom right of the screen) and in a battle against AI (for example missions) hit skip. It will be a instant win or lose.

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(9)

Gilly_MOD

Jul. 08, 2014

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(-14)

shawn14parker

Jul. 08, 2014

Under rating threshold (show) Going to get lots of minus's for this comment, but this game sucks if you're new and just trying to get the badges. You have to spend ungodly amounts of time to get past the first few mission levels, and in the end you end up just clicking the 4x auto play button to spam through the levels for a few minutes, while your energy rapidly declines. You then have to busy your self with something else while you wait for that idiodic energy meter to refill. The only way for a new player to get anywhere in this game is to just use war bonds, but those are just part of the game's stupid moneymkaing scheme. Also, the arena is filled with people who have played this game for years, and is impossible for new players to win anything to help them. Maybe if I had found this game when it first came out it could be fun, but all in all this game is extremely toxic to new players.

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(17)

nortimra

Jul. 08, 2014

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(-7)

nortimra

Jul. 07, 2014

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(-3)

Gotan

Jul. 07, 2014

Under rating threshold (show) Is it just me or is "summon each round" slightly unbalanced? I mean, i know summon mechanisms from TCGs, but usually they have strong limitations: relying on somethng hard to keep alive, summoning weak stuff that only has value in combination with other effects, high "upkeep" cost etc. pp.

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(-1)

card_collector

Jul. 06, 2014

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(-9)

Gotan

Jul. 05, 2014

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(-16)

twistedentity

Jul. 05, 2014

Under rating threshold (show) Long live Tyrant !!! Downvote Tyrant unleashed for it is a demonspawn of developer greed :P

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(24)

rezpond

Jul. 05, 2014

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(-14)

borbland

Jul. 05, 2014

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(-10)

card_collector

Jul. 04, 2014

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(-13)

card_collector

Jul. 04, 2014

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(-7)

card_collector

Jul. 04, 2014

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(-4)

xenoxarg

Jul. 04, 2014

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(-6)

Martin1

Jul. 03, 2014

Under rating threshold (show) I'd love to have some hotkeys, f.e. 1,2,3 for first, second and third card; and s for skip

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(6)

kainratboy

Jul. 03, 2014

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(-11)

oceansimmons50

Jul. 03, 2014

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listerf13nd

Jul. 03, 2014

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kinthaph

Jul. 02, 2014

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blisstake

Jul. 02, 2014

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(-13)

syncmasterzero

Jul. 02, 2014

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(-8)

Misois

Jul. 02, 2014

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(-18)

card_collector

Jul. 01, 2014

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(-21)

lumeni

Jul. 01, 2014

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(-17)

Misois

Jul. 01, 2014

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(-14)

card_collector

Jul. 01, 2014

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(-11)

wolfdragonkiller

Jun. 30, 2014

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(-15)

wolfdragonkiller

Jun. 30, 2014

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(-10)

sairanx

Jun. 29, 2014

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(-11)

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